Combat School
Released as Boot Camp in North America, is a 1987 sports action video game developed and published by Konami for arcades. The player takes control of a military recruit who is undergoing basic training at a United States Marine Corps Recruit Training camp, also known as a boot camp. The arcade game uses trackball controls.
Also recorded as Boot Camp
Combat School
- Date
- 1987
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Released as Boot Camp in North America, is a 1987 sports action video game developed and published by Konami for arcades. The player takes control of a military recruit who is undergoing basic training at a United States Marine Corps Recruit Training camp, also known as a boot camp. The arcade game uses trackball controls.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Combat School. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q5150671 · wikipedia · Combat School
In this article
The object
The object
In 1987, Ocean Software released ports of the game for the Commodore 64, ZX Spectrum, and Amstrad CPC in Europe. Konami themselves later released the Commodore 64 version in North America under the Boot Camp title in 1989 alongside an MS-DOS version. An Amiga version was announced, but never released. Hamster Corporation released the game as part of their Arcade Archives series for the Nintendo Switch and PlayStation 4, as well as their Arcade Archives 2 series for the Nintendo Switch 2, PlayStation 5 and Xbox Series X/S in August 2026.
Key facts
Key facts
• Title — Combat School • Developer — Konami • Publisher — Konami • Genre — Sports, action • Modes — Single-player, multiplayer • Platforms — Arcade, Commodore 64, Amstrad CPC, ZX Spectrum, MS-DOS
Gameplay
Gameplay
The control panel consists of a trackball and two buttons with different functions depending on the event. The game can be played against a CPU-controlled opponent or a second player. Player 1 takes control of Nick, a brown-haired recruit in an orange shirt, while Player 2 is Joe, a blond-haired recruit in a blue shirt. The game is composed of seven training events whom the player must complete. Upon a near-success failure to complete an event (failing too severely results in game over), the player must do a set number of chin ups as punishment (this chance is given only once) in order to continue into the succeeding events, or it is game over. After all seven events are cleared, the player graduates from basic training only to be sent on a mission (the 8th and final stage) to rescue the U.S. President from armed terrorists. The final stage consists of a single side-scrolling level where the player must fight off terrorists using all the skills acquired during the course of training. This stage can only be played by one player. Without a continue feature or spare stocks of lives, and because the player dies with one hit (minus the part that pits the player in a hand-to-hand combat against the terrorist leader) from anything, the final stage is extremely difficult to clear.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Combat School is associated with Japan.
Country
Reception
In Japan, Game Machine listed Combat School on their July 1, 1987 issue as being the fourth most-successful table arcade unit of the month. Your Sinclair magazine gave the arcade game a positive review, comparing "Konami's new military arcade game" favorably with Konami's earlier Olympic video game Hyper Sports (1984). Cabal, released several months later, had similar trackball controls to Combat School.
Primary material
Documents and archives
reference work
- “Combat School”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q5150671: Combat School
General reference · Wikidata
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- CombatWork
- Combat ArmsWork
- Combat CarsWork
- Combat Flight Simulator 2Work
- Combat Task Force 121Work
- Combination Pro SoccerWork
- combo organTerminology
- Combo RacerWork
Best supported in this field
For owners
Own a copy of Combat School?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.