Devil World
Devil World is a maze video game developed by Nintendo and Intelligent Systems and published by Nintendo for the Family Computer and Nintendo Entertainment System. It was released for the Famicom in Japan on October 5, 1984, and for the Nintendo Entertainment System in Europe on July 15, 1987. It was re-released on the Wii's Virtual Console in Japan on January 22, 2008, and in PAL regions on October 31, 2008.
Devil World

Bryan Ochalla from Seattle, WA, USA · Famicom 'Devil World' cartridge · CC BY-SA 2.0
- Date
- 1984
- Publisher
- Nintendo
- Genre
- maze video game
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Documentary summary
Devil World is a maze video game developed by Nintendo and Intelligent Systems and published by Nintendo for the Family Computer and Nintendo Entertainment System. It was released for the Famicom in Japan on October 5, 1984, and for the Nintendo Entertainment System in Europe on July 15, 1987. It was re-released on the Wii's Virtual Console in Japan on January 22, 2008, and in PAL regions on October 31, 2008.
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wikidata · Q745044
In this article
Gameplay
Gameplay
Nintendo of America's content policies prohibiting religious icons prevented the game's release in North America. It is Shigeru Miyamoto's first console-exclusive game after a legacy of arcade development, and for many years was his only game not to be localized to North America until it was released as part of the Nintendo Classics service for Nintendo Switch on October 31, 2023.
Devil World is a Pac-Man-styled maze game where player 1 controls Tamagon, a green dragon who decides to "attack the Devil's World", along with a red player 2 version of him. He navigates through a series of mazes patrolled by monsters, and touches Crosses to power up and summon the ability to breathe fire and eat the dots. Without a cross, he is completely helpless, and cannot complete the maze. The large winged demon simply called "the Devil" dances at the top of the screen, and will point in a direction for four of his minions to move the maze by using pulleys and ropes. This can be dangerous, as Tamagon will be squished if he is caught between a maze wall and the moving outer boundary. After the first maze is cleared, the next objective is to gather four Bibles and put them into a seal. The Bibles give Tamagon the same powers as the Crosses. After placing them into the seal, the Devil flies to the next maze. In between, a bonus maze shows up where Tamagon collects six Bonus Boxes under a time limit.
Development
Development
Devil World was designed by Shigeru Miyamoto and Takashi Tezuka, and directed by Miyamoto as his first console-only game. The game provided Tezuka's first project when he joined Nintendo full-time in April 1984, 6 months before the game's release. Tezuka initially did not know of Pac-Man at the time, which has a resemblance to Devil World, but he enjoyed the game when he first played it. Among Tezuka's tasks was to create pixelated images based on Miyamoto's instructions. During development, Tezuka suggested holes the player's character would fall into, causing him to lose a turn. However, when they made a version to test his idea and tried it out, Tezuka was told that it was "a bit flat". They decided to return to the original feature of the character being squashed against the walls. The duo flew to Nintendo of America to show Devil World to its president Minoru Arakawa, but he did not wish to release the game in North America due to NOA's policies against the use of religious icons.
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- Japan
Reception
Chris Kohler called Devil World "a typically ingenious Miyamoto-directed take on the maze genre, with inventive graphics and fun game play" which "absolutely could not be released in America" because its satanic and religious imagery "would be seen as unsettling or even blasphemous". On IGN's "Top 10 Pac-Man Clones", Devil World was ranked fourth. Eurogamer rated the Virtual Console release 7 out of 10 points. The reviewer said Devil World is "worth experiencing just for the bizarre nature of the concept", but also commented that its "abundance of ideas ultimately get in the way of the simple gameplay".
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Scitron Digital Contents Inc. Famicom 20th Anniversary Original Sound Tracks Vol. 1. 2004.
- 2.デビルワールド ファミリーコンピュータ 任天堂. Nintendo.
- 3.Imagine Publishing. Retro Diary. Retro Gamer. 104. 13. July 2012. 1742-3155.
- 4.Nintendo Expands Switch Online's NES & Game Boy Library with Three More Classics. Nintendo Life. 31 October 2023.
- 5.Nakago, Toshihiko. New Super Mario Bros.: Volume 2. Nintendo. November 13, 2009.
- 6.10 Game Designers Who Have Been In The Industry For More Than Three Decades. TheGamer. August 20, 2019.
- 7.Kohler, Chris. Power-Up: How Japanese Video Games Gave the World an Extra Life. BradyGames. 2005. 0-7440-0424-1.
- 8.Levi Buchanan. Top 10 Pac-Man Clones. IGN. 2008-03-04.
- 9.Dan Whitehead. Virtual Console Roundup. Eurogamer. 2008-11-17.
References
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
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