Cocoto Magic Circus
Cocoto Magic Circus, also known as Cocoto Funfair in Europe, is a 2006 shoot 'em up video game released by Neko Entertainment. A Wii version of this game was released in March 2008. This version was released in North America, Australia, and Europe.
Also recorded as Cocoto Funfair
Cocoto Magic Circus
- Date
- 2006
- Publisher
- Conspiracy Entertainment
- Genre
- shoot 'em up
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Cocoto Magic Circus, also known as Cocoto Funfair in Europe, is a 2006 shoot 'em up video game released by Neko Entertainment. A Wii version of this game was released in March 2008. This version was released in North America, Australia, and Europe.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Cocoto Magic Circus. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Documentary basis
Authority files
wikidata · Q3681998 · wikipedia · Cocoto Magic Circus
In this article
The object
The object
A sequel Cocoto Magic Circus 2 was released on December 26, 2013 for the Wii U. Up to 4 players can compete with each other in 40 different minigames.
Key facts
Key facts
• Title — Cocoto Magic Circus • Developer — Neko Entertainment • Composer — Raphaël Gesqua • Publisher — Conspiracy Entertainment BigBen Interactive • Released — PlayStation 2, GameCubeApril 7, 2006 Microsoft WindowsApril 28, 2006 Wii • Genre — Shoot 'em up • Modes — Single-player, multiplayer • Platforms — PlayStation 2, GameCube, Wii, Microsoft Windows
Characters
Characters
Cocoto: One of the game's main protagonists, the red creature of the group. Neuro: One of Cocoto's sidekicks, the blue creature who wears glasses. Baggy: Cocoto's big sidekick, the green guy in the group. Shiny: Cocoto's final sidekick, the pink female who wears caveman style clothing. Fairy: The game's damsel in distress. She is captured by the game's antagonist. Clown: The game's main antagonist. He wears a black coat, red shoes, a striped T-shirt and a white and red face.
Minigames
Minigames
Free fairy: This minigame involves shooting enemies into an object that will help release fairy. When freeing her, she will be revealed to be an enemy in disguise. Protect Fairy: This minigame is about shooting the enemies before they reach Fairy. Once they defeat all the enemies, the Fairy will fly around, only to get grabbed by the clown. Fightback: This minigame involves the character the player is using and an enemy. They must shoot an object back into the enemy. When the time runs out, the object will explode and whoever it's nearer to will be defeated.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- France
Named but not plotted · 1
Cocoto Magic Circus is associated with France.
Country
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- cocktail drumTerminology
- CocoronWork
- Cocoto Fishing MasterWork
- Cocoto Kart RacerWork
- Cocoto Platform JumperWork
- Coda AutomotiveOrganisation
- Code Age BrawlsWork
- Code Age CommandersWork
Best supported in this field
For owners
Own a copy of Cocoto Magic Circus?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.