Crackout
Is a video game by Konami that was released in Japan for the Family Computer Disk System on December 13, 1986, and in Europe and Australia for the Nintendo Entertainment System in 1991. It is a Breakout clone, with some additional elements not normally found in other games in the genre.
Also recorded as Nazo no Kabe: Block Kuzushi
Crackout
- Date
- 1986
- Publisher
- Konami
- Genre
- action game
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Documentary summary
Is a video game by Konami that was released in Japan for the Family Computer Disk System on December 13, 1986, and in Europe and Australia for the Nintendo Entertainment System in 1991. It is a Breakout clone, with some additional elements not normally found in other games in the genre.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q3001971
In this article
Key facts
Key facts
• Title — Crackout • Developer — Konami • Designer — Yoshiharu Kambe • Composer — Hidenori Maezawa Jun Funahashi Hiroshi Takeyasu • Platforms — Family Computer Disk System, Nintendo Entertainment System • Released — Family Computer Disk System December 13, 1986 Nintendo Entertainment System • Genre — Breakout clone • Modes — Single-player
Gameplay
Gameplay
The object of the game is to clear levels by either destroying all bricks or defeating the enemies. There are four zones of eleven levels each. The zones are Cubic Zone, Mirror Zone, Tube Zone and Final Zone. This game differs from the original Breakout as it contained enemies on screen that could be hit to gain power ups. Powerups included a parachute to slow the ball down, multiple balls, or projectiles. There were also level warps in the form of Konami Man, who would fly from top to bottom of the play area. There were typically one to three enemies on screen at once, appearing out of a trapdoor in the top corners, or let in through the side walls. Every few levels there was also a boss, ranging from a small dragon to a centipede. The bosses changed colour from Green to Blue to Pink, each time increasing in speed. Each level also contained a hidden letter which made up a password presented at the end of the game (Zone 4 Level 11). If this was not input correctly, the player restarted the game from the beginning. If the player input the password correctly, they were shown the end credits which consisted of a procession of the enemies from the game. The password is MERRYCHRISTMAS.
History of the object
Dated record
History of the object
The full dated record · 1 entries
1986
Crackout published.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Crackout is associated with Japan.
Country
Release and reception
Crackout was released in Japan on December 13, 1989 as Nazo no Kabe: Block-kuzushi. Two reviewers responded to comments that the game was unoriginal, such as being similar to Arkanoid. All four reviewers responded to how fun it was overall, with one saying it had the style they had come to expect from Konami.
Primary material
Context
The circumstances in which Crackout stands. Issued for Nintendo Entertainment System. Issued for Famicom Disk System. Recorded as video game. Developed by Konami. Published by Konami.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Instruction booklet, p. 16
- 2.Instruction booklet, p. 10
- 3.Instruction booklet, p. 6
- 4.Instruction booklet, p. 4
- 5.ASCII Corporation. 新作ゲームクロスレビュー. Famitsu. 14. 9. December 26, 1986.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
authority record
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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- Cranston ManorWork
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