Double Dragon Neon
Double Dragon Neon is a 2012 beat 'em up video game in the Double Dragon series. It was developed by WayForward Technologies under license from Million, which owned the rights to the franchise at the time. Series creator Yoshihisa Kishimoto was consulted during the game's development, and described Neon as "a very western adaptation" with certain mechanics taken from the previous games, and a "mood and feel" that reminded him of the original arcade game.
Double Dragon Neon
- Model
- Double Dragon
- Date
- 2012
- Publisher
- Majesco Entertainment
- Language
- English
- Genre
- beat 'em up
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Documentary summary
Double Dragon Neon is a 2012 beat 'em up video game in the Double Dragon series. It was developed by WayForward Technologies under license from Million, which owned the rights to the franchise at the time. Series creator Yoshihisa Kishimoto was consulted during the game's development, and described Neon as "a very western adaptation" with certain mechanics taken from the previous games, and a "mood and feel" that reminded him of the original arcade game.
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wikidata · Q3037447 · wikipedia · Double Dragon Neon
In this article
The object
The object
It was published by Majesco internationally and by Arc System Works in Japan. The game was the first original Double Dragon title since the closure of Technōs Japan in 1996, and the only original title during the Million era. Arc Systems bought out the rights to the whole franchise from Million in 2015 for their own revival.
Key facts
Key facts
• Title — Double Dragon: Neon • Developer — WayForward Technologies (PS3, X360, Switch) Abstraction Games (PC) • Publisher — Majesco Midnight City (PC) Arc System Works • Director — Sean Velasco • Producer — Jeff Pomegranate • Artist — Matt Bozon Paul Castillo Gonzalo Ordóñez • Designer — Michael Herbster Aaron Davis Barrett Velia • Programmer — Shane Calimlim Ian Flood • Composer — Jake Kaufman • Series — Double Dragon • Platforms — PlayStation 3 (PlayStation Network) Xbox 360 (Xbox Live Arcade) Microsoft Windows Nintendo Switch • Released — PlayStation 3 (PSN) Xbox 360 (XBLA) September 12, 2012Microsoft Windows February 6, 2014Nintendo Switch December 21, 2020 • Genre — Beat 'em up • Modes — Single-player, multiplayer
Gameplay
Gameplay
As with previous installments of the series, the player takes control of martial artists Billy Lee (Player 1) and Jimmy Lee (Player 2) in their fight to rescue Marian from the Shadow Warriors gang, this time led by the super-lich Skullmageddon. The journey starts on the city streets and progresses through an outer-space dojo, Asian countryside, a genetics lab, and a graveyard before concluding at Skullmageddon's palace. In addition to the standard punch, kick, and jump buttons and a designated run button, the player now has an evade button for dodging attacks. If the player times their evasion right so as to perfectly dodge an enemy attack, they will "Gleam" by briefly glowing red, during which time their attacks will be more powerful. The player can collect life-replenishing sodas, money to buy items from shops, and special mixtapes that can be equipped from a pause menu. Two different tapes can be equipped at once: one to grant the brothers a powerful attack that consumes a separate energy meter, and one to alter their statistics and grant special effects (such as making it easier to stun enemies or healing HP with every connecting blow). By collecting multiple copies of a tape, its effect gradually increases until it reaches a maximum capacity. Each tape's maximum capacity can be increased further by visiting a "Tapesmith" and paying him Mythril, which is obtained from defeated bosses. In a two-player game, both Billy and Jimmy can utilize a special "high-five" technique to split and share their life meters to an equal amount, "psych" the other one out to harm them or make them fall over, or to instantly trigger a Gleam effect. If one player is defeated in battle, the other player has a limited time to revive him before a life is deducted (unless both players are defeated together). When one player is completely out of lives, he can steal one from the other player if he has at least two left.
