Cuphead
Cuphead is a 2017 run and gun game developed and published independently by Studio MDHR. The game follows its titular cup-head character and his brother Mugman, as they make a deal with the Devil to pay casino losses by repossessing the souls of runaway debtors. In the game, up to two players control Cuphead or Mugman to fight through several levels and boss fights; the game does not have a rigid narrative structure. Players, however, can only equip a limited number of these abilities at a given time.
Cuphead

Studio MDHR · Homepage of the Game Studio MDHR: http: ddwtd.png · Public domain
- Date
- 2017
- Publisher
- Studio MDHR
- Language
- English · French
- Genre
- platformer · run and gun
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Cuphead is a 2017 run and gun game developed and published independently by Studio MDHR. The game follows its titular cup-head character and his brother Mugman, as they make a deal with the Devil to pay casino losses by repossessing the souls of runaway debtors. In the game, up to two players control Cuphead or Mugman to fight through several levels and boss fights; the game does not have a rigid narrative structure. Players, however, can only equip a limited number of these abilities at a given time.
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Cuphead's genres are platformer and run and gun. It is in English and French. It received British Academy Games Award for Music, Golden Joystick Awards − Best Visual Design and Steam Award for Best Soundtrack, among others.
Composed from admitted, traceable facts · 26 September 2026
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In this article
The object
The object
The game's creators, brothers Chad and Jared Moldenhauer, took inspiration from the rubber hose animation style from the golden age of American animation and the surrealist qualities of the works of Walt Disney Animation Studios, Fleischer Studios, Warner Bros. Cartoons, MGM Cartoon Studio and Walter Lantz Productions. Reminiscent of the aesthetics of the 1930s and the Jazz Age, the game is noted for its animation and soundtrack. All in-game assets were created through traditional animation with deliberate human imperfections, and the soundtrack was written for and recorded with a full big band. Announced in 2013, had a preview at E3 2014 and was released in 2017 as a timed exclusive for Microsoft's Windows and Xbox One, plus later ports to other systems. The game was a commercial success, selling 2 million copies within 2 weeks of release and 6 million in 2 years. Cuphead received universal acclaim for its art style, gameplay, soundtrack, and difficulty. Multiple outlets extolled it as one of the best video game soundtracks of all time, one of the hardest video games ever made, and one of the best games of 2017. Its many awards include a trio of Game Awards and D.I.C.E. Awards, as well as a British Academy Games Award. A DLC expansion, Cuphead: The Delicious Last Course, was released on June 30, 2022. An animated series adaptation, The Cuphead Show!, premiered in February 2022 on Netflix. An untitled sequel to the video game, as well as a spin-off, Mighty Cuphead Adventure, were announced in June 2026.

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Mural in Santiago Chile.
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Key facts
Key facts
• Developer — Studio MDHR • Publisher — Studio MDHR • Director — * Chad Moldenhauer • Jared Moldenhauer • Producer — * Marija Moldenhauer • Ryan Moldenhauer • Designer — Jared Moldenhauer • Programmer — * Tony Coculuzzi • Eric Billingsley • Kezia Adamo • Thomas Pryde • Artist — * Chad Moldenhauer • Marija Moldenhauer • Writer — Evan Skolnick • Composer — Kristofer Maddigan • Engine — Unity • Platforms — * Windows • Xbox One • macOS • Nintendo Switch • PlayStation 4 • Linux • Released — * Windows, Xbox OneSeptember 29, 2017 • macOSOctober 19, 2018 • Nintendo SwitchApril 18, 2019 • PlayStation 4July 28, 2020 • Genre — Run and gun • Modes — Single-player, multiplayer
Gameplay
Gameplay
• Illustration — The player, as Cuphead, fighting Captain Brineybeard. The art style is heavily based on rubber hose animation. Cupheads gameplay is centred on continual boss fights, interspersed with run and gun levels. Each is housed in one of four worlds, with the final fight against the Devil (has 3 phases). Each boss fight includes simple, regular, and expert difficulty modes (except for the final two bosses, which lack a simple mode). Defeating a boss on regular mode is required to progress through the game and unlocks expert mode for that particular level. Most boss battles take place on land, although some involve player characters piloting aeroplanes and play like a side-scrolling shoot 'em up. The game includes role-playing elements and a branching level sequence. Player characters have infinite lives, maintaining all equipment between deaths. Equippable weapons and special abilities, referred to as Charms, can be purchased from Porkrind's Emporium, an in-game shop, using coins found in levels and the overworld. Player characters can use a slapping parry attack on objects marked in pink to various effects, the most important of them being a super meter charge that enables more powerful attacks. The super meter is represented by a row of five playing cards, and can also be charged through attacking or Charm effects. An enhanced attack can be executed at the cost of one card, with its particular form determined by the currently equipped weapon. The most powerful strikes, or Super Arts, require the Super Meter to be fully charged and will completely drain it upon use. Three Super Arts are available, one in each of the first three worlds; to earn each one, the player must enter a mausoleum and parry a horde of ghosts to stop them from reaching an urn at the centre of the screen. After completing a level, the players are ranked with a grade based on performance, determined by the time taken to complete the level, hit points left post-battle, number of parried attacks, and the number of times part of the super meter was used, in addition to the level difficulty. The levels are accessible through a top-down overworld perspective, each with its own secret areas. The game has a two-player local cooperative mode, in which either player character can return to the game after being killed if the one parries the other's soul before it rises off the screen. Cuphead's brother, Mugman, serves as an alternative skin and a potential co-op partner in the game. The DLC expansion, The Delicious Last Course, adds a new area with its own campaign, including new bosses, weapons and Charms; a third playable character is also added, Ms. Chalice, who replaces either Cuphead or Mugman when equipped with the Astral Cookie Charm. Ms. Chalice has her own unique set of moves, including a double jump, an invincible roll maneuver, and a parry dash.
