Dino Island
Dino Island is a 2002 PC business simulation video game developed and published by Monte Cristo. In the game, the player builds and manages a dinosaur theme park, and can also crossbreed various dinosaurs to create new ones. Island received "generally unfavorable" reviews according to Metacritic.
Dino Island
- Date
- 2002
- Publisher
- Monte Cristo
- Language
- English
- Genre
- business simulation game
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Dino Island is a 2002 PC business simulation video game developed and published by Monte Cristo. In the game, the player builds and manages a dinosaur theme park, and can also crossbreed various dinosaurs to create new ones. Island received "generally unfavorable" reviews according to Metacritic.
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wikidata · Q3028392 · wikipedia · Dino Island
In this article
Key facts
Key facts
• Title — Dino Island • Developer — Monte Cristo • Designer — Yanik Buttner, Jérôme Cukier, Nicolas Frémont • Genre — Business simulation • Modes — Single-player • Platforms — Windows
Gameplay
Gameplay
Dino Island is a theme park simulator. It is rendered in full 3D - players can rotate, pan and zoom at will. Dinosaurs, staff and visitors are fully animated. The game uses a typical point and click and menu interface. Set in a more or less near future, scientists have managed to recreate dinosaurs. In order to fund research, government has set up dinosaur-themed amusement parks that the player will manage.
Dinosaurs
Dinosaurs
In Dino Island, there are 20 natural dinosaur species, including Tyrannosaurus rex, Troodon, Giganotosaurus, Parasaurolophus, Iguanodon, Ankylosaurus, and Pachycephalosaurus. The dinosaurs are classified in 6 families: large carnivorous, armored quadrupeds, light bipeds, etc. The player can crossbreed any two dinosaurs to create a new one. The resulting creature will be a genetic hybrid of its parents: it will inherit features from both of them, based on genetic dominance. Each dinosaur is made of many parts: legs, arms, head, etc. Each part of the resulting dinosaur will also be a mix between that of its parents. For instance, the mix of a Diplodocus and a Triceratops will have a head in between that of its parents. Mutations can also occur, either accidentally or, when the player masters the technology, voluntarily. Mutations include feathers, extra horns, weird scales, and the like.
Visitors
Visitors
Visitors also come in several categories, which all have likes and dislikes. For instance, kids like cute dinosaurs but do not like big ones, hooligans like to see dinosaur fights from up close but do not like peaceful dinosaurs, pensioners like diverse dinosaurs but not too much action, etc. Every item in the game, dinosaurs, attraction or park installation, radiates several attributes like comfort, fear or cuteness, which will attract or repel different visitor types. Visitors will move in the park according to their needs. For instance, if the player's park has many other older visitors, it is not a good idea to put a path to the shops next to the most violent dinosaurs, as they will hesitate to go that way.
Park management
Park management
The game also has a light park management aspect. The player can build facilities that sell stuff like restaurants, food stands, shops, attractions, parks, enclosures to put the dinosaurs in and has to build a farm to manage staff that will feed the dinosaurs, among other things. As this was not the focus of the game, there are very few options in that department, compared to other games in that category.
History of the object
Dated record
History of the object
The full dated record · 2 entries
2002
Dino Island published.
2002
Dino Island is recorded as published in 2002.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- France
Reception
Dino Island received a "generally unfavorable" reception according to Metacritic, based on seven reviews.
Literature
Scholarly footprint
A count of publications is evidence of attention, not of standing, and is given here only as a measure.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Dino Island opens for visitors!. GameZone. 26 September 2002.
- 2.Der unterhaltsame Aufbau eines Vergnügungsparks mit Streichel-Dinos. PC Games. 10 June 2002.
- 3.Dino Island. Metacritic.
- 4.Naser, Bodo. Test: Dino Island. 4Players. 31 May 2002.
- 5.McAdams, Elizabeth. Dino Island: Leapin' lizards!. Computer Gaming World. 218. 85. September 2002.
- 6.Zacarias, Eduardo. Dino Island. GameZone. 8 July 2002.
- 7.Adams, Dan. Dino Island. IGN. 11 October 2002.
- 8.Dino Island. Jeuxvideo.com. 3 June 2002.
- 9.Todd, Brett. Dino Island. Games Domain.
References
Citations
References
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reference work
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Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
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