Cowboy Casino Interactive Poker
Cowboy Casino Interactive Poker is a video game developed by IntelliPlay and published by Intellimedia Sports in 1994 for the 3DO Interactive Multiplayer, Macintosh, and Windows.
Cowboy Casino Interactive Poker
- Date
- 1994
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Cowboy Casino Interactive Poker is a video game developed by IntelliPlay and published by Intellimedia Sports in 1994 for the 3DO Interactive Multiplayer, Macintosh, and Windows.
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Key facts
Key facts
• Title — Cowboy Casino Interactive Poker • Developer — IntelliPlay • Publisher — Intellimedia Sports • Platforms — 3DO Interactive Multiplayer, Macintosh, Windows • Released — 1994 • Genre — Card game • Modes — Single-player
Gameplay
Gameplay
Cowboy Casino Interactive Poker is a game designed to teach players the fundamentals of poker. Set in an Old West saloon, the player can challenge five computer-controlled opponents: a cowboy, a gambler, a dude, a bandito, and a miner. The player can choose between four rule sets including five-card draw, five-card stud, seven-card stud, and Texas hold 'em. The game comes with an educational booklet, The Basics of Winning Poker by J. Edward Allen, which details the ways poker is played in casinos.
Development and release
Development and release
Cowboy Casino was developed by IntelliPlay, a subsidiary of Atlanta-based Intellimedia Sports. Founded in 1991, the company was an exclusive licensee to ESPN titles for a time and focused on producing instructional and sports coaching games. In August 1994, Intellimedia announced a line of such products ahead of the autumn launch of the 3DO Interactive Multiplayer, a CD-ROM-based console which aimed to revolutionize the home gaming experience. The 3DO Company president Trip Hawkins spoke of the Intellimedia series as one that used "animation, sound and full-motion video to provide a captivating and constantly changing environment that players will want to experience again and again." Cowboy Casino was one for the few non-sports games in the line, opting to teach poker with real-life actors whose reactions differ depending on the player's choices. Intellimedia head Ben J. Dyer explained, "Responses are always unexpected, so each time a hand is played it results in a new and humorous adventure." The game was slated for release on the 3DO in April or May of 1994. Versions followed for Macintosh and Windows via Multimedia PC (MPC).
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Reception
Cowboy Casino received mixed reviews. Writing for CD-ROM Entertainment, Steve Greenlee complimented the game's ease of use and video clips, stating that it would be a good choice for those wanting to learn the basics of poker or as a gift for those without high expectations. The Spanish magazine Micromanía briefly mentioned it as a fun and entertaining way to become a card gambler. Entertainment Weekly graded the game a B−, praising its presentation but finding that "it can't escape the genre's main failing: You can never tell if the computer is dealing straight. This is fine if all you want to do is learn how to play the game, but experienced hands will find it unnerving to get four fifths of the way through a diamond flush, only to be busted by a 10 of clubs." Next Generation rated the game one star out of five. The magazine cited it as "painfully slow" and that its included coaching manual shows what to do to win but not why, concluding "you don't learn much, or even enjoy playing the hands." The game also was panned by Martin Gaksch of the German magazine MAN!AC, who scored it 13% and summarized it as "Flop of the Year" and "a first-class 'interactive' piece of junk" due to a dull presentation and lack of gameplay.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Greenlee, Steve. Comparing Cards For Fun. CD-ROM Entertainment. Sendai Publishing. 38–40. June 1994. 1062-113X.
- 2.Harriet, Sydney M. 1997−1998 Writer's Guide to Software Developers, Electronic Publishers, and Agents. Prima Publishing. 59. September 4, 1996. 0-7615-0062-6.
- 3.Business Wire. Intellimedia Announces Interactive Coaching Products For 3DO. June 3, 1993.
- 4.Game Players staff. This Just In: 3DO Increases Game Library. Game Players. Imagine Media. 40. 6. May 1995. 1087-2779.
- 5.Sandler, Corey. Viva Las Vegas. Electronic Entertainment. IDG. 2. 40. February 1995. 1074-1356.
- 6.Krantz, Les. CD-ROMs Rated: A Guide to the Best & Worst CD-ROMs & Multimedia Titles. McGraw Hill. 151. 1994. 0-07-912052-0.
- 7.Next Generation staff. Finals. Next Generation. Imagine Media. 3. 88. March 1995. 1078-9693.
- 8.Strauss, Bob. Cowboy Casino. Entertainment Weekly. August 12, 1994.
- 9.Simmonds, David. Intelliplay Poker. Games Amusement Pleasure. 2. 42. August 1994.
- 10.Gaksch, Martin. Overseas Import: Cowboy Casino. MAN!AC. Cybermedia. 9. 31. July 1994. 2191-012X.
- 11.Super GamePower staff. 3DO: Cowboy Casino. Super GamePower. Editora Nova Cultural. 5. 44. August 1994.
- 12.J.R.M. Software 3DO. Micromanía. Hobby Press. 76. 16. September 1994. 9955-8726.
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