Plot
Plot
On Inkwell Isle, the game follows Cuphead and Mugman, two fun-loving brothers who live under the watchful eye of Elder Kettle. Against his warnings, the brothers wander off to the Devil's Casino and begin playing craps. When they go on a winning streak, the Devil appears and makes a deal, offering to give them all the money in the casino if they win the next roll and threatening to take their souls if they lose. Cuphead accepts the offer but loses by rolling snake eyes. As he and Mugman beg for mercy, the Devil offers them another deal – if the brothers can collect the "soul contracts" from his runaway debtors by midnight the next day, the Devil might spare them. After returning home and informing Elder Kettle of their predicament, he gives the brothers a potion that allows them to fire blasts of energy from their fingers and warns them that the debtors may not willingly turn in their soul contracts. The brothers travel across Inkwell Isle, fighting the debtors to obtain their contracts. As they enter the second sector of the island, Elder Kettle notices that the duo is getting stronger from their battles and urges them to make the right choice when they meet the Devil. After Cuphead and Mugman enter the third sector, King Dice, the Devil's right-hand man, reports the brothers' progress to his boss and says he is suspicious of their intentions. The Devil replies that if the brothers were to try anything, he would be ready for them. The brothers eventually collect all of the soul contracts and return to the Devil's Casino. King Dice stops them, saying that their success has caused him to lose a bet. In retaliation, he sets up an extended casino-style battle in an attempt to exact revenge. After defeating King Dice, the brothers confront the Devil, who tries to tempt them by inviting them to join him if they turn over the soul contracts. If the player chooses to do so, Cuphead and Mugman are transformed into the Devil's demonic lackeys, and the game ends. If they refuse, the Devil becomes furious with the brothers for failing to uphold their end of the bargain and battles them. Cuphead and Mugman defeat the Devil, incinerate the contracts, and return home. Learning that they have nothing to fear from the Devil anymore, the former debtors honour the brothers for their heroism as everyone celebrates.
The Delicious Last Course
The Delicious Last Course
After freeing a spirit known as the Legendary Chalice from one of the main game's mausoleums, Cuphead and Mugman receive a summons from her to visit the distant DLC Island. Once they arrive, Chalice demonstrates an "Astral Cookie" which allows her to trade places with the brother who eats it, turning him into a spirit and temporarily bringing her back to life in a youthful form. The cookie's inventor, Chef Saltbaker, unveils his recipe for a special dessert called the Wondertart, which can give Chalice a permanent body. Saltbaker notes that several antagonistic inhabitants on the island possess the required ingredients, and the brothers set out to collect them with Chalice's help. Once the trio returns to the bakery with the ingredients, they find Saltbaker in its cellar. He reveals that the Wondertart requires a living soul baked into it to work and that he has kidnapped a member of the trio in their spiritual form, who may be any character not in play upon reaching the bakery, with the intention of using the Wondertart himself to conquer the astral plane. The remaining two engage Saltbaker in battle and defeat him, leading to the bakery's destruction and preventing the Wondertart's creation. Unwilling to let anyone else give up their soul for her benefit, Ms. Chalice decides to remain in her spiritual form until she can find a non-sacrificial way to revive herself while offering to continue helping Cuphead and Mugman when needed via the Astral Cookie. In an epilogue, Saltbaker is arrested for his crimes and sentenced to a form of community service that involves assisting the inhabitants of DLC Island with their various problems. Saltbaker changes his ways as his sentence nears its end, rebuilds his bakery once it is served, and prepares pastries for everyone, including Cuphead, Mugman, and Chalice, the latter of whom is implied to have found a way to return to life permanently as an apology.
Development
Development
• Illustration — Cuphead developers Danielle Johnson, Jared and Chad Moldenhauer, Jake Clark, and Hanna Abi-Hanna were at the 2018 Game Developers Conference. Cuphead is a game by Studio MDHR, a Canadian indie game development studio founded by brothers Chad and Jared Moldenhauer. The game was written by Evan Skolnick; additional animation work was contributed by Jake Clark, with programming led by Tony Coculuzzi. Its development began in 2010 using the Microsoft XNA, later switching to the Unity game engine in 2014, and it was developed from the brothers' homes in Oakville, Ontario and Regina, Saskatchewan, respectively. It was inspired by cartoons from the early days of the golden age of American animation such as those from Disney and Fleischer Studios, along with cartoonists Ub Iwerks, Grim Natwick and Willard Bowsky. Chad Moldenhauer called Fleischer Studios "the magnetic north of his art style", and particularly sought to mimic their "subversive and surrealist" elements. The Moldenhauers watched many early golden-age cartoons in their youth, largely from VHS compilations their parents supplied. Among other siblings in their Regina, Saskatchewan childhood home, the duo shared an interest in video games. They attempted a game in the style of Cuphead in 2000 but lacked the tools to continue. The brothers decided to try again after the success of the indie game Super Meat Boy, released in 2010. The character that became Cuphead descended from a 1936 Japanese propaganda animated film featuring a character with a teacup for a head. The Moldenhauers emulated the animation because they found it strange, and "right away it stuck". Before settling on him as the main character, the brothers had created many different character designs, including a kappa wearing a top hat and characters with a plate or fork for a head. Their animation techniques are similar to those of these cartoons. Chad Moldenhauer, who had previously worked in graphic design, hand-drew the animations and painted the backgrounds using watercolours, colourizing them in Photoshop. The gameplay's frame rate is sixty frames per second, while the animation runs at 24 per second, which is the standard in American film. Chad Moldenhauer saw the deliberately included human imperfections of their art design as a reaction to the perfectionism of modern pixel art. Jared Moldenhauer worked on other aspects of the game, and they discussed gameplay design together. Their studio hired a Romanian developer, a Brooklyn animator, and an Ontario jazz musician for the project. They sought to use recording processes vintage to that era. The score was composed by Kristofer Maddigan and consists of fifty-one tracks performed by jazz and big band musicians. The Moldenhauers described Cuphead as having a difficultly "retro game" core for its emphasis on gameplay over plot. Kill Screen described the developers as "obsessed" with run-and-gun fundamentals of "animations and exploits and hitboxes". They made multiple revisions to many gameplay elements, including how gameplay actions feel at the edges of platforms and how long players are disabled after receiving damage. They planned multiple difficulty levels and chose to abandon a typical damsel in distress plot for one where Cuphead perpetually creates trouble for himself. The developers planned to surpass the Guinness World Record for number of boss battles in a run-and-gun game by having more than 30, compared to the record's 25 in Alien Soldier. The game's implementation and visual design, combined with the limited number of staff, was Studio MDHR's biggest challenge; to finance and complete development, the Moldenhauers remortgaged their house.
