Dicey Dungeons
Dicey Dungeons is a roguelike deck-building game developed by Irish game designer Terry Cavanagh. It was released for Microsoft Windows, macOS, and Linux in August 2019, for Nintendo Switch in December 2020, for Xbox One and Xbox Series X/S in November 2021, and for PlayStation 4 and PlayStation 5 in February 2023. Ports for iOS and Android were released in July 2022.
Dicey Dungeons
- Date
- 2019.
- Publisher
- Terry Cavanagh.
- Language
- English and Catalan.
- Genre
- role-playing video game, roguelike and roguelike deck-building game.
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Documentary summary
Dicey Dungeons is a roguelike deck-building game developed by Irish game designer Terry Cavanagh. It was released for Microsoft Windows, macOS, and Linux in August 2019, for Nintendo Switch in December 2020, for Xbox One and Xbox Series X/S in November 2021, and for PlayStation 4 and PlayStation 5 in February 2023. Ports for iOS and Android were released in July 2022.
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wikidata · Q66311564 · wikipedia · Dicey Dungeons
In this article
Key facts
Key facts
• Title — Dicey Dungeons • Developer — Terry Cavanagh • Publisher — Terry Cavanagh • Platforms — * Linux • macOS • Windows • Nintendo Switch • Xbox One • Xbox Series X/S • Android • iOS • PlayStation 4 • PlayStation 5 • Genre — Roguelike deck-building • Modes — Single-player • Designer — Terry Cavanagh • Artist — Marlowe Dobbe • Composer — Chipzel • Writer — Holly Gramazio • Programmer — Justo Delgado Baudi
Gameplay
Gameplay
• Illustration — The player character (bottom left) fighting a dungeon enemy (top right). Each turn, the player or enemy slot random dice rolls into equipment, represented by the larger boxes, as to have the numerical values create combat effects. Dicey Dungeons combines elements of roguelike games with deck-building games. The game takes place on a game show-like backdrop, where Lady Luck challenges adventurers, who have been turned into dice, to complete a dungeon with a rather unlikely chance of winning their freedom. The player takes one of six characters, which defines the type of equipment they will start with. The player then moves their character across a dungeon map, where there are various encounters with monsters, treasure chests, health items, shops, and upgrade stations, along with exits to the next level. The goal of each run is to reach the lowest level of the dungeon and defeat the boss. Doing so unlocks the metagame progression, such as unlocking additional characters, or new episodes for existing characters that introduce new rulesets that make runs more difficult. When encountering a monster, the combat takes place in a turn-based manner. On their turn, the player is shown their equipment, each of which has slots for one or more dice to be added, and then a random roll of the number of dice their character currently possesses. The player then places each dice into one of the equipment slots; when all slots are filled, this creates a combat effect. For example, a sword may have a slot for a single dice, and when a dice is slotted, it will do the damage shown on that dice. Some slots have specific requirements, such as an odd or even number, or dice values less or greater than some number. Some equipment or abilities can alter the dice rolls, allowing the dice to be reused. The player continues to slot dice into equipment and abilities until they have exhausted their dice for the turn, or end their turn early. Their opponents have similar equipment with dice slots, and arranges their attacks in similar manner. There are various buffs and debuffs that can be triggered through equipment from both the player and enemy. Combat continues until the player character's health or the enemies' health drops to zero, or both. If only the player character's health is reduced to zero, then the game is over and the player must restart the game. If the enemy's health is reduced to zero, the enemy is defeated and the player character wins, gaining in-game monetary rewards and character experience, along with other potential rewards. By gaining levels, the player character gains more total health as well as an extra dice that is rolled. The player may also get new equipment that they can equip on the character at any time outside of battles. Shops in levels can be used to buy new equipment, trade equipment, or other features. Upgrade stations can improve the effect of one piece of equipment.
Development
Development
Terry Cavanagh announced Dicey Dungeons in May 2018, after about three months of prior development, with an in-progress free version available for users to try up to this point. Cavanagh had planned to produce a commercial version of the game for release later in 2018. Dicey Dungeons is inspired by one of the first roguelike deck-builder games, Dream Quest. The game's art was created by Marlowe Dobbe, while its music was composed by Chipzel and it was written by Holly Gramazio. Dicey Dungeons was released on 13 August 2019 for Microsoft Windows, macOS, and Linux personal computers, and on 15 December 2020 for Nintendo Switch. The game was ported to Xbox One and Xbox Series X/S by Ratalaika Games, and released on 11 November 2021. Cavanagh originally planned to release ports of the title for iOS and Android by 2020, but these were released on 7 July 2022, alongside new content released for free, entitled "Reunion".
