Conflict Zone
Conflict Zone is a war-themed real-time strategy game, developed by MASA Group and published by Ubi Soft for Dreamcast, PlayStation 2, and Microsoft Windows. It was the final third-party game released for the Dreamcast in the US (on December 15, 2001) and was amongst the final five games overall released for the Dreamcast in PAL regions (on April 26, 2002).
Conflict Zone
- Date
- 2001
- Genre
- real-time strategy
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Documentary summary
Conflict Zone is a war-themed real-time strategy game, developed by MASA Group and published by Ubi Soft for Dreamcast, PlayStation 2, and Microsoft Windows. It was the final third-party game released for the Dreamcast in the US (on December 15, 2001) and was amongst the final five games overall released for the Dreamcast in PAL regions (on April 26, 2002).
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wikidata · Q1772256 · wikipedia · Conflict Zone
In this article
Key facts
Key facts
• Title — Conflict Zone • Developer — MASA Group • Publisher — Ubi Soft • Released — Windows Dreamcast PlayStation 2 • Genre — Real-time strategy • Modes — Single-player, multiplayer • Platforms — Dreamcast, PlayStation 2, Windows
Story
Story
In 2010, the majority of the world's developed countries have formed a centralised organisation, known as the International Corps for Peace, dedicated to bringing about world peace through worldwide media, but not all developing countries are keen to be involved. Ghost, a secret organisation, seeks only the economic interests of its members without any attachment to morals thus does not hesitate to create crisis situations which the International Corps for Peace is forced to solve, through humiliation, and healthy propaganda.
Gameplay
Gameplay
Conflict Zone feature two playable campaigns for each faction: the International Corps for Peace and Ghost as well as a Skirmish mode against the computer. The Missions take place in various locations including a civil war in Ukraine and conflicts between Indonesia and Malaysia and a war between India, Pakistan, Nigeria and Niger. Most missions usually require the player to build a base, train an army and then complete objectives in order to accomplish the mission. Unlike most other traditional real-time strategy games, where a main resource pool is used to produce units and buildings, Conflict Zone uses a unique media coverage system where innocent civilians are the centerpiece and the factions offer different methods of approach. Conflict Zone's main innovation was the use of propaganda, which was crucial in the game, coming in the form of Popularity Points to unlock units. The International Corps for Peace employ highly trained units that can overwhelm their enemies directly but their actions are monitored by the news; Civilian welfare is a priority and neglecting them can drop their PP but sending and rescuing civilians via helicopter or bringing wounded soldiers will instead raise it. Ghost, however, are lesser trained and thus weaker against the ICP's assault. However they can employ Cameramen units to film their havoc on their enemy's humanitarian efforts by destroying refugee helicopters and camps, intentionally put civilians in the crossfire and attack ICP forces, raising their standing with their member nations and their Popularity Points. Losing fights whilst in view with their Cameramen however drops their PP. Conflict Zone also includes three AI Co-Commanders that the player can fund, interact and instruct which, in most cases, ease off some of the player's responsibilities. Each commander is tailored to a specific strategy: Attack, Defend, Commando and Specialist. By allocating resources, units and even bases to a co-commander, the player can have him/her perform various operations with whatever is at hand.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- France
Catalogued output
Recorded examples
The following works and productions are recorded by name or by count. Written for the screen by Olivier Denis. It is also recorded that conflict Zone was written for the screen by Sylvain Constantin. Written for the screen by Audrey Leprince. Issued for Microsoft Windows. It is also recorded that conflict Zone is classed in the genre real-time strategy. Institutional cataloguing adds that greening in the red zone: disaster, resilience and community greening / Keith G. Tidball, Marianne E. It is also recorded that a Different Face of War: Memories of a Medical Service Corps Officer in Vietnam / James G. Conflict Zone is recorded as video game.
Reception
The Dreamcast and PC versions received "mixed" reviews, while the PlayStation 2 version received "generally unfavorable reviews", according to the review aggregation website Metacritic.
Where the work is held
Holdings and documentation
Institutional holdings are recorded as follows.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.GameSpot: PC News: Conflict Zone heading to stores. 2001-12-18.
- 2.The Last Days of Dreamcast. Eurogamer.net. 2002-04-11.
- 3.Shoemaker, Brad. Conflict Zone Review (DC). GameSpot. CBS Interactive. January 11, 2002.
- 4.Fletcher, John. Conflict Zone. Computer Gaming World. Ziff Davis. 212. 92. March 2002.
- 5.Bye, John "Gestalt". Conflict Zone (PC). Eurogamer. Gamer Network. June 7, 2001.
- 6.Beers, Craig. Conflict Zone Review (PC). GameSpot. CBS Interactive. November 15, 2001.
- 7.Retrovertigo. Conflict Zone. PlanetDreamcast. IGN Entertainment. December 24, 2001.
- 8.Suciu, Peter. Conflict Zone: Modern War Strategy. GameSpy. IGN Entertainment. January 5, 2002.
- 9.Chau, Anthony. Conflict Zone (DC). IGN. Ziff Davis. January 7, 2002.
- 10.Blake, Bill. Conflict Zone (PC). IGN. Ziff Davis. December 3, 2001.
- 11.Dunham, Jeremy. Conflict Zone (PS2). IGN. Ziff Davis. November 26, 2002.
- 12.Rybicki, Joe. Conflict Zone. Official U.S. PlayStation Magazine. Ziff Davis. 158. December 2002.
- 13.Poole, Stephen. Conflict Zone. PC Gamer. Future US. 76. December 25, 2001.
- 14.Pratchett, Rhianna. PC Review: Conflict Zone. PC Zone. 2001.
- 15.Future US. Review: Conflict Zone. PSM. 42. January 2003.
- 16.Bemis, Greg. 'Conflict Zone' (PS2) Review. X-Play. TechTV. December 4, 2002.
- 17.Metacritic. Conflict Zone for Dreamcast Reviews.
- 18.Metacritic. Conflict Zone for PC Reviews.
- 19.Metacritic. Conflict Zone for PlayStation 2 Reviews.
References
Citations
References
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Secondary witnessreference work
Secondary witness
Further particulars
Held on the record
Further particulars
Open the remaining particulars
This entry is compiled from 6 catalogued sources across 6 independent registers. The registers consulted are The Art Institute of Chicago, DOAJ, Wellcome Collection, Wikidata, Internet Archive and Wikipedia. Every statement above is held against the register that stated it; where the registers are silent, the entry is silent.
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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