Devil Dice
Devil Dice, known in Japan as XI, pron, is a puzzle video game developed by Shift and published by Sony Computer Entertainment for the PlayStation. It was released in Japan in 1998 and Europe in 1999, and by THQ in North America in 1998. The game is a million-seller and a demo version was released as a PlayStation Classic game for the PlayStation 3 and PlayStation Portable (PSP) on 7 November 2007.
Also recorded as XI JUMBO · XI"sai" · XI"sai" JUMBO
Devil Dice
- Date
- 1998
- Publisher
- Sony Interactive Entertainment
- Genre
- puzzle video game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Devil Dice, known in Japan as XI, pron, is a puzzle video game developed by Shift and published by Sony Computer Entertainment for the PlayStation. It was released in Japan in 1998 and Europe in 1999, and by THQ in North America in 1998. The game is a million-seller and a demo version was released as a PlayStation Classic game for the PlayStation 3 and PlayStation Portable (PSP) on 7 November 2007.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Devil Dice. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q3025449 · wikipedia · Devil Dice
In this article
Key facts
Key facts
• Title — Devil Dice • Developer — Shift • Publisher — Sony Computer Entertainment • Director — Hiroyuki Kotani • Producer — Tomikazu Kirita • Designer — Yuichi Sugiyama • Programmer — Masahiko Wada Shuichi Yano • Artist — Seiji Yamagishi • Composer — Kemmei Adachi • Platforms — PlayStation • Genre — Puzzle • Modes — Single-player, multiplayer
Gameplay
Gameplay
• Illustration — Screenshot of gameplay Devil Dice is a unique puzzle video game, where the player controls a small devil that runs around a grid covered in large dice. The player can both stand atop dice, and stand on the ground (with the dice towering above). When standing on the dice, the player can move from die to die, or can roll a die in the direction they run, revealing a different face as the die rotates. Creating a group of adjacent dice with identical pips—the size of which must be at least the number of pips—causes those dice to slowly sink into the field before disappearing. Chain reactions are possible by adding additional dice to a sinking set. Different types of dice are available in some modes, with different properties to make the game more challenging. The game features the following modes: • Battle - pits the player against a single computer opponent, both attempting to build up chains and negate those of the opponent. • Puzzle - mode in which players must solve puzzles (i.e., clear all dice) using only a limited number of steps or moves. Solving a whole row of puzzles allows players access to a picture that they can play on in Battle mode. • Trial - the standard arcade-style mode, where the objective is to remove as many dice as possible (and thus score as many points as possible) before the grid completely fills with dice. • Wars - quickfire multiplayer mode, supporting up to four simultaneous computer opponents, or five human players when using a multitap. Players damage each other as they complete chains, with the last man standing becoming the winner.
Development
Development
According to lead designer Yuichi Sugiyama, Devil Dice was created for Game Yarōze, a Japan-exclusive competition where participants competed for access to a development environment for the creation of PlayStation games intended for commercial release. The original program was held between 1995 and 1999, with over 3,000 participants and 1,200 submitted game concepts. Ultimately, over thirty Game Yarōze titles went to market, including Devil Dice and the first Doko Demo Issyo game. One of the Devil Dice programmers, Shuichi Yano, stated that he was a successful applicant of the Game Yarōze program; he further stated that the program is unrelated to the similarly-named Net Yarōze program.
Sequels
Sequels
XI Jumbo was only released in Japan exclusively on PlayStation. A demake titled XI Little was only released in Japan exclusively on the WonderSwan Color by Bandai in 2001. It is the first portable video game based on a Sony Computer Entertainment property. Bombastic (XI Go in Japan) was released in Japan, North America and Europe exclusively on PlayStation 2. It incorporates all play modes from previous releases. Xi Coliseum was only released in Japan exclusively on PlayStation Portable. This version includes support for ad hoc wireless play between up to five players.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1998
Devil Dice published.