History of the object
Dated record
History of the object
The full dated record · 2 entries
2019
Dicey Dungeons published.
2019
Dicey Dungeons is recorded as published in 2019.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
United Kingdom.
Country
Dicey Dungeons is associated with United Kingdom.
Country
Reception
Dicey Dungeons received "generally favorable" reviews for Windows and Switch according to review aggregator Metacritic; the mobile version received "universal acclaim". Fellow review aggregator OpenCritic assessed that the game received strong approval, being recommended by 87% of critics. The game has been called a good introduction into roguelike deck-building games. The Windows release of the game was among the best-selling new releases of the month on Steam. Following its initial release exclusive to Bandcamp, game soundtrack record label Materia Collective released the official soundtrack by Chipzel on 20 December 2019.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.O'Conner, James. Dicey Dungeons Review. GameSpot. 13 August 2019.
- 2.Fogel, Stephanie. 'Super Hexagon' Developer Reveals New Game 'Dicey Dungeons'. Variety. 23 May 2018.
- 3.Chalk, Andy. Terry Cavanagh's next game is a roll-the-bones roguelike called Dicey Dungeons. PC Gamer. 6 July 2018.
- 4.Douglas, Dante. Simple dice become the heroes in Terry Cavanagh's newest, Dicey Dungeons. Polygon. 13 August 2019.
- 5.Olsen, Mathew. Dicey Dungeons Had a Surprise Launch on Switch Last Night. USGamer. 16 December 2020.
- 6.We're so happy to announce that we work side by side with @terrycavanagh to bring the amazing game, Dicey Dungeons, to Xbox consoles! (One and Series S X) Hope everyone are looking forward to it. 1457777420354809861.
- 7.Surprise! This Thursday the 11th, Dicey Dungeons is coming to Xbox One and Xbox Series X S! We're on game pass!. 1457771183512850434.
- 8.Madnani, Mikhail. 'Dicey Dungeons' from Terry Cavanagh and Friends Is Arriving on Mobile and Nintendo Switch in 2020. Touch Arcade. 18 November 2019.
- 9.Warner, Noelle. Adorable roguelike Dicey Dungeons gets a mobile release, new DLC. Destructoid. 7 July 2022.
- 10.Dicey Dungeons for PC Reviews. Metacritic.
- 11.Dicey Dungeons for Switch Reviews. Metacritic.
- 12.Dicey Dungeons for iPhone/iPad Reviews. Metacritic.
- 13.OpenCritic. Dicey Dungeons.
- 14.Hancock, Patrick. Review: Dicey Dungeons. Destructoid. 13 August 2019.
- 15.Santa Maria, Alex. Dicey Dungeons Review A crapshoot without the crap. GameRevolution. 19 August 2019.
- 16.Vogel, Mitch. Dicey Dungeons Review (Switch eShop). Nintendo Life. 22 December 2020.
- 17.Ronaghan, Neal. Dicey Dungeons (Switch) Review. Nintendo World Report. 6 January 2021.
- 18.Iwaniuk, Phil. Dicey Dungeons Review. PC Gamer. Future plc. 20 August 2019.
- 19.Ng Dellosa, Catherine. Dicey Dungeons review - "Roguelike dice-rolling fun at the mercy of Lady Luck". Pocket Gamer. 7 July 2022.
- 20.Richardson, Bob. Dicey Dungeons. RPGFan. 13 August 2019.
- 21.Musgrave, Shaun. SwitchArcade Round-Up: Mini-Views Featuring 'Dicey Dungeons' and More, Plus the Latest News and Sales. TouchArcade. 30 December 2020.
- 22.Madnani, Mikhail. 'Dicey Dungeons' Review – Worth Rolling the Dice On. TouchArcade. 8 July 2022.
- 23.Williams, Mike. Dicey Dungeons Review. USgamer. 13 August 2019.
- 24.Walker, Austin. 'Dicey Dungeons' Will Help You Understand the Best New Genre in Games. Vice. Vice Media Group LLC. 13 August 2019.
- 25.Zimmerman, Aaron. Dicey Dungeons review: Well, there goes another 100 hours of my life. Ars Technica. 20 August 2019.
- 26.Valve. Best of 2019: New Releases. Steam. 26 December 2019.
- 27.Valve. A Look Back - The Best of 2019. Steam. 26 December 2019.
- 28.Electronic soundtrack to Dicey Dungeons now widely available. Gaming Audio News. 20 December 2019.
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