Release
Release
Though the game was shown during the Xbox press event of Electronic Entertainment Expo 2014 to audience approval, it was not available to play and was estimated to be 40 percent complete. It was expected to be extended via expansion packs with 10 to 15 bosses each, similar to how Sonic & Knuckles added atop the Sonic series. Cuphead was released on September 29, 2017, for Windows and Xbox One, and it supports Xbox Play Anywhere. King Features Syndicate has the licensing rights to merchandise and assorted paraphernalia. The Delicious Last Course is downloadable content adding a new island, boss encounters, and a third playable character (Ms. Chalice), and was revealed at E3 2018 for release in 2019. However, the new content was pushed back into 2020 to avoid putting too much pressure and crunch time on the development team. It was further delayed due to the COVID-19 pandemic and was eventually released on June 30, 2022. A port of Cuphead for macOS was released on October 19, 2018, and advertised with an animated short titled Crisp Apples. A port for the Nintendo Switch was released on April 18, 2019. This was made possible when Microsoft approached the development team about it. A PlayStation 4 port was released on July 28, 2020. In June 2019, Tesla CEO Elon Musk announced a port for the company's Linux-based operating system on select car models, expressing his appreciation for the game. It was released in September 2019 as part of Tesla's software version 10, though only the first level was playable. On 6 December 2022, iam8bit and Studio MDHR released physical edition of Cuphead, including The Delicious Last Course, for Playstation 4, XBox One and Nintendo Switch.
Sales
Sales
In the first two weeks of release, more than one million copies of Cuphead were sold worldwide. Sales reached more than four million by July 2019, and five million by its second anniversary of release. By the time it was released for the PlayStation 4 in July 2020, it had reached 6 million sales. Cuphead: The Delicious Last Course accumulated a total of one million sales within less than two weeks of its launch. In December, MDHR said that it sold over two million copies.
Merchandise
Merchandise
Since its release, Cuphead has expanded into a broader brand encompassing various forms of licensed merchandise, including accessories and collectibles. In 2019, McFarlane Toys launched a series of Cuphead-themed construction sets. The following year, in 2020, Arby's released limited-edition toys and papercrafts inspired by Cuphead characters in select locations. In 2022, Youtooz released a line of limited-edition Cuphead figures. That same year, Studio MDHR collaborated with Zara on a Cuphead-themed clothing collection. In 2023, Good Smile Company released Nendoroid figures of Cuphead and Mugman.
Cultural impact
Cultural impact
Cuphead has been referenced and featured in other video games. In 2018, the co-creator of Bendy and the Ink Machine expressed interest in a crossover with Cuphead in an interview. In the 2018 fighting game Super Smash Bros. Ultimate, a Cuphead Mii Fighter costume was added via downloadable content in January 2020, accompanied by the boss level theme "Floral Fury". Four Cuphead-themed "spirits" were added to the game in February 2020. The game Fall Guys released Cuphead and Mugman costumes in 2021. In 2022, a Ms. Chalice costume was released in the game as well. In addition to appearances in other video games, browser games presented as adaptations of Cuphead have been hosted on online game platforms including CrazyGames, Miniplay and itch.io. These games can be played through a web browser without installing the game locally and monetary costs. Cuphead has appeared in exhibitions and promotional media. In 2021, a 3D-printed zoetrope based on the game was displayed at The Story of the Moving Image exhibition at the Australian Centre for the Moving Image in Melbourne. The exhibit, created by Studio MDHR, used strobing light to animate individual character models, depicting scenes such as Cuphead jumping into a bucket of paint, King Dice dancing, and Mugman and Ms. Chalice avoiding attacks from the Devil. In 2022, Cuphead made an appearance in a GEICO advertisement. The Japanese physical release of Cuphead in April 2023 featured cover art by Yoshitaka Amano, who produced an original illustration of the game's characters in his signature style. The release attracted attention online and was well received by fans. Cuphead has influenced other creative works and is credited with contributing to the revival of rubber hose animation in video games, a loose-limbed, physics-defying style popularized by Fleischer Studios during the Great Depression. Writing for GamingBible, Sam Cawley described Cuphead as one of the titles that helped reintroduce this distinctive aesthetic into the “mainstream”. The Michigan Dailys Isabella Casagrande similarly observed that rubber hose animation experienced a resurgence in the late 2010s following the success of games such as Cuphead. Grant St. Clair of Boing Boing further characterized the game as inspiring a “wave of rubber hose–style games”. PCGamesN‘s Anthony McGlynn described Cuphead as a “standard-bearer” for developers adopting early 20th-century animation styles, particularly in projects with darker or more subversive themes. Following the release of Cuphead, several subsequent titles have drawn direct inspiration from the game. Enchanted Portals (2023), developed by Xixo Games Studio, is a run-and-gun title influenced by Cuphead. Mystic Clockwork Studio’s upcoming title Exil was also inspired by Cuphead during its development. Other games that have drawn comparisons include Acecraft (2025), Bad Cheese (2025), Mouse: P.I. for Hire(2026), and Toonsouls (TBD).
Mighty Cuphead Adventure
Mighty Cuphead Adventure
In June 2026, Studio MDHR revealed Mighty Cuphead Adventure at Summer Game Fest 2026. According to Studio MDHR, the game was programmed in Assembly language with the original Sega Master System in mind. Mighty Cuphead Adventure is set to be released on the Sega Master System, PlayStation 5, Xbox Series X and Series S, Nintendo Switch 2, and Windows. According to Video Games Chronicle, Studio MDHR said, "That's right, this is a brand-new, riveting Cuphead video game that will bring the most advanced 8-bit action platforming to life on your television set in 32 dazzling colors." Chad Moldenhauer said in a statement that, "When it came time to peel back the curtain and share a little bit about what we've been up to, we couldn't imagine a more fun way to do so than with today's Special Bulletin." He also noted that Toronto’s Stop Motion Department and the Continue Agency are playing a part in development. Unlike the boss-rush structure of the original game, Mighty Cuphead Adventure is planned to be a fast-paced 2D side-scrolling platformer. The player controls Cuphead or Mugman in single-player or local two-player cooperative modes; there is also speculation that other characters such as Ms. Chalice and Elder Kettle will be featured as playable characters. As shown in teasers, some of the bosses in the 2017 video game Cuphead will return as fights. The game's art style features an arcade style in an 8-bit, 32-colour palette, similar to that of Castle of Illusion.
Tabletop game
Tabletop game
A tabletop game, Cuphead: Fast Rolling Dice Game, was released in 2021, featuring a companion app for iOS and Android that plays music and calculates the score.
The Cuphead Show!
The Cuphead Show!
The Cuphead Show!, an animated series based on the game and produced by Netflix Animation, was announced in July 2019. The show does not use pen-and-paper animation as the game does; instead, it uses digital animation. Chad and Jared Moldenhauer serve as executive producers alongside CJ Kettler from King Features Syndicate. The series premiered on February 18, 2022. On August 19, 2022, the 13-episode second season was released worldwide. The 11-episode third season was released on November 18, 2022.
