Death Knights of Krynn
Death Knights of Krynn is the second in a three-part series of Dragonlance Advanced Dungeons & Dragons "Gold Box" role-playing video games, published by Strategic Simulations. The game was released in 1991. The story is a continuation of the events after Champions of Krynn and is followed by The Dark Queen of Krynn.
Death Knights of Krynn
- Model
- Gold Box
- Date
- 1991
- Publisher
- Strategic Simulations · U.S. Gold
- Language
- English
- Genre
- role-playing video game · tactical role-playing game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Death Knights of Krynn is the second in a three-part series of Dragonlance Advanced Dungeons & Dragons "Gold Box" role-playing video games, published by Strategic Simulations. The game was released in 1991. The story is a continuation of the events after Champions of Krynn and is followed by The Dark Queen of Krynn.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Death Knights of Krynn. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Documentary basis
Authority files
wikidata · Q3020724 · wikipedia · Death Knights of Krynn
In this article
Key facts
Key facts
• Title — Death Knights of Krynn • Developer — Strategic Simulations • Publisher — Strategic Simulations • Director — Victor Penman • Designer — Ken Humphries Dave Shelley • Artist — Tom Wahl • Writer — Dave Govett • Composer — George Alistair Sanger David Govett • Series — Gold Box • Released — 1991 • Genre — Role-playing video game, tactical RPG • Modes — Single-player • Platforms — Amiga, C64, MS-DOS, NEC PC-9801
Plot
Plot
One year after the defeat of Myrtani, the party, now stationed at Gargath Outpost, has had little to do. The outpost is soon attacked by undead forces. The party's old colleague, Sir Karl, is revealed to be brought back from the grave as an undead death knight under the command of the evil Lord Soth. Soth has been raising dead, great warriors and turning them into his own evil undead forces. His primary goal is to possess the body of the legendary hero Sturm Brightblade. He and his vast undead armies now threaten the land. It is up to the party to overcome this threat. The party's ultimate goal is to storm Dargaard Keep and defeat Lord Soth. Along the way, it will travel to many towns and face numerous monsters. One particular monster, the Dread Wolf, will taunt the party many times until they finally fight the creature. The party may enlist the aid of the knight Sir Durfey at the Clerist's Tower. He will join and help the party for most of the game. There are a few optional side quests the party can undertake if desired. The party can gain some extra experience points and usually some extra treasure items can be found.
Gameplay
Gameplay
• Illustration — Clockwise from upper left: overland map; cut scene panel from mid-story; the party in combat with Lord Soth; summary view of a character. To play Death Knights of Krynn, the player needs to create characters and form a party. The available character races are humans, dwarves, elves, half-elves and kender, while the selectable classes are fighter, ranger, knight, mage, cleric and thief. The gameplay basics are identical to all games in the series. Characters can also be transferred from Champions of Krynn. However, the useful magical items from the previous game will not be retained. There are some differences in play from the prior goldbox games: • Death Knights of Krynn does bear similarities to its predecessor in gameplay and graphics. • Graphics are about on par with Champions of Krynn and everything is still drawn in 16 colors (DOS/C64). Amiga version has enhanced 32 color graphics. • The Paladin is once again a playable class. It had been replaced by the Knight in Champions of Krynn, though the Knight is also playable. • Just like Champions of Krynn, the arrow keys are conveniently usable to select menu options as opposed to using hotkeys. Hotkeys are still available for most options, if one desires. • If a character has enough experience points to train, the character's name is colored purple as an indicator. This was not the case in past games. • This was the first appearance of the fireball sprite. There are only two known versions for MS-DOS: • OS || Version || Language • MS-DOS — V1.00 — Turbo Pascal 5.5 (exepacked) • MS-DOS — V1.10 — Turbo Pascal 6.0 (exepacked)
Game credits
Game credits
• Created by: SSI Special Projects Team • Game Development: Ken Humphries, Dave Shelley • Programming: Russ Brown • Encounter Code: Rhonda Gilbert, Carolyn Bickford, Cyrus Harris, Terrea Thompson, Ken Eklund, Gary Shockley, Alan Marenco • Graphic Arts: Maurine Starkey, Mike Provenza, Laura Bowen, Cyrus Lum, Fred Butts, Daniel Colon Jr. • Playtest: John Kirk, Jeff Shotwell, Mike Gilmartin, Glen Cureton, Phil Alne, Erik Flom • Music: "The Fat Man", Dave Govett
History of the object
Dated record
History of the object
The full dated record · 1 entries
1991
Death Knights of Krynn published.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Named but not plotted · 1
Death Knights of Krynn is associated with United States.
Country
Reception
SSI sold 61,958 copies of Death Knights of Krynn. It had more substantial tie-ins to the Dragonlance setting than its predecessor, and was well received at the time of its release. The game was reviewed in 1991 in Dragon #173 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars. Computer Gaming Worlds Scorpia in 1991 was less positive, stating that "there is a humdrum feel to the game", criticizing the lack of puzzles or role-playing. She stated that "even the side quests begin to look depressingly similar after awhile", and warned that the Gold Box series "has fallen into a predictable rut". In 1993 Scorpia called Death Knights of Krynn "mainly just another chop-em-up". According to GameSpy, "the game's more substantial ties to the DragonLance universe made it relatively well-received in its day, though at this point, it doesn't particularly stand out". Ian Williams of Paste rated the game #10 on his list of "The 10 Greatest Dungeons and Dragons Videogames" in 2015.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Lord Soth's Charge. keithparkinson.com.
- 2.GameSpy. A History of D&D Video Games. August 16, 2004.
- 3.Barton, Matt. Part 2: The Golden Age (1985-1993). The History of Computer Role-Playing Games. Gamasutra. 2007-02-23.
- 4.Scorpia. Strategic Simulations' Death Knights of Krynn. Computer Gaming World. 84. 52–53. July 1991.
- 5.Maher, Jimmy. Opening the Gold Box, Part 5: All That Glitters is Not Gold. The Digital Antiquarian. 2017-03-31.
- 6.Lesser, Hartley. The Role of Computers. Dragon. 173. 55–60. September 1991.
- 7.Scorpia. Scorpia's Magic Scroll Of Games. Computer Gaming World. 34–50. October 1993.
- 8.Game Spy. A History of D&D Video Games - Part II. August 16, 2004.
- 9.The 10 Greatest Dungeons and Dragons Videogames. Pastemagazine.com. 27 April 2015.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessreference work
Secondary witness
Further particulars
Held on the record
Further particulars
Open the remaining particulars
It is placed in the genres role-playing video game and tactical role-playing game. It derives from, or follows, Dungeons & Dragons.
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Death HorizonWork
- Death HowlWork
- Death Jr.Work
- Death Jr. and the Science Fair of DoomWork
- Death Note Kira GameWork
- Death of a WishWork
- Death or GloryWork
- Death RaceWork
Best supported in this field
For owners
Own a copy of Death Knights of Krynn?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.