Development
Development
Yoshihisa Kishimoto, designer of the original two Double Dragon arcade games, served as a consultant during the development of Neon, offering feedback on character designs and gameplay elements. Double Dragon Neon was released in North America on September 11, 2012, in Europe on September 20, and in Japan on December 12, 2013, on PlayStation 3 via the PlayStation Network, and worldwide on September 12 on Xbox 360 via Xbox Live Arcade, to coincide with the 25th anniversary of the series. The game's dialogue and graphical style is heavily 80s-inspired, and features a soundtrack composed by Jake Kaufman, inspired by the original Double Dragon as well as 80's pop music and arcade game soundtracks. This is also the first commercially released Double Dragon game to use 3D graphics rendered with polygon-based models. The game has been released for Microsoft Windows on February 6, 2014. Ported by Abstraction Games, the port features online multiplayer. Skullmaggedon along with the Double Dragon Neon incarnations of Billy, Jimmy and Marian would later cameo as shopkeepers for WayForward's River City Girls (a spin-off game based on the Kunio-kun property by Technos Japan), with the latter becoming a playable character in the game's sequel, River City Girls 2. Billy and Jimmy would later become playable in River City Girls 2 as well, albeit via downloadable content. A port for Nintendo Switch was released on December 21, 2020.
History of the object
Dated record
History of the object
The full dated record · 1 entries
2012
Double Dragon Neon published.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Reception
Double Dragon Neon received mixed reviews. Electronic Gaming Monthly rated the game a 90/100, praising the '80s feel, humor and the gameplay. GameSpot rated it a 7/10 and praised the game for its humor and rewarding combat system.
Context
Primary material
Context
The circumstances in which Double Dragon Neon stands. Developed by WayForward Technologies. Published by Majesco Entertainment. Issued for Microsoft Windows. Recorded as video game reboot. Composed by Jake Kaufman. Issued for PlayStation 3.
Documents and archives
Primary material
Documents and archives
authority record
- Wikidata, structured authority record Q3037447: Double Dragon Neon
General reference · Wikidata
reference work
- “Double Dragon Neon”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Blue Flame Labs. Double Dragon Neon (2014) Windows credits. MobyGames.
- 2.Leone, Matt. The man who created Double Dragon. Polygon. Vox Media. October 12, 2012.
- 3.Haro, Morgan. PlayStation Plus Update: Free Double Dragon Neon and Scott Pilgrim, Early Jet Set Radio Access. PlayStation Blog. September 10, 2012.
- 4.Nichols, Scott. Xbox Live update: 'Double Dragon Neon'. Digital Spy. September 12, 2012.
- 5.Correia, Alexa Ray. Slender coming to consoles, Krautscape and Double Dragon: Neon hitting Steam. Polygon. 2014-01-08.
- 6.Hagues, Alana. River City Girls 2 Gives Marian From 'Double Dragon' A Big Buff In New Trailer. Nintendo Life. October 25, 2022.
- 7.Lada, Jenni. River City Girls 2 Double Dragon Billy and Jimmy DLC Showcased. Siliconera. August 6, 2024.
- 8.Double Dragon Neon coming to Switch on December 21. Gematsu. December 10, 2020.
- 9.Metacritic. Double Dragon: Neon for PlayStation 3 Reviews.
- 10.Metacritic. Double Dragon: Neon for Xbox 360 Reviews.
- 11.Metacritic. Double Dragon: Neon for Switch Reviews.
- 12.Edge. Double Dragon Neon review. September 24, 2012.
- 13.Carsillo, Ray. EGM Review: Double Dragon: Neon. Electronic Gaming Monthly. September 11, 2012.
- 14.Stanislao, Manuel. Double Dragon Neon - review. Eurogamer.it. October 24, 2012.
- 15.Deesing, Jonathan. Double Dragon Neon Review for Xbox 360. G4tv. September 19, 2012.
- 16.Vore, Bryan. The Lee Brothers rescue Marian and their Dusty Franchise – Double Dragon Neon – PlayStation 3. Game Informer. September 11, 2012.
- 17.Gamerevolution.com. Double Dragon: Neon Review.
- 18.Mc Shea, Tom. Double Dragon: Neon Review - GameSpot.com. Gamespot. September 12, 2012.
- 19.Dyer, Mitch. Double Dragon: Neon Review – IGN. IGN. September 11, 2012.
- 20.Hinkle, David. Double Dragon Neon Review: Rock me, Amadeus. Joystiq. September 10, 2012.
- 21.Double Dragon Neon review, Official US PlayStation magazine
- 22.Double Dragon Neon review, Official Aus PlayStation magazine
- 23.Rudden, Dave. Official XBOX Magazine – Double Dragon: Neon review. Official Xbox Magazine. September 17, 2012.
- 24.Double Dragon Neon review, Play magazine
References
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References
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Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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