History of the object
Dated record
History of the object
The full dated record · 1 entries
2017
Cuphead published.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Canada
Books
Since 2019, Dark Horse Comics has been developing Cuphead graphic novels. The first one, Cuphead Volume 1: Comic Capers & Curios, was released in August 2020. Cuphead Vol. 2: Cartoon Chronicles & Calamities was released in March 2021. In August 2024, the third graphic novel Cuphead Volume 3: Colorful Crack-Ups & Chaos was released. A novel was also released in March 2020 by Studio MDHR.
Reception
Ben Kuchera of Polygon wrote that Cuphead was one of the five most interesting reveals at Microsoft's E3 2014 press conference, even though he knew little about the game apart from its aesthetic. He said it "stood out immediately" and that everyone in the website's press room viscerally reacted to the trailer. Cuphead won the IGN Best Xbox One game at E3 award in 2015, and "Best Indie Game" at the Gamescom 2015 Awards. It was nominated as "Best Independent Game" at the E3 2016 Game Critics Awards. Cuphead received "generally favorable" reviews, according to review aggregator website Metacritic. Its difficulty was noted by several media outlets. Destructoids Brett Makedonski welcomed the high difficulty, which he noted as "tough but fair". Based on "exhaustive" pattern recognition, he said it ultimately relied on muscle memory, rather than reaction. He thought structuring the game around boss battles was well executed, and that each boss encounter held "different and special and memorable" traits. Praising the 1930s aesthetics as cohesive, he found the jazz-based soundtrack to be "similarly fabulous". He said the "eight-direction firing radius" was "clunky and awkward". Though dying 188 times in his playthrough, Ray Carsillo at EGMNow was not frustrated by the difficulty, but rather was motivated to "dig my heels in deeper". He lauded the "gorgeous" hand-drawn visuals, surpassed only by the gameplay, which goes "beyond pattern recognition". Peter Brown of GameSpot opined that combating enemies provided a considerably rewarding experience. He described the cartoon aesthetic as charming, infusing "color and expression" and a "true recreation" of hand-drawn cel animation. He relished the quick loading times, which support trial-and-error tactics. Though he saw "the fear of the unexpected" as part of Cupheads thrill, he disparaged its failure to identify progress and capability. Lucas Sullivan at GamesRadar+ wrote that Cuphead "stands tall among the best 2D shooters of all time", and that the gameplay demands patient pattern recognition, but which is not frustrating and would reward players "tenfold". Sullivan called the animation adorable, with a wealth of detail in the watercolour backdrops, which worked well with the gameplay. Giant Bombs Ben Pack remarked that playing the game yielded one of his most enjoyable gaming experiences, citing the combination of "brutal" platforming and an "exceptionally well realized" art style. Joe Skrebels of IGN declared every scene a "masterwork" and commended the sound work, calling it an "ideal match" to the aesthetics. He called platforming battles the most imaginative part, and the lack of enemy health bars its "smartest" and "most devilish" feature. He found the battles rewarding and "one of 'Cuphead's greatest strengths". He said the "run 'n' gun, left-to-right platforming" lacked inventiveness, and criticized the "parry system" and control scheme. Chris Schilling of PC Gamer liked the "reliable jump and dash" controls with "nimble and responsive" handling. Schilling explained that certain random elements meant "you can't simply learn patterns by rote and rely entirely on muscle memory". Chris Plante of Polygon said the game educates the player in strategy through trial and error. He enjoyed the "crucial" and "relatively forgiving" parrying system more than the various attacks. He complained that the final bosses diminished the game's greatest features, and that the difficulty "eventually goes too far". Colm Ahern of VideoGamer.com wrote, "Cuphead will best most games in how it looks and sounds, and defeating that boss that you once deemed unbeatable is glorious." He criticized the final bosses, saying that the challenge was "a step too far".
Awards
Entertainment Weekly placed Cuphead fifth on the list of its "Best Games of 2017", GamesRadar+ ranked it ninth on its list of the 25 Best Games of 2017", and Polygon ranked it 14th on its list of the "50 best games of 2017". In Game Informers Reader's Choice Best of 2017 Awards, the game won the "Best Microsoft Game" and "Best Co-op Multiplayer" categories, and got third place for "Best Action Game". The website also gave it the awards for "Best Microsoft Exclusive" in its "Best of 2017 Awards", and for "Best Bosses" in its 2017 Action Game of the Year Awards. EGMNow ranked the game at #2 on its list of the 25 best games of 2017. The Verge named it one of its 15 best video games of 2017. Cuphead was nominated for "Breakout Game of the Year" in PC Gamers 2017 Game of the Year Awards, and won the award for "Best Xbox One Game" in Destructoids Game of the Year Awards 2017. It won "Best Xbox One Game" and "Best Art Direction" in IGNs Best of 2017 Awards, whereas its other nominations were for "Game of the Year", "Best PC Game", "Best Platformer", "Best Original Music", and "Best Multiplayer". It won "Best Looking Game" and "Best Style", and was runner-up for "Best Shopkeeper" for the character Porkrind, "Best Music", "Best Debut", and "Game of the Year" at Giant Bomb Game of the Year 2017 Awards. The game won all six awards for "Animation, Artistic", "Art Direction, Period Influence", "Character Design", "Control Precision", "Game, Original Family" and "Original Light Mix Score, New IP" at the 17th Annual NAVGTR Awards, while The Delicious Last Course was nominated for the "Outstanding Animation, Artistic", "Outstanding Art Direction, Period Influence", "Outstanding Character Design", "Outstanding Game, Franchise Family", and "Outstanding Original Light Mix Score, Franchise" awards at the 22nd Annual NAVGTR Awards, winning only three of them ("Outstanding Animation, Artistic", "Outstanding Game, Franchise Family", and "Outstanding Original Light Mix Score, Franchise"). In the week of September 14, 2019, the album Selected Tunes from Cuphead topped the Jazz Albums Billboard charts. It became the first video game to do so. It was also ranked #1 on the Billboard Traditional Jazz and #6 on the Billboard Vinyl Charts that week. The game was awarded a Guinness World Record for being the first game to reach first place on a Billboard chart. List of awards and nominations for Cuphead • Year — Award — Category — Result • 2017 — Golden Joystick Awards — Best Visual Design • Best Xbox Game of the Year • The Game Awards 2017 — Best Art Direction • Best Independent Game • Best Debut Indie Game • Best Score/Music • Best Action Game • 2018 — 45th Annie Awards — Outstanding Achievement for Character Animation in a Video Game (Hanna Abi-Hanna) • Outstanding Achievement for Character Animation in a Video Game (Tina Nawrocki) • 21st Annual D.I.C.E. Awards — Game of the Year • Action Game of the Year • Outstanding Achievement in Animation • Outstanding Achievement in Art Direction • Outstanding Achievement in Original Music Composition • SXSW Gaming Awards — Excellence in Musical Score • Excellence in Visual Achievement • Excellence in Animation • Excellence in Art • Most Promising New Intellectual Property • Excellence in Design • Independent Games Festival Awards — Excellence in Visual Art • Excellence in Audio • Game Developers Choice Awards — Best Audio • Best Debut (Studio MDHR) • Best Visual Art • Cartoons on the Bay Pulcinella Awards 2018 — Interactive Media • 14th British Academy Games Awards — Artistic Achievement • Debut Game • Music • Original Property • 2018 Webby Awards — Action • Best Art Direction • Best Visual Design (People's Voice) • Develop Awards — Sound Design (Sweet Justice Sound) • The Independent Game Developers' Association Awards — Best Arcade Game • Visual Design • 2022 — Golden Joystick Awards — Best Game Expansion (The Delicious Last Course) • 2023 — 26th Annual D.I.C.E. Awards — Outstanding Achievement in Animation (The Delicious Last Course) • 50th Annie Awards — Best Character Animation - Video Game (The Delicious Last Course) • 19th British Academy Games Awards — Music (The Delicious Last Course)
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.ProtonDB - https://www.protondb.com/app/268910
- 2.Cuphead in the Delicious Last Course critic reviews. www.metacritic.com.
