Castle Story
Castle Story is a 2017 sandbox and real-time strategy game developed by Sauropod Studio. Funded through the crowdfunding website Kickstarter in 2012, the game launched in September 2013 in early access and was fully released in August 2017.
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Castle Story is a 2017 sandbox and real-time strategy game developed by Sauropod Studio. Funded through the crowdfunding website Kickstarter in 2012, the game launched in September 2013 in early access and was fully released in August 2017.
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wikidata · Q572098
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Key facts
Key facts
• Title — Castle Story • Developer — Sauropod Studio • Publisher — Sauropod Studio • Engine — Unity • Platforms — Linux, macOS, Microsoft Windows • Released — 17 August 2017 • Genre — Sandbox • Modes — Single-player, multiplayer • Composer — Josh Whelchel, Mattias Häggstrom Gerdt and Vibe Avenue
Gameplay
Gameplay
In Castle Story, the player controls workers called "Bricktrons," which can be directed to gather resources, build castles, and fight enemies. The aim is to build a castle that can withstand attacks from creatures and other players. The game takes place on massive floating islands.
Development
Development
Sauropod StudioCastle Story was the debut game developed by Sauropod Studio, an indie game developer based in Montreal, Canada. The game was first announced in December 2011; around this time, Sauropod was a team of two people. Sauropod Studio was formally founded as a company on 24 April 2012 by François Alain (general director), Germain Couet (artistic director), and Benoît Alain (lead programmer and chief technical officer). A crowdfunding campaign was launched through Kickstarter's website on 27 July 2012, seeking. This goal was reached and exceeded within five hours of the campaign's launch. The campaign concluded after one month, with a total of pledged. Sauropod credited Markus Persson, the creator of the Minecraft game, who publicly approved of the game and led the Kickstarter campaign to its success. Beta versions of the game were later shared with backers who had pledged or more. Castle Story was made publicly available as a paid early access game through Steam's digital distribution platform on 23 September 2013. The game was fully released on 17 August 2017 for Linux, macOS, and Microsoft Windows, with Sauropod shifting to bugfixes and developing post-launch content. MiradorFollowing the release of Castle Story, Sauropod began production on a second game, Mirador. This game had a troubled development, frequently shuffling the designer position. A Kickstarter crowdfunding campaign seeking was not funded halfway, and Sauropod failed to find a publisher to finance the game. Instead, the Canadian Media Fund invested. As Mirador drew closer to release, it came to the studio's employees' attention that the money it had would not suffice to keep it running until the end of 2019. The game was eventually released on 26 July 2019 without prior early access availability. The idea of using early access was considered but ultimately rejected as the studio did not plan to support the game greatly post-launch. Sauropod's management assured its employees that the majority would move on to the studio's next project. However, on 23 September 2019, it was reported that Sauropod had laid off all of its 20 employees due to the foregoing money mismanagement. François Alain and Couet stated in October 2019 that Sauropod was still active, despite having laid off all staff.
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- Canada
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.MCV Staff. The top 14 game engines: Unity 4. MCV. 19 March 2013.
- 2.Cunningham, James. Castle Story Takes 'Building Castles in the Sky' Literally. Hardcore Gamer. 25 March 2015.
- 3.Valentine, Rebekah. Sauropod Studio closes, laying off around 20. GamesIndustry.biz. 24 September 2019.
- 4.Corriea, Alexa Ray. Sandbox strategy game 'Castle Story' finding Kickstarter success. Polygon. 27 July 2012.
- 5.Plunkett, Luke. PC Gamers, Remember the Name Castle Story. Kotaku. 5 January 2012.
- 6.English. Sauropod Studio.
- 7.Nunneley, Stephany. Sauropod Studio's Castle Story meets Kickstarter goal in mere hours. VG247. 27 July 2012.
- 8.Plunkett, Luke. Castle Story Might Make Some Childhood Dreams Come True. Kotaku. 29 July 2012.
- 9.Wirtanen, Josh. Castle Story shows us its adorable little bones. GameZone. 20 May 2013.
- 10.Carmichael, Stephanie. Castle Story's success: more than $600K on Kickstarter and counting. GameZone. 24 August 2012.
- 11.Benson, Julian. Castle Story enters Steam Early Access. Build castles, explore, kill the invaders!. PCGamesN. 23 September 2013.
- 12.Fischer, Tyler. Five Years in the Making, Castle Story Has Finally Launched. DualShockers. 17 August 2017.
- 13.Valentine, Rebekah. Sauropod Studio responds to concerns surrounding layoffs, sexism, studio's status. GamesIndustry.biz. 3 October 2019.
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