Don Doko Don
Don Doko Don is a 1989 platform video game developed and published by Taito for arcades. In the game, the player(s) control two lumberjacks, Bob and Jim, with the objective being to clear the screen of all the enemies. Bob and Jim use their mallets to stun the enemies, pick up the enemies, then throw them at a wall, or other enemies to kill them off, resulting in bonus points.
Don Doko Don
- Date
- 1989.
- Publisher
- Taito.
- Genre
- action game.
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Don Doko Don is a 1989 platform video game developed and published by Taito for arcades. In the game, the player(s) control two lumberjacks, Bob and Jim, with the objective being to clear the screen of all the enemies. Bob and Jim use their mallets to stun the enemies, pick up the enemies, then throw them at a wall, or other enemies to kill them off, resulting in bonus points.
Admitted source layer · organised and presented by VALÉORINE
Note VALÉORINE
No house-authored Note is published until its assertions and sources pass the VALÉORINE evidence contract. The documentary article remains available in full while that enrichment is being consolidated.
Documentary enrichment in progress · no unsupported statement published
Reference Check
Propose documentary evidence for Don Doko Don. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Evidence Panel
original value insufficient · checked 25 September 2026
- Identity
- resolved
- Independent source families
- 0
- Admitted assertions
- 0
- Open conflicts
- 0
Authority files
wikidata · Q1436430 · wikipedia · Don Doko Don
In this article
Gameplay
Gameplay
Bonus items also appear during stages that will have varying effects on the players. Taito and ITL ported the game to both the Family Computer and PC Engine in 1990, both of which remained exclusive to Japan. The gameplay has been often compared to Taito's earlier platform games, specifically Bubble Bobble and The NewZealand Story.
Don Doko Don is a platform arcade game. The player(s) control two lumberjacks, Bob and Jim, on their quest to save the princess and king of Marry Land. They go through a series of single-screen stages, with the objective of killing all the enemies on the stage. Bob and Jim defeat enemies by using a mallet to stun them. They can then pick stunned enemies up and throw them at other enemies to destroy them, which gives bonus points, depending on how many enemies are in the path of the thrown enemy. Destroyed enemies leave behind fruit which can be collected for points. Once all enemies are destroyed play proceeds to the next level which is generally more difficult. Throughout the game, various power-ups can be collected, which represent potions, hammers, or books, help the players' character speed up, receive more power, or kill in different ways. If the player(s) take too long to complete a level, a flying devil (much like the ones featured in The Fairyland Story and The NewZealand Story) will come into the level to kill the player(s). Beating the game normally will result in a bad ending in which only the princess will be saved, but by unlocking a secret set of levels via a shortcut on the first stage, the player(s) will be able to access the good ending in which the king is saved as well.
Release
Release
Don Doko Don was released by Taito in Japan in July 1989. The game was later ported over to the Family Computer by IPL, and published by Taito on March 9, 1990. A PC Engine version, also ported by IPL, was published by Taito later that same year on May 31. The original arcade version is also featured on the Taito Memories Joukan and Taito Legends 2 arcade game compilations via emulation. The Family Computer version was later re-released on a handheld made by My Arcade, along with Don Doko Don 2 and the Family Computer version of Chack'n Pop. Hamster Corporation released the game as part of their Arcade Archives series for the Nintendo Switch and PlayStation 4 in February 2023.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
Japan.
Country
Don Doko Don is associated with Japan.
Country
Reception and legacy
Don Doko Don enjoyed some success in Japanese arcades. Game Machine listed it as the twelfth most-successful table arcade unit of the month in their August 15, 1989 issue. The later home ports received a rather mixed reception by Famitsu. However, Robert Swan of Computer + Video Games gave the PC Engine port a highly positive review, stating that while "there's nothing new or original about it", it was "playable to the max". Retrospective views on the game have been mostly positive. Retro Gamer has given the game three positive retrospectives, two for the arcade version, and one for the PC Engine version, due to its inclusion on their "PC Engine GT: Ten Perfect Games" list, all of which praised the game for its basic, yet captivating gameplay, a trait they attributed to most other platform games made by Taito. GamesTM were similarly positive for their two retrospectives (due to the game's inclusion on both Taito Memories Joukan and Taito Legends 2) on the game, although gave it criticism for not being as complex as Bubble Bobble, and other games like it. Hardcore Gaming 101 gave similar criticism, but argued that while "doesn't do much to be original compared to the million other Bubble Bobble-like games at the time", they concluded that it's still worth playing due to the fact that it is "another example of a good platformer game from Taito". Hardcore Gamer, however, was more critical of the game when criticizing the fact that Bubble Bobble was a locked game in Taito Memories Jokan, claiming that while one could "make do" with it and The Fairyland Story, ultimately stated that it was "decaf when you want espresso". A sequel developed by Natsume, called Don Doko Don 2, was made for the Family Computer as well, but is more of a standard side-scrolling platformer instead.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Tursi, Lee. Don Doko Don. Hardcore Gaming 101. 16 April 2020.
- 2.Akagi, Masumi. アーケードTVゲームリスト 国内•海外編 (1971-2005). Amusement News Agency. 43. 13 October 2006. 978-4990251215.
- 3.ドンドコドン - FC. Famitsu.
- 4.ドンドコドン - PCE. Famitsu.
- 5.If you're a niche within a niche collector, the Don Doko Don Pocket Player might tickle your fancy. Destructoid. 18 December 2020.
- 6.Reynolds, Ollie. Nintendo Download: 2nd March (North America). Nintendo Life. 2023-03-02.
- 7.Amusement News Agency. Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos). Game Machine. 15 August 1989.
- 8.Swan, Robert. Don Doko Don. Computer and Video Games. 106. 82–83. October 1990.
- 9.Arcade Inspection: Ten of The Best. Retro Gamer. 45. 42.
- 10.Westwood, Stephen. Don Doko Don Retro Gamer. Retro Gamer. 9 March 2012.
- 11.PC Engine GT: Ten Perfect Games. Retro Gamer. 51. 66.
- 12.Taito Memories Joukan Review. GamesTM. 37. 138.
- 13.Taito Legends 2 Review. GamesTM. 42. 134.
- 14.Taito Memories Jokan Review. Hardcore Gamer. 1i4. 77. September 2005.
- 15.Tursi, Lee. Don Doko Don 2. Hardcore Gaming 101. 16 April 2020.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Partially resolvedreference work
Partially resolved
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Domo-kun no Fushigi TerebiWork
- domraTerminology
- Don Bradman Cricket 14Work
- Don Bradman Cricket 17Work
- Don Doko Don 2Work
- Don't Buy ThisWork
- Don't Knock TwiceWork
- Don't Look BackWork
Best supported in this field
For owners
Own a copy of Don Doko Don?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.