- 3.Suszek, Mike. 1930s cartoon-inspired Cuphead targeting late 2014 on PC. Engadget (Joystiq). AOL Tech. January 4, 2014.
- 4.Purdom, Clayton. Cuphead is roughly 40% done, but hey, it's gonna be a trilogy. Kill Screen. July 3, 2014.
- 5.Pitcher, Jenna. Cuphead is a game. Watch it, view it. Polygon. Vox Media. June 9, 2014.
- 6.Lada, Jenni. Cuphead Update Lets People Choose Between Being Cuphead Or Mugman. Siliconera. April 19, 2019.
- 7.Review: CCuphead-theDelicious Last Course - Short, Sweet, and Utterly Essential. July 4, 2022.
- 8.Evan Skolnick University of Silicon Valley. usv.edu.
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- 10.Schmidt, Ryan. Interview with Cuphead's Lead Developer. Game Developer. April 7, 2017.
- 11.Gilbert, Ben. Cuphead: Bringing 1930s style to 21st century games. Engadget. AOL Tech. July 10, 2014.
- 12.Dornbush, Jonathon. Cuphead Delayed to 2017. IGN. Ziff Davis. October 11, 2016.
- 13.Studio MDHR Presskit. www.studiomdhr.com.
- 14.Purdom, Clayton. Where Did Cuphead Come From?. Kill Screen. July 14, 2014.
- 15.See How 'Cuphead's' Incredible Cartoon Graphics Are Made. Time.
- 16.Callaham, John. Check out how the Cuphead team brings its animations to life. Windows Central. April 13, 2016.
- 17.High Scores: Kristofer Maddigan's Big Band Soundtrack for "Cuphead". Bandcamp Daily. January 18, 2018.
- 18.Fillari, Alessandro. How Cuphead's Devs Gambled On A Dream. GameSpot. November 11, 2017.
- 19.Alexandra, Heather. Cuphead Developers Talk Cut Bosses And What's In The Cups. Kotaku. November 3, 2017.
- 20.Hall, Charlie. Cuphead won't be coming to PlayStation 4. Polygon. July 4, 2017.
- 21.King Features Syndicate. KING FEATURES SYNDICATE TO REPRESENT CUPHEAD FOR LICENSING. April 12, 2017.
- 22.Grant, Christopher. Cuphead DLC, The Delicious Last Course, coming in 2019. Polygon. June 10, 2018.
- 23.McCafferty, Ryan. Cuphead: The Delicious Last Course DLC Delayed Until 2020, New Trailer Released. IGN. July 2, 2019.
- 24.Romano, Sal. Cuphead DLC 'The Delicious Last Course' delayed to 2021. Gematsu. November 25, 2020.
- 25.Purslow, Matt. Cuphead: The Delicious Last Course DLC Release Date Announced. IGN. December 10, 2021.
- 26.Soto, Fran. Cuphead Celebrates Mac Launch in "Crisp Apples" Short. Hardcore Gamer. October 19, 2018.
- 27.Plante, Chris. Cuphead is coming to Nintendo Switch in April. Polygon. March 20, 2019.
- 28.Bloodworth, Daniel. Daniel Bloodworth on Twitter: "Oh yeah , I was talking to one of the Cuphead devs yesterday and he said that it was Microsoft actually approached them and asked if they'd like to make a Switch version. Crazy stuff." / Twitter. Twitter. March 21, 2019.
- 29.Denzer, TJ. Cuphead gets a surprise launch on PS4 today. Shacknews. July 28, 2020.
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- 33.Romano, Sal. Cuphead physical edition launches December 6. Gematsu. 2022-10-11.
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- 41.Future. Cuphead. Edge. 313. 114–115. November 9, 2017. 1350-1593.
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- 53.Cuphead in the Delicious Last Course for Xbox One Reviews. Metacritic.
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- 55.OpenCritic. Cuphead: The Delicious Last Course.
- 56.Saltzman, Mitchell. Cuphead: The Delicious Last Course Review. IGN. June 30, 2022.
- 57.Bailes, Jon. Cuphead: The Delicious Last Course review. PC Gamer. June 30, 2022.
- 58.Stewart, Marcus. Cuphead: The Delicious Last Course Review - Tasty Sips From A Worthy Grail. Game Informer. June 30, 2022.
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- 61.Hughes, Elysia. Cuphead: The Delicious Last Course review – a mind-bending feast for the senses. The Guardian. July 13, 2022.
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- 63.Scullion, Chris. Review: Cuphead - The Delicious Last Course - Short, Sweet, And Utterly Essential. Nintendo Life. July 4, 2022.
- 64.Minor, Jordan. Cuphead: The Delicious Last Course (for Nintendo Switch) Review. PCMag. July 20, 2022.
- 65.LeClair, Kyle. Review: Cuphead: The Delicious Last Course. Hardcore Gamer. June 30, 2022.
