Conquest of the New World
Conquest of the New World is a video game produced by Interplay Productions and released in 1996. It is a strategy game, involving one or more players either by hotseat, on LAN, modem, or even PBEM (play-by-email). The game starts in the year 1493 and deals with the discovery and conquest of the Americas.
Conquest of the New World
- Date
- 1996
- Publisher
- Interplay Entertainment
- Language
- English
- Genre
- turn-based strategy video game
VALÉORINE Encyclopedia
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Documentary summary
Conquest of the New World is a video game produced by Interplay Productions and released in 1996. It is a strategy game, involving one or more players either by hotseat, on LAN, modem, or even PBEM (play-by-email). The game starts in the year 1493 and deals with the discovery and conquest of the Americas.
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Documentary evidence
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Authority files
wikidata · Q1126599 · wikipedia · Conquest of the New World
In this article
The object
The object
A deluxe version was released in December 1996. A version for Mac OS was released the following year. It was later re-released through GOG.com.
Key facts
Key facts
• Title — Conquest of the New World • Developer — Quicksilver Software • Publisher — Interplay Productions • Producer — Vincent DeNardo • Designer — Vincent DeNardo William C. Fisher Byon Garrabrant Gregory Marsters • Programmer — Byon Garrabrant • Artist — Todd J. Camasta • Composer — Richard Band • Released — April 24, 1996 • Genre — Turn-based strategy • Modes — Single-player, multiplayer • Platforms — MS-DOS, Mac OS
Gameplay
Gameplay
Players move their various units (including explorers, colonists, and soldiers) through a blacked-out world, uncovering mountains, plains, and rivers. Landmarks are named by the first player to discover them. After mapping out some of the local terrain, players must build a colony and make it self-sufficient; to this end, players can build sawmills, metal mines, housing, and farms to generate the resources and space necessary to expand, and eventually, build more colonies. Lastly, players must train armies with which to conquer the other colonists and eventually proclaim independence from their mother country. The player controls one of 6 different nations (five European and the High Natives) in their attempt to colonize and conquer a "new" continent. The game is turn-based, and combat is a mini-game taking place on a 3x4 square battlefield where victory can be achieved by killing all enemy troops or capturing the enemy's flag. The gameworld is represented in an isometric point of view with three-dimensional terrain features. Colonies consist of a Colony Centre, exerting an area of control within which all buildings must be placed. Most buildings, including the Colony Centre, can be upgraded, adding to their production capabilities. Resources are used for construction and trading. Victory conditions are customizable, so the game can be played as a pure conquest game with the last nation standing, being the winner, or as a more peaceful race for victory points to a pre-determined score.
Identity
Identity
American holocaust: Columbus and the conquest of the New World / David E. Conquest of the New World is associated with United States.
History of the object
Dated record
History of the object
Explore 1995–2002
The full dated record · 7 entries
1995
Ceremonies of possession in Europe's conquest of the New World, 1492-1640 digitised by Open Library.
1996
Conquest of the New World published.
1996
Conquest of the New World is recorded as published in 1996.
1996
Conquest of the new world digitised by Open Library.
2001
The Conquest of the New World digitised by Open Library.
2002
The Conquest of the New World (At Issue in History) (2002) is digitised and catalogued by Open Library.
2002
The Conquest of the New World (At Issue in History) digitised by Open Library.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Primary material
Digitised editions and texts
The Conquest of the New World (2001) — Open Library
Conquest of the new world (1996) — Open Library
The Conquest of the New World (At Issue in History) (2002) — Open Library
Reception
A reviewer for Next Generation judged that while Conquest of the New World is not as enthralling or addictive as its competitors Civilization II or Sid Meier's Colonization, and is too lacking in flair and style to appeal to the casual player, it has a distinctive simplicity and a need for forethought which would make it enjoyable for hardcore strategy fans. He particularly complimented the ability for players to adjust the level of complexity by setting either the colonies or the military on automatic. In contradiction, Trent Ward of GameSpot argued that Conquest of the New World is much less dry than other historical simulations. He commented that the battles are tactically deep while refreshingly short, and that features such as the ability to name landmarks and networked multiplayer make the game generally outstanding. Scott Gehrs of Computer Game Review concluded, "For players that are into strategy games, Conquest of the New World should be one of the games on the shelf." The game scored 3/5 in Computer Games Magazine, and 4/5 in Adrenaline Vault. In 2000, Conquest of the New World passed 500,000 units in sales, which included the original game, deluxe edition, Mac OS version, and language-specific versions combined.
Primary material
Documents and archives
authority record
- Wikidata, structured authority record Q1126599: Conquest of the New World
General reference · Wikidata
reference work
- “Conquest of the New World”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
Literature
Scholarly footprint
A count of publications is evidence of attention, not of standing, and is given here only as a measure.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Online Gaming Review. 1997-02-27.
- 2.Conquest of the New World Tops 500,000 Units Sold News. www.cdmag.com.
- 3.Conquest of the New World - GOG.com.
- 4.DuBois, Michele. Conquest of the New World. Michele DuBois, graduate student at GSLIS, UT Austin. 1996.
- 5.Gehrs, Scott. Conquest of the New World. Computer Game Review. July 1996.
- 6.Loyola, Roman. The Game Room. MacUser. February 1997.
- 7.Imagine Media. Conquest of the New World. Next Generation. 20. 95. August 1996.
- 8.Ward, Trent. Conquest of the New World Review. GameSpot. May 1, 1996.
References
Citations
References
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authority record
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
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