Charlie's Angels
Charlie's Angels (Charlie's Angels: Les Anges se Dechainent) is a 2003 beat 'em up video game developed by Neko Entertainment and published by Ubi Soft for the PlayStation 2 and GameCube. Based on the 2000 film of the same name, itself based on the original 1970s television series created by Ivan Goff and Ben Roberts. The game follows the continuing adventures of three private investigators, Natalie Cook, Dylan Sanders, and Alex Munday, as they attempt to solve the mystery of a series of missing national monuments.
Charlie's Angels
- Date
- 2003
- Genre
- action game
VALÉORINE Encyclopedia
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Documentary summary
Charlie's Angels (Charlie's Angels: Les Anges se Dechainent) is a 2003 beat 'em up video game developed by Neko Entertainment and published by Ubi Soft for the PlayStation 2 and GameCube. Based on the 2000 film of the same name, itself based on the original 1970s television series created by Ivan Goff and Ben Roberts. The game follows the continuing adventures of three private investigators, Natalie Cook, Dylan Sanders, and Alex Munday, as they attempt to solve the mystery of a series of missing national monuments.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q5084400
In this article
The object
The object
The heroines do not use firearms but can utilize blunt weapons and certain environmental objects.
Key facts
Key facts
• Title — Charlie's Angels • Developer — Neko Entertainment • Publisher — Ubi Soft • Director — Laurent Lichnewsky • Designer — José Afonso • Programmer — * Stéphane Mutel • Patrice Belmonte • Sébastien Lagarde • Artist — Sotheara Khem • Composer — Eric Chevalier • Platforms — PlayStation 2, GameCube • Released — PlayStation 2 4 July 2003GameCube • Genre — Beat 'em up • Modes — Single-player
Gameplay
Gameplay
The gameplay is very simple and involves fighting groups of enemies by performing punching and kicking combinations or by using weapons. Each group of enemies must be defeated before the player is allowed to progress through the game. While the player is engaged in a fight, movement to another area is impossible as invisible walls will block their way. It also featured an option to switch from playing one Angel to another. However, this option is not available during a fight and it is not required to complete the game. Occasionally, one Angel must perform a task such as pressing a switch, pulling a lever or accessing a computer so that another Angel is allowed to progress. Most levels end when all of the Angels have completed their current objective. Unlockables such as trailers and photographs from the movie Charlie's Angels: Full Throttle can be unlocked by collecting items such as film reels and memory sticks, which are hidden in each level.
Plot
Plot
The game starts with a briefing session in Charlie's office in which the Angels are informed that the Statue of Liberty has been stolen. Gameplay starts on a beach beauty pageant runway. Wearing swimsuits, Natalie and Alex must each individually fight their way from the beach through the community and warehouses to the docks. Joined there by Dylan, the three continue to each fight their way through a series of further locations.
Definition
Definition
The canonical record carries the following identifying particulars. It is also recorded that charlie's Angels is associated with France.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- France
Named but not plotted · 1
Charlie's Angels is associated with France.
Country
Reception
Charlie's Angels received an average score of 24% at GameRankings and an average score of 23/100 at Metacritic, indicating "generally unfavorable" reviews. On GameRankings, the GameCube version of the game holds the lowest score on the site. GamesRadar ranked it as the 50th worst game ever made. The staff commented that the game was even worse than the movie it was based on.
Where the work is held
Holdings and documentation
Institutional holdings are recorded as follows.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Charlie's Angels Release Information for PlayStation 2. GameFAQs.
- 2.Charlie's Angels Release Information for GameCube. GameFAQs.
- 3.CBS Interactive. Charlie's Angels for GameCube. GameRankings.
- 4.CBS Interactive. Charlie's Angels for GameCube Reviews. Metacritic.
- 5.Marriott, Scott Alan. Charlie's Angels (GC) - Review. AllGame.
- 6.Mason, Lisa. Charlie's Angels. Game Informer. 125. 113. September 2003.
- 7.Liu, Johnny. Charlie's Angels Review. Game Revolution. July 2003.
- 8.Navarro, Alex. Charlie's Angels Review. GameSpot. 17 July 2003.
- 9.Knutson, Michael. Charlie's Angels - GC - Review. GameZone. 22 July 2003.
- 10.Casamassina, Matt. Charlie's Angels (GCN). IGN. 16 July 2003.
- 11.Charlie's Angels. Nintendo Power. 173. 140. October 2003.
- 12.Shirley, Jeff. Charlie's Angels. Nintendo World Report. 14 October 2003.
- 13.Bemis, Greg. 'Charlie's Angels' (GCN) Review. X-Play. 14 August 2003.
- 14.Catucci, Nick. Monkey Biz. The Village Voice. 22 July 2003.
- 15.Gamerankings. Browse and Search Games (sorted worst to best).
- 16.GamesRadar. The 50 worst games of all time. 2013-04-15.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
authority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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