- 66.Brown, Andy. 'Cuphead - The Delicious Last Course' review: a real high-class bout. NME. July 2, 2022.
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- 68.Ziff Davis. IGN's Best of E3 2015 Awards. IGN. June 16, 2015.
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- 70.Hussain, Tamoor. Battlefield 1 Leads E3 Game Critics Nominees. GameSpot. June 29, 2016.
- 71.White, Sam. Cuphead review: come for the 1930s visuals, stay for the hard-earned thrills. The Guardian. October 9, 2017. 0261-3077.
- 72.Webster, Andrew. Cuphead, Ruiner, and the joy of really hard games. The Verge. Vox Media. October 3, 2017.
- 73.Shanley, Patrick. Netflix to Adapt 'Cuphead' Into Animated Comedy Series. The Hollywood Reporter. July 9, 2019.
- 74.Boudreau, Ian. Cuphead celebrates 5 million copies sold with a birthday sale. PCGamesN. September 29, 2019.
- 75.Minotti, Mike. Cuphead launches on PS4. Venture Beat. July 28, 2020.
- 76.Cuphead DLC 'The Delicious Last Course' sales top one million. Gematsu. July 12, 2022.
- 77.Norman, Jim. Cuphead - The Delicious Last Course Serves Up Two Million Sales. Nintendo Life. December 14, 2022.
- 78.Cuphead: The Delicious Last Course Has Sold Over 2 Million Units. gamingbolt.com.
- 79.Ngan, Liv. Cuphead's Delicious Last Course sells 2m copies. Eurogamer.net. December 14, 2022.
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- 81.GamesRadar staff. The best games of 2017: Page 2. GamesRadar+. December 22, 2017.
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- 85.Game Informer staff. Game Informer's Best of 2017 Awards. Game Informer. January 4, 2018.
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- 88.Verge staff. The 15 best games of 2017. The Verge. December 15, 2017.
- 89.PC Gamer staff. Games of the Year 2017: The nominees. PC Gamer. December 8, 2017.
- 90.Makedonski, Brett. Destructoid's award for Best Xbox One Game of 2017 goes to. Destructoid. December 18, 2017.
- 91.Best of 2017 Awards: Best Xbox One Game. IGN. November 29, 2017.
- 92.Best of 2017 Awards: Best Art Direction. IGN. November 30, 2017.
- 93.Best of 2017 Awards: Game of the Year. IGN. November 28, 2017.
- 94.Best of 2017 Awards: Best PC Game. IGN. November 30, 2017.
- 95.Best of 2017 Awards: Best Platformer. IGN. November 30, 2017.
- 96.Best of 2017 Awards: Best Original Music. IGN. November 30, 2017.
- 97.Best of 2017 Awards: Best Multiplayer. IGN. November 30, 2017.
- 98.Giant Bomb staff. Game of the Year 2017 Day One: Old, Disappointing, Shopkeepers, and Looks. Giant Bomb. December 25, 2017.
- 99.Giant Bomb staff. Game of the Year 2017 Day Two: Music, Surprise, Multiplayer, and Mess. Giant Bomb. December 26, 2017.
- 100.Giant Bomb staff. Game of the Year 2017 Day Four: Debut, New Characters, Story, and Styyyyyyyyyyyyyyyyyle. Giant Bomb. December 28, 2017.
- 101.Giant Bomb staff. Game of the Year 2017 Day Five: Best, Worst, Cast, and Capture. Giant Bomb. December 29, 2017.
- 102.HORIZON ZERO DAWN WINS 7 NAVGTR AWARDS; SUPER MARIO ODYSSEY TAKES GAME OF THE YEAR. NAVGTR. March 13, 2018.
- 103.Elden Ring wins Game of the Year from NAVGTR®. NAVGTR. February 14, 2023.
- 104.Billboard. Jazz Music: Top Jazz Albums & Songs Chart. September 14, 2019.
- 105.Cuphead's soundtrack hits number 1 on the Billboard jazz charts. PC Gamer. September 11, 2019.
- 106.Cuphead has the first video game soundtrack to hit number 1 on Billboard's Jazz charts. gamesradar. September 18, 2019.
- 107.Cuphead's OST album beats Michael Bublé's Love album on the Billboard charts ONE Esports. www.oneesports.gg. September 18, 2019.
- 108.Traditional Jazz Albums (14 September 2019). Billboard. September 14, 2019.
- 109.Vinyl Albums (14 September 2019). Billboard. September 14, 2019.
- 110.Sheehan, Gavin. "Cuphead" Soundtrack Hits #1 On The Billboard Jazz Charts. bleedingcool.com. September 12, 2019.
- 111.First videogame soundtrack to reach No.1 on a US Billboard chart. Guinness World Records.
- 112.VideoGamer.com staff. Zelda: Breath of the Wild & Horizon: Zero Dawn among big Golden Joysticks winners. VideoGamer.com. November 17, 2017.
- 113.Makuch, Eddie. The Game Awards 2017 Winners Headlined By Zelda: Breath Of The Wild's Game Of The Year. GameSpot. December 8, 2017.
- 114.Grubb, Jeff. Cuphead wins its biggest prize: the praise of Canadian prime minister Justin Trudeau. Venture Beat. December 8, 2017.
- 115.Giardina, Carolyn. Annie Awards: Coco Tops the Animation Celebration. The Hollywood Reporter. February 4, 2018.
- 116.Makuch, Eddie. Game Of The Year Nominees Announced for DICE Awards. GameSpot. January 14, 2018.
- 117.Makuch, Eddie. Legend Of Zelda: Breath Of The Wild Wins Game Of The Year At DICE Awards. GameSpot. February 22, 2018.
- 118.McNeill, Andrew. Here Are Your 2018 SXSW Gaming Awards Finalists!. SXSW. January 31, 2018.
- 119.IGN Studios. 2018 SXSW Gaming Awards Winners Revealed. IGN. March 17, 2018.
- 120.Faller, Patrick. Independent Games Festival Awards Nominees Announced. GameSpot. January 5, 2018.
- 121.Chan, Stephanie. Night in the Woods wins the grand prize at the Independent Games Festival. Venture Beat. March 21, 2018.
- 122.Gamasutra staff. Breath of the Wild & Horizon Zero Dawn lead GDC 2018 Choice Awards nominees!. Gamasutra. January 5, 2018.
- 123.Chan, Stephanie. The Legend of Zelda: Breath of the Wild is GDC 2018's game of the year. Venture Beat. March 21, 2018.