1998
Devil Dice is recorded as published in 1998.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Reception
Devil Dice received favorable reviews according to the review aggregation website GameRankings. Both GamePro and Next Generation were positive to the game despite noting its high difficulty. In Japan, Famitsu gave it a score of 30 out of 40. Famitsu reported that the title sold over 131,815 units in its first week on the market and approximately 864,844 units during its lifetime in Japan. GamesTM regarded it as one of "10 Underrated PlayStation Gems". The game won the award for both "Best Puzzle Game" and "Best Multiplayer Game" at the 1998 OPM Editors' Awards. Hyper later named Devil Dice a second runner-up for "1999 Hyper Reader Awards" for "Best Puzzle Game", which went to Bust-A-Move 99 for PlayStation and Nintendo 64.
Literature
Scholarly footprint
A count of publications is evidence of attention, not of standing, and is given here only as a measure.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Sony Interactive Entertainment. JAPANスタジオ作品一覧 1998年~1994年. 2021.
- 2.Johnston, Chris. THQ Rolls Devil Dice. GameSpot. May 12, 1998.
- 3.GameSpot staff. New Releases [date mislabeled as "April 28, 2000"]. GameSpot. Red Ventures. 24 September 1998.
- 4.Sony Computer Entertainment. XI[sai] Trial Version(for PS3/PSP)(Japanese Ver. PlayStation.com.
- 5.ゲームやろうぜ!過去の記事 週刊やろうぜ!バックナンバー【第1回 05/11/01号】. Game Yarouze!. 1 November 2005.
- 6.Szczepaniak, John. PS1 Puzzler Devil Dice Was Never A 'Net Yaroze' Title, So Why Does The Internet Think It Was?. Time Extension. 19 September 2023.
- 7.Szczepaniak, John. The Untold History of Game Developers Volume 5. SMG SZCZEPANIAK. 165. 2023-08-31. 9798391091547.
- 8.CBS Interactive. Devil Dice for PlayStation. GameRankings.
- 9.Weiss, Brett Alan. Devil Dice - Review. AllGame. All Media Network.
- 10.Chick, Tom. Devil Dice. Gamecenter. CNET. 6 October 1998.
- 11.Edge staff. Xi [sic]. Edge. Future Publishing. 61. 97. August 1998.
- 12.Hsu, Dan. Review Crew - Devil Dice. Electronic Gaming Monthly. Ziff Davis. 111. 262. October 1998.
- 13.Enterbrain. XI[sai]. Famitsu.
- 14.FuncoLand. Devil Dice. Game Informer. 65. September 1998.
- 15.Mielke, James. Devil Dice Review [JP Import] [date mislabaeled as "April 28, 2000"]. GameSpot. Red Ventures. 21 July 1998.
- 16.Perry, Douglass C. Devil Dice. IGN. Ziff Davis. 29 September 1998.
- 17.Imagine Media. Devil Dice. Next Generation. 47. 156. November 1998.
- 18.Ziff Davis. Devil Dice. Official U.S. PlayStation Magazine. 2. 1. October 1998.
- 19.MediaWorks. DPSソフトレビュー The Deeper Part 1: XI [sái]. Dengeki PlayStation. 76. 121. June 26, 1998.
- 20.SoftBank Creative. ザ・プレ流PSソフト品評会: XI [sái]. 109. 22. June-July 1998.
- 21.Tommy Boy. Devil Dice. GamePro. IDG. 121. 170. October 1998.
- 22.Future plc. Essentials: 10 Underrated PlayStation Gems. GamesTM. 155. 156–157. December 2014.
- 23.Ziff Davis. 1998 OPM Editors' Awards (Best Puzzle Game; Best Multiplayer Game). Official U.S. PlayStation Magazine. 2. 5. 97–98. February 1999.
- 24.Future plc. 1999 Hyper Reader Awards. Hyper. 79. 42. May 2000.
- 25.Gantayat, Anoop. Sony Brings Puzzlers to PSP. IGN. Ziff Davis. 17 January 2006.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- DevastatorsWork
- Device 6Work
- devil chaserTerminology
- Devil DaggersWork
- Devil KingsWork
- Devil May CryWork
- Devil May Cry 2Work
- Devil May Cry 4Work
Best supported in this field
For owners
Own a copy of Devil Dice?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.