Discs of Tron
Discs of Tron is the second arcade video game based on the 1982 Disney film Tron. While the first Tron is a collection of four minigames, Discs of Tron is a single game inspired by Trons disc-battles. It is set in an arena similar to the one in the jai alai–style sequence.
Discs of Tron
- Date
- 1983
- Publisher
- Midway Games
- Genre
- arcade
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Documentary summary
Discs of Tron is the second arcade video game based on the 1982 Disney film Tron. While the first Tron is a collection of four minigames, Discs of Tron is a single game inspired by Trons disc-battles. It is set in an arena similar to the one in the jai alai–style sequence.
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In this article
The object
The object
In 2008, a port to the Xbox 360, via Xbox Live Arcade, by Backbone Entertainment was published by Disney Interactive Studios.
Key facts
Key facts
• Title — Discs of Tron • Developer — Bally Midway • Publisher — Bally Midway • Designer — Robert Dinnerman • Artist — Brian Colin • Series — Tron • Release — ArcadeSeptember 1983 Xbox 360February 13, 2008 • Genre — Action • Modes — Single-player • Arcade System — Bally Midway MCR-III • Platforms — Arcade, Xbox 360
Gameplay
Gameplay
The gameplay of Discs of Tron is based on several scenes in the Tron film, combining the jai alai-like combat between Flynn and Crom with the disc combat between Tron and Sark. The player controls Tron in a one-on-one battle with Sark, presented in a fixed three-dimensional view behind Tron. Using a control scheme similar to that of the original Tron arcade game, the player moves around with a joystick, throws discs using a trigger button, and defends with a thumb button. The player uses a rotary dial to move a targeting reticle around the arena walls, and in later levels the player can also pull up and push down on the knob to aim up and down. Each match takes place in a closed arena on top of platforms made of concentric disks, like in the jai alai sequence. Tron and Sark attempt to destroy each other by either directly hitting their opponent or causing him to fall off his platform. Tron and Sark can each throw up to three discs at a time. Assuming it is not destroyed, each disc automatically returns to the player (destroyed discs regenerate). Tron can defend himself by hitting Sark's discs with his own or by using a deflector, of which he has a limited supply. Sark can additionally attack Tron with high-speed missiles, chaser orbs, and "super chasers" (which consist of an orb and two orbiting disks), which cannot be deflected. In later levels, platforms begin to move up and down vertically, requiring the player to aim up and down as well. Tron and Sark can bounce discs off the ceiling (similar to the energy ball in the jai alai sequence) with the goal of hitting one of their opponent's platforms. If successful, the platform flashes briefly and then disappears, reducing the character's movement or possibly causing him to fall and die. The platform reappears after about ten seconds. For some levels, a continuously scrolling wall of blocks appears between Tron and Sark; these blocks must be destroyed to open gaps in the wall before either character can hit the other. The game has a total of twelve levels, with Sark becoming more aggressive throughout the game. Once the twelfth level is completed, levels repeat from six to twelve until the player runs out of lives.
Development
Development
The game's concept originated as a fifth minigame in the original Tron, which was cut due to time constraints. The concept was then repurposed for Discs of Tron, using more advanced hardware.
Release
Release
This game was released just before the video game crash of 1983. In 2004, it was released again in the Game Boy Advance game Tron 2.0. Disney Interactive Studios released an updated port on Xbox Live Arcade for the Xbox 360 in February 2008.
Xbox Live Arcade
Xbox Live Arcade
The Xbox Live Arcade version received "unfavorable" reviews according to the review aggregation website Metacritic. Official Xbox Magazine gave it a favorable review, while its UK edition gave it a negative review, nearly a year before its release worldwide.
Competition
Competition
According to Twin Galaxies, David Bagenski of Syracuse, New York, United States, scored a world record 418,200 points on June 28, 1986, during the 1986 Video Game Masters Tournament.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Named but not plotted · 1
Discs of Tron is associated with United States.
Country
Reception
In 1996, Next Generation listed the arcade version as number 87 on their "Top 100 Games of All Time". Calling it "one of the first games to attempt a 3D environment", they remarked that the fast-paced and complex gameplay works due to the responsive controls. They also praised the enemy AI as advanced for its time, though they complained that a head-to-head multiplayer mode was an obvious feature that had not been included.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Manufacturers Equipment. Cash Box. 42. February 2, 1985.
- 2.Discs of Tron : Bally Midway. Internet Archive. 1983.
- 3.Discs Of Tron. Killer List of Videogames.
- 4.EGM staff. The Tron Competition. Electronic Gaming Monthly. Ziff Davis. 103. 90. February 1998.
- 5.Imagine Media. Top 100 Games of All Time (#87). Next Generation. 21. 39, 43. September 1996.
- 6.Fandom. Discs of Tron for Xbox 360 Reviews. Metacritic.
- 7.Parkin, Simon. Xbox Live Arcade Roundup (Page 2). Eurogamer. Gamer Network. February 13, 2008.
- 8.Francis, Don. Discs of Tron Review (X360). GameSpot. Fandom. February 14, 2008.
- 9.Sewart, Greg. Discs of Tron - Xbox Live Arcade review. GamesRadar+. Future plc. February 15, 2008.
- 10.David, Mike. Discs Of Tron - 360 - Review. GameZone. February 21, 2008.
- 11.Goldstein, Hilary. Discs of Tron Review. IGN. Ziff Davis. February 11, 2008.
- 12.Future plc. Review: Discs of Tron. Official Xbox Magazine UK. 103. August 2007.
- 13.Future US. Discs of Tron. Official Xbox Magazine. 79. July 2007.
- 14.Chapman, Davis. Discs of Tron Review (Xbox 360). TeamXbox. IGN Entertainment. February 12, 2008.
References
Citations
References
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reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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