- 124.Milligan, Mercedes. Cartoons on the Bay 2018 Pulcinella Award Winners. Animation Magazine. April 25, 2018.
- 125.deAlessandri, Marie. Hellblade: Senua's Sacrifice at forefront of BAFTA Games Awards nominations. MCV. March 15, 2018.
- 126.Makedonski, Brett. BAFTA names What Remains of Edith Finch its best game of 2017. Destructoid. April 12, 2018.
- 127.2018 Winners. The Webby Awards. April 24, 2018.
- 128.MCV staff. Announcing the Develop Awards 2018 nominations shortlist. MCV. May 21, 2018.
- 129.Stephenson, Suzi. TIGA Announces Games Industry Awards 2018 Finalists. The Independent Game Developers' Association. September 19, 2018.
- 130.2018 Winners. The Independent Game Developers' Association. November 1, 2018.
- 131.Ali Jones. Cuphead: The Delicious Last Course wins Best Game Expansion at the Golden Joystick Awards. GamesRadar+. November 23, 2022.
- 132.Matt Kim. 26th Annual DICE Awards Game of the Year Nominees Announced. IGN. January 12, 2023.
- 133.Giardina, Carolyn. 'Guillermo Del Toro's Pinocchio' Wins Five Trophies Including the Top Prize at the 50th Annie Awards. The Hollywood Reporter. February 26, 2023.
- 134.Jessica Howard. God Of War Ragnarok And Stray Among Top Nominees On 2023 BAFTA Games Awards List. GameSpot. March 2, 2023.
- 135.BAFTA. 2023 BAFTA Games Awards: The Winners. March 30, 2023.
- 136.9 cool 'Cuphead' collectibles if you're excited about the new Netflix show. Entertainment Weekly. July 10, 2019.
- 137.Farina, Danielle. A Brawl Is Brewing with New 'The Cuphead Show' Merch, Collectibles, and More. The Pop Insider. February 28, 2022.
- 138.Media, aNb. Cuphead Rolls the Dice with New Partners, Agents, Merch, and Exclusive Social Content Ahead of New Cuphead Show! Episodes. aNb Media, Inc. August 9, 2022.
- 139.Siwak, Miranda. McFarlane Toys Brings Cuphead Video Game to Life With New Construction Sets. The Pop Insider. July 18, 2018.
- 140.Staff, B. G. N. #McFarlaneToys Exclusive: A Look at the Newest McFarlane Toy Prototypes at #ToyFair2019. Black Girl Nerds. February 19, 2019.
- 141.Fogel, Stefanie. McFarlane Toys Is Making 'Cuphead' Construction Sets. Variety. July 17, 2018.
- 142.Cuphead Gets His Own Fast Food Toy Line At Arby's Restaurants. Nintendo Life. September 15, 2020.
- 143.Gerblick, Jordan. Cuphead toys are coming to Arby's kids meals. Games Radar. September 15, 2020.
- 144.Woodrick, Sam. New Cuphead Toys Are Now Available With Arby's Kids Meals. Game Rant. September 14, 2020.
- 145.Chu, Gillian. Youtooz Readies Retro Dissected 'Cuphead' Figure. Hypebeast. 2022-02-24.
- 146.Life, Nintendo. There Will Only Ever Be 500 Of This $120 Cuphead Figurine In Existence. Nintendo Life. 2022-02-23.
- 147.CUPHEAD COLLECTION DEBUTS AT ZARA – King Features Syndicate. King Features Syndicate. 2022-06-22.
- 148.Eubanks, Madison. More ‘The Cuphead Show!’ Merch, Apparel, and Collectibles Are On the Way. The Pop Insider. 2022-08-08.
- 149.Life, Nintendo. Cuphead Gets The Nendoroid Treatment Later This Year, Pre-Orders Closing Soon. Nintendo Life. 2023-02-21.
- 150.Roberts, Tyler. Good Smile Company Debuts Cuphead and Mugman Nendoroid Figures. Bleeding Cool. 2023-01-17.
- 151.The Leaderboard. Bendy Co-Creator Talks Cuphead Crossover +MORE, Interview w/ BATIM's Mike Mood. YouTube. April 8, 2018.
- 152.Carter, Chris. Cuphead and Assassin's Creed are invading Smash Ultimate in Mii form. Destructoid. January 16, 2020.
- 153.Cuphead Gets A Special Spirit Event In Smash Bros. Ultimate Later This Week. NintendoLife. February 12, 2020.
- 154.Super Smash Bros. Ultimate Cuphead Event Starts This Weekend. GameSpot. February 12, 2020.
- 155.Fall Guys: Ultimate Knockout - Cuphead and Mugman Costumes Announced. gamingbolt.com. February 22, 2021.
- 156.Gilliam, Ryan. Cuphead and Mugman stumble into Fall Guys later this week. Polygon. February 22, 2021.
- 157.Fall Guys Cuphead Skins Are Live Now, Mugman Coming Soon. GameSpot. February 24, 2021.
- 158.Ms Chalice enters the Fall Guys Store on August 20th, along with Cuphead and Mugman!. www.fallguys.com. August 19, 2022.
- 159.Tu, Trumann. Cuphead Costumes Coming Back To Fall Guys, Includes New Ms. Chalice Costume. Game Rant. August 19, 2022.
- 160.Klimmt, Christoph. Exploring the Enjoyment of Playing Browser Games. CyberPsychology & Behavior. 12. 2. 231–234. 2009-04-01. 1094-9313.
- 161.Cuphead 🔫 Play on CrazyGames. www.crazygames.com.
- 162.Mehanna, Naif. Caught in the Game: On the History and Evolution of Web Browser Gaming. arXiv. 2023-04-28. 10.48550/arXiv.2304.14791.
- 163.Nair, Sonia. 11 fun things to do in Melbourne. The Age. July 4, 2025.
- 164.Oddo, Marco Vito. 'Cuphead' Comes to Life in a New 3D-Printed Zoetrope Museum Exhibit. Collider. April 13, 2021.
- 165.McNulty, Thomas. Cuphead's Bringing Its Animation Style To Life At Australia Museum. ScreenRant. April 13, 2021.
- 166.Parker, Reece. Geico 🅧 Cuphead. REECE ⌁ PARKER. April 5, 2022.
- 167.GEICO: The Gecko Meets Cuphead. Daily Commercials. March 29, 2022.
- 168.Random: Cuphead Gets Limited Edition Art From Final Fantasy Artist Yoshitaka Amano. Nintendo Life. February 15, 2023.
