Cruise Chaser Blassty
Is a 1986 role-playing video game developed by Square for various Japanese computers, including the NEC PC-8801, PC-9801, and Sharp X1. The game had an unusual battle system, which involved the player controlling a customizable mecha robot from a first-person view. It followed a group of young people from Earth caught up in a war between a solar-system spanning government and a group of rebels.
Cruise Chaser Blassty
- Date
- 1986
- Publisher
- Cruise Chaser Blassty was published by Square.
- Genre
- role-playing video game
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Documentary summary
Is a 1986 role-playing video game developed by Square for various Japanese computers, including the NEC PC-8801, PC-9801, and Sharp X1. The game had an unusual battle system, which involved the player controlling a customizable mecha robot from a first-person view. It followed a group of young people from Earth caught up in a war between a solar-system spanning government and a group of rebels.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q749670 · wikipedia · Cruise Chaser Blassty
In this article
The object
The object
After release, the game's story was adapted to a manga and serialized, then released as a pair of standalone books. The first video game worked on by composer Nobuo Uematsu.
Key facts
Key facts
• Title — Cruise Chaser Blassty • Developer — Square • Publisher — Square • Designer — * Hironobu Sakaguchi • Kazuhiko Aoki • Composer — * Takashi Uno • Nobuo Uematsu • Released — April 30, 1986 • Genre — Role-playing game • Modes — Single player • Platforms — * PC-8801 • PC-9801 • Sharp X1
Gameplay
Gameplay
The game is played through a first-person perspective, with a role-playing battle system and the ability to customize the player's mecha. The bottom of the screen shows various gauges and power levels of the mecha's systems, while the majority of the screen shows the current view of the mecha. The player flies the mecha through space, coming across groups of enemy spaceships. Battle in these cases is handled through a series of text boxes, in which the player decides how much of their available power to spend on an attack, and then the results of the attack are displayed. When the player encounters an enemy mecha instead, the main screen is split into two, with each half showing either the player or enemy mecha. The player selects their attack type via a menu, and simple animations play out on each half of the screen, one at a time, to show the attack and the results.
Plot
Plot
The game's story focuses on a group of young people from Earth caught up in a war between a group of rebels and a government controlling the Solar System. The game is set in the future, where the majority of humanity is ruled by a group, called the Commune, that lives in a giant space station named Ondina orbiting the Earth, which oversees the development and expansion of humanity throughout the Solar System. A group of rebels called the Inverse, based on Mars, are rebelling against what they see as an oppressive government. The primary weapons in the fight are space fighters called Cruise Chasers, which can transform into giant robots using the "Blassty" system; other types of space fighters are also used. The player may choose whether the Inverse or the Commune win, giving the game two different endings.
Development
Development
The game was designed and written by Hironobu Sakaguchi and Kazuhiko Aoki. The graphics were made by Hiromi Nakata and Bruno Miki, and the original designs for the mecha were done by Mika Akitaka. The programming for the game was done by Shun Saigusa for the PC-8801 version, Makoto Wakamatsu for the PC-9801 version, and Takashi Koyama for the X1 version. Project EGG, a licensed emulator for home computer games, included Cruise Chaser Blassty in its limited edition "Classic PC-Game Collection" on September 8, 2013, alongside The Death Trap, Will: The Death Trap II, Alpha, and Genesis—other Square games released between 1984 and 1987. They released the game to their web-based emulator as well on May 2, 2014. The soundtrack to Cruise Chaser Blassty was Nobuo Uematsu's debut project, which he composed with Takashi Uno. A vinyl album was included with the release, containing three tracks from the game.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Cruise Chaser Blassty is associated with Japan.
Country
Reception and legacy
The game was the fifth game published by Square, and their third developed internally. In 1987, the game's story was adapted into a novel and was serialized in Hobby Japan magazine from 1986 to 1987. The chapters were collected into two tankōbon volumes labeled "Part I" and "Part II" released in December 1990 and April 1991 respectively. A sequel to the novel, titled Cruise Chaser Blassty 2, was released in April 1992.
Primary material
Documents and archives
reference work
- “Cruise Chaser Blassty”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q749670: Cruise Chaser Blassty
General reference · Wikidata
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
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