Dog's Life
Dog's Life is an action-adventure video game developed by Frontier Developments and published by Sony Computer Entertainment for the PlayStation 2. It was released in 2003 in Europe and 2004 in North America by Hip Games.
Dog's Life
- Date
- 2003.
- Publisher
- Sony Interactive Entertainment.
- Genre
- action-adventure game.
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Documentary summary
Dog's Life is an action-adventure video game developed by Frontier Developments and published by Sony Computer Entertainment for the PlayStation 2. It was released in 2003 in Europe and 2004 in North America by Hip Games.
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wikidata · Q3283206
In this article
Gameplay
Gameplay
The game allows the player to control and interact with over 15 dog breeds, each with distinct traits and abilities. They handle things in different ways that can also be used in various challenges or puzzles. The game is divided into three areas: Clarksville, a rural town; Lake Minniwahwah, a ski resort; and Boom City. These are then divided into smaller areas such as districts or farms. Humans willing to give missions in exchange for bones populate every area. Bones can also be found buried underground or hiding elsewhere. Bones are used to increase your stats, which will make it easier to complete missions. Certain smells picked up through the game's "Smellovision" will activate challenges against a local dog. In each small section of the game there are four challenges, two of which are to find eight smells of the same colour and compete against a local dog. These missions include races, obedience trials, tug-of-war games and a territorial game where the player must run around urinating in marked areas to obtain territory. There are also salons in some levels where Jake can get his coat cleaned and brushed. He also gains a shiny new collar with a silver 'J' at the front. Once these dogs are beaten, the player is able to take control of that dog and use their special abilities to find other bones. Other challenges include scent-collecting challenges, and a minigame called "Doggy Do", where the player must copy the moves of the local dog. There are also dangers in certain areas, such as the dog catcher and his Doberman. The player must also keep Jake healthy by feeding him, allowing him to defecate and coaxing people into giving him snacks by growling, barking, or performing tricks unlocked by doing the obedience trials. Jake is able to do a range of tricks including begging, sitting, lying down and marking his territory. Jake can interact with the game’s many characters in various ways, such as: chasing, shaking and throwing chickens, stealing sausages, and shaking kittens.
Plot
Plot
The game opens in Clarksville, a small town located in the American countryside. Jake, a flatulent American Foxhound, witnesses Daisy, a Labrador Retriever whom he has a crush on, being taken away by dog catchers and resolves to rescue her. Using information gained from overhearing conversations between humans, he tracks the dog catchers from Clarksville to the Lake Minniwahwah mountain resort, and finally to Boom City. Throughout his adventure, he is continually harassed by Killer, a Dobermann belonging to one of the dog catchers. Eventually it is revealed that Miss Peaches, head of a cat food company, is arranging for dogs to be caught and smuggled to a factory where they will be made into her cat food. Jake ultimately makes it to the dog pound, and after rescuing a number of dogs and bribing Killer with bones, gains entry to the factory. There, he manages to prevent Daisy from being killed by the machinery as she is taken through it on a conveyor belt, only for Miss Peaches to appear with a shotgun. Jake farts, sending her falling onto the conveyor belt, killing her and turning her into cat food. The epilogue reveals that all the stolen dogs were saved and that Jake and Daisy are together.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
United Kingdom.
Country
Dog's Life is associated with United Kingdom.
Country
Reception
Dog's Life received "mixed or average" reviews according to video game review aggregator Metacritic. Eurogamer found the game amusing, but felt that it offered little for experienced gamers, being aimed at a younger audience. They praised the game's "warm sense of humour" and "cute visuals" and found the idea of controlling a dog to be "actually quite cool". Although GameSpot called the game charming and entertaining, they said that there is not much to do in the game, other than playing and controlling the dogs. GameSpy called it "a nice change of pace" but found the game bland and considered it to be aimed more at younger children than teenagers. IGN called the gameplay "simple and well-executed", but noted that the visuals "look like the game was ripped from a PSone title" and that the audio seemed "all over the place". Charles Herold of The New York Times called the game fun but forgettable. In Japan, Famitsu gave it a score of one eight, one six, and two sevens, for a total of 28 out of 40. According to the Guinness World Records Gamer's Edition 2009, Dog's Life holds the world record for the most video game voice-overs recorded by one person in a game. Kerry Shale voiced 39 characters from the game.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1."Dog's Life - Case Info"
- 2.GameRankings. Dog's Life for PlayStation 2.
- 3.Metacritic. Dog's Life for PlayStation 2 Reviews.
- 4.Edge staff. Dog's Life. Edge. 132. 102. January 2004.
- 5.Reed, Kristan. Dog's Life. Eurogamer. 10 November 2003.
- 6.duckroll. This week's Famitsu scores are in! (BOMBA). NeoGAF. 18 May 2005.
- 7.Brogger, Kristian. Dog's Life. Game Informer. 137. 107. September 2004.
- 8.Shoemaker, Brad. Dog's Life Review. GameSpot. 24 August 2004.
- 9.Chapman, David. GameSpy: A Dog's Life [sic]. GameSpy. 23 August 2004.
- 10.The Bearer. Dog's Life - PS2 - Review. GameZone. 29 September 2004.
- 11.Lewis, Ed. Dog's Life. IGN. 24 August 2004.
- 12.Dog's Life. Official U.S. PlayStation Magazine. 89. September 2004.
- 13.Review: Dog's Life. PSM. 32. October 2004.
- 14.Herold, Charles. Touches of Weird, Done Best in Japan. The New York Times. 14 October 2004.
- 15.Guinness World Records. Guinness World Records 2009 Gamer's Edition. 108–109. 2010. 978-1-904994-45-9.
References
Citations
References
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
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