- 169.Plant, Logan. Legendary Final Fantasy Artist Reveals His Take on Cuphead. IGN. February 15, 2023.
- 170.Ratcliff, James. Cuphead Announces Collaboration with Renowned Final Fantasy Artist. Game Rant. February 15, 2023.
- 171.Cuphead ships in Japan with amazing art from a Final Fantasy icon, and fans are losing it. GamesRadar+. February 16, 2023.
- 172.Cawley, Sam. Call Of Duty meets Cuphead in gorgeous new FPS. GAMINGbible. May 12, 2023.
- 173.Casagranda, Isabella. What is Modern Rubberhose and why is it everywhere?. The Michigan Daily. September 24, 2025.
- 174.Clair, Grant St. Upcoming 2D-animated FPS looks like Cuphead with guns. Boing Boing. February 11, 2025.
- 175.McGlynn, Anthony. Horror game inspired by Cuphead is the scariest Disney movie never made. PCGamesN. 2025-02-08.
- 176.Enchanted Portals developer addresses Cuphead similarities. Gematsu. October 14, 2019.
- 177.K, Dan. Is "Enchanted Portals" Just Bootleg "Cuphead?". popdust. October 9, 2019.
- 178.Marshall, Cass. Indie game Enchanted Portals draws backlash over Cuphead similarities. Polygon. October 9, 2019.
- 179.Cripe, Michael. Exil Is Hollow Knight Meets Cuphead & Anime, Game on Kickstarter Soon. The Escapist. October 7, 2022.
- 180.Mastrodicasa, Francesco. Exil is planned to launch on Kickstarter in May. Indie Games Devel. May 10, 2023.
- 181.Morris, Iwan. Acecraft: Sky Hero to offer hands-on demos at PAX 2025 alongside limited merch. Pocket Gamer. August 26, 2025.
- 182.Cooper, Dalton. New Free Game is Like Cuphead Meets Vampire Survivors. GameRant. 2025-09-06.
- 183.McGlynn, Anthony. Horror game inspired by Cuphead is the scariest Disney movie never made. PCGamesN. 2025-02-08.
- 184.Life, Nintendo. 'Bad Cheese' Is Another Survival Horror With Cuphead-Inspired Visuals. Nintendo Life. August 18, 2025.
- 185.Rose, Danielle. Mouse PI For Hire release date, trailers, gameplay, and news. PCGamesN. October 24, 2025.
- 186.Danielson, Matthew. Classic FPS & Cuphead Fans Can't Miss This Action-Packed Game in 2026. ComicBook.com. 2026-03-27.
- 187.Reuben, Nic. Toonsouls is the Dark Souls of Cuphead, in case you’ve got one of two solid gold games journalism jokes raring to go. Rock, Paper, Shotgun. 2024-08-02.
- 188.Holiday, Charming. Upcoming Steam Game is Like Dark Souls Meets Cuphead. GameRant. 2025-11-12.
- 189.Cripe, Michael. Studio MDHR Announces Mighty Cuphead Adventure and New Hand-Animated Follow-up Are in Development. IGN. 2026-06-05.
- 190.Lynn, Lottie. Everything announced in Summer Game Fest 2026. Eurogamer. 2026-06-05.
- 191.Campbell, Ian Carlos. Mighty Cuphead Adventure makes the jump from hand-drawn animation to pixel art. Engadget. 2026-06-05.
- 192.Daniels, Joelle. Cuphead Sequel Announced, Mighty Cuphead Adventure Showcased With Gameplay Trailer. GamingBolt.
- 193.Grixti, Shannon. Mighty Cuphead Adventure Has Been Revealed And It's A Cute 8-Bit Platformer. Press Start. 2026-06-05.
- 194.Robinson, Andy. Cuphead studio announces ‘Sega Master System’ spin-off and confirms sequel is in development. VGC. 2026-06-05.
- 195.Takahashi, Dean. Studio MDHR is working on a hand-animated Cuphead game and Mighty Cuphead Adventure. GamesBeat. 2026-06-05.
- 196.Harte, Charles. Studio MDHR Announces Two New Games: Mighty Cuphead Adventure And A Cuphead Sequel. Game Informer.
- 197.Romano, Sal. New hand-animated Cuphead game and 8-bit action platformer Mighty Cuphead Adventure announced. Gematsu. 2026-06-05.
- 198.Laguna, Daniel. Cuphead Is Back With a New Video Game: StudioMDHR Reveals Mighty Cuphead Adventure at Summer Game Fest 2026 LEVEL UP. LevelUp. 2026-06-05.
- 199.Two New Cuphead Adventures Revealed At Summer Game Fest, Including A True Blast From the Past - Hey Poor Player. Hey Poor Player.
- 200.Mighty Cuphead Adventure - Official Announcement Teaser Trailer IGN Summer of Gaming 2026. IGN Adria. 2026-06-05.
- 201.Travers, J. J. Dark Horse Comics to release original Cuphead graphic novel. AIPT. September 27, 2019.
- 202.Keough, Robert. Cuphead Is Getting The Graphic Novel Treatment. ScreenRant. August 12, 2020.
- 203.Mahbub, Mufsin. Dark Horse Showcases Cuphead's 2nd Graphic Novel: Cartoon Chronicles & Calamities. TheGamer. August 24, 2020.
- 204.Sheehan, Gavin. Cuphead Will Get Three New Books From Dark Horse Books. bleedingcool.com. May 27, 2024.
- 205.Comments, Brittany Vincent. "Cuphead In Carnival Chaos: A Cuphead Novel" Is Debuting March 2020. bleedingcool.com. October 19, 2019.
- 206.Adler, Matthew. Cuphead: Fast Rolling Dice Game Review. IGN. November 1, 2021.
- 207.Huddleston, Rob. 'Cuphead: Fast Rolling Dice Game' Brings the Excitement to Your Game Table. GeekDad. May 5, 2022.
- 208.McCafferty, Ryan. Cuphead Netflix TV Show Details. IGN. July 9, 2019.
- 209.Welsh, Oli. Netflix's The Cuphead Show! gets a manic trailer and timely release date. Polygon. January 18, 2022.
- 210.Goslin, Austen. The Cuphead Show! season 2 is coming to Netflix in August. Polygon. June 10, 2022.
- 211.Cripe, Michael. The Cuphead Show! Season 3 Hits Netflix Next Month, Reveals 'Secret Assassins' (Kind Of). The Escapist. October 24, 2022.
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