Cosmic Tunnels
Cosmic Tunnels is a space-themed action game written by Tim Ferris and published by Datamost in 1983 for Atari 8-bit computers and in 1984 for the Commodore 64. Datamost also sold the game with Cohen's Towers as a "twin pack". It was re-released in 1986 by Databyte in the United Kingdom.
Cosmic Tunnels
- Date
- 1983
- Genre
- action game
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Documentary summary
Cosmic Tunnels is a space-themed action game written by Tim Ferris and published by Datamost in 1983 for Atari 8-bit computers and in 1984 for the Commodore 64. Datamost also sold the game with Cohen's Towers as a "twin pack". It was re-released in 1986 by Databyte in the United Kingdom.
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Authority files
wikidata · Q42868132 · wikipedia · Cosmic Tunnels
In this article
Key facts
Key facts
• Title — Cosmic Tunnels • Released — 1983: Atari 8-bit 1984: C64 • Designer — Tim Ferris • Publisher — Datamost Databyte • Programmer — Atari 8-bit Tim Ferris Commodore 64 Jay Ford • Platforms — Atari 8-bit, Commodore 64 • Genre — Action
Gameplay
Gameplay
The object of the game is to collect energy bars from four different asteroids. To do this the player needs to complete four different stages. The first stage expects the player to maneuver his spacecraft from its home base to one of the four gates at the top of the screen, while avoiding falling meteors. Once through the gate, the ship enters a space warp, where the player is confronted with mines that must be shot, or they will drain the ship's energy. This stage of the game lasts 25 seconds, with the mines progressively moving faster. After leaving the tunnel, the player must successfully land on the asteroid's landing platform, while avoiding missiles fired by the enemy bases. Once on the asteroid the last stage begins: the player must navigate enemy creatures to collect energy bars and place them in the ship. When energy bars are safely stored in the ship, the player can start his journey back to his base. The player starts with three astronauts and a full tank of energy, but if he runs out of either the game ends.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1983
Cosmic Tunnels published.
1983
Cosmic Tunnels is recorded as published in 1983.
Reception
David H. Ahl writing for the Creative Computing concluded his 1984 review: "The graphics of Cosmic Tunnels are stunning, but the sound effects are mediocre. Nevertheless, the game is a real challenge that will keep you coming back for more, and more, and more." Tracie Forman agreed in a review for Electronic Games: "Cosmic Tunnels is a well-planned, enjoyable game with a cohesive plot line, nice visuals and sound, and varied play-action." Steve Panak wrote in his column in the 1984 ANALOG Computing holiday issue, "I found the entire game juvenile and insulting to anyone of above average intelligence. I cannot recommend this game to anyone who is not my enemy."
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Hague, James. The Giant List of Classic Game Programmers.
- 2.Twin Pack - Cohen's Towers / Cosmic Tunnels. Atari Mania.
- 3.Cosmic Tunnels. Atari Mania.
- 4.Ahl, David H. Thirteen Great New Games. Creative Computing. 116. May 1984.
- 5.Forman, Tracie. Cosmic Tunnels. Electronic Games. 40. November 1984.
- 6.Panak, Steve. Panak Strikes: Cosmic Tunnels. ANALOG Computing. 25. 55. December 1984.
References
Citations
References
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Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 20 August 2026.
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