Bio F.R.E.A.K.S.
Bio F.R.E.A.K.S. is a 3D fighting video game released by Midway in 1998. It was originally planned for arcades. Prototypes of the game were tested at arcades, but the final arcade release was canceled (although a ROM image of the prototype was eventually dumped and works in MAME) and the game was later released for the PlayStation, Nintendo 64 and Microsoft Windows.
Bio F.R.E.A.K.S.
- Date
- 1998
- Publisher
- Midway Games
- Genre
- fighting game
VALÉORINE Encyclopedia
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Documentary summary
Bio F.R.E.A.K.S. is a 3D fighting video game released by Midway in 1998. It was originally planned for arcades. Prototypes of the game were tested at arcades, but the final arcade release was canceled (although a ROM image of the prototype was eventually dumped and works in MAME) and the game was later released for the PlayStation, Nintendo 64 and Microsoft Windows.
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In this article
Key facts
Key facts
• Title — Bio F.R.E.A.K.S. • Developer — Midway Studios San Diego • Director — Dave Simon • Producer — Michael Gollieb • Designer — Dave Simon • Programmer — Dave Wagner • Composer — Aubrey Hodges • Released — Playstation, Nintendo 64 September 1998Windows August 1998 • Genre — Fighting • Modes — Single player, multiplayer • Platforms — PlayStation, Nintendo 64, Windows
Plot
Plot
In the near future, rapid advances in technology and bio-engineering in the United States lead to massive conflict and espionage between giant corporations known as "GI-Corps". The resulting conflict, known as the Techno-Industrial Civil Wars, tears the country apart and causes the economy to collapse, with states declaring federal independence to avoid being annexed by one of the GI-Corps. The resulting government bankruptcy and ongoing takeover by the GI-Corps lead to the rise of the new region of Neo-Amerika. To prevent further conflict and hopefully reunite America, the Secret Games Commission (SGC) is formed, working with the remaining members of government to organize a fighting tournament to settle disputes between GI-Corps. In the tournament, each GI-Corp would choose a champion to represent them, with the winner's GI-Corp gaining ownership of all of the loser's states, ultimately deciding which GI-Corp gets to control all of Neo-Amerika. The plan is put into place, leading to the creation of Biological Flying Robotic Enhanced Armored Killing Synthoids (Bio F.R.E.A.K.S.) serving as the champions for each participating GI-Corp. However, several of the Freaks resent being controlled by GI-Corps, and begin forming an underground resistance movement to earn their equal rights.
Gameplay
Gameplay
The game uses a fully polygonal fighting engine, with 8 different fighters, and 2 boss fighters. Bio F.R.E.A.K.S. uses a mix of hand-to-hand and long range combat. Each character has an assortment of special attacks, both close and long range, as well as "finishing attacks". Much like the Fatalities of the Mortal Kombat games, these moves can execute the player's opponents while some, like in Time Killers, will remove limbs. Damage from powerful attacks can add up, causing a limb to be destroyed as well. The game takes place in 3D fighting arenas. Emphasis was placed on mobility, giving dashes a great range and in multiple directions. The face buttons are assigned to specific limbs. The shoulder buttons are used for dodging, flying, and basic long range attacks.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Reception
The Nintendo and PlayStation versions received mixed or average reviews according to the review aggregation website GameRankings.
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.I. G. N. Staff. Bio F.R.E.A.K.S. IGN. 1998-04-30.
- 2.The Carnage Comes Home Early Bio F.R.E.A.K.S. to Ship Ahead of Schedule. midway.com. May 6, 1998.
- 3.GameSpot staff. Freaks for Rent [date mislabeled as "April 28, 2000"]. GameSpot. CBS Interactive. May 12, 1998.
- 4.Ziff Davis. Last-Minute Update. Electronic Gaming Monthly. 95. 94. June 1997.
- 5.CBS Interactive. Bio FREAKS for Nintendo 64. GameRankings.
- 6.CBS Interactive. Bio FREAKS for PlayStation. GameRankings.
- 7.Smith, Nick. Bio F.R.E.A.K.S. (PC) - Review. AllGame. All Media Network.
- 8.Jones Jr., Fredrick Lewis. Bio F.R.E.A.K.S. (PS) - Review. AllGame. All Media Network.
- 9.Smith, Shawn. Bio F.R.E.A.K.S. (PS). Electronic Gaming Monthly. Ziff Davis. 109. 135. August 1998.
- 10.McNamara, Andy. Bio FREAKS - Nintendo 64. Game Informer. FuncoLand. 63. July 1998.
- 11.FuncoLand. Bio FREAKS - PlayStation. Game Informer. 63. July 1998.
- 12.Chau, Anthony "Dangohead". BioFreaks [sic] (N64). GameFan. Metropolis Media. 6. 8. 17. August 1998.
- 13.Mylonas, Eric "ECM". Bio-Freaks [sic] (PS). GameFan. Metropolis Media. 6. 20. June 1998.
- 14.Major Mike. Bio F.R.E.A.K.S. (N64). GamePro. IDG Entertainment. 118. 60. July 1998.
- 15.The Rookie. Bio F.R.E.A.K.S. (PS). GamePro. IDG Entertainment. 118. 68. July 1998.
- 16.Cooke, Mark. Bio FREAKS - Nintendo 64 Review. GameRevolution. CraveOnline. June 1998.
- 17.Cooke, Mark. Bio Freaks [sic] Review (PS). GameRevolution. CraveOnline. June 4, 1998.
- 18.MacDonald, Ryan. Bio F.R.E.A.K.S. Review (N64). GameSpot. CBS Interactive. June 4, 1998.
- 19.MacDonald, Ryan. Bio F.R.E.A.K.S. Review (PS) [date mislabeled as "April 28, 2000"]. GameSpot. CBS Interactive. May 14, 1998.
- 20.Fish, Eliot. BioFREAKS [sic] (N64). Hyper. Next Media Pty Ltd. 58. 79. August 1998.
- 21.Cheung, Kevin. BioFREAKS [sic] (PS). Hyper. Next Media Pty Ltd. 57. 72. July 1998.
- 22.Casamassina, Matt. Bio F.R.E.A.K.S. (N64). IGN. Ziff Davis. May 20, 1998.
- 23.Harris, Craig. Bio F.R.E.A.K.S. (PC). IGN. Ziff Davis. August 13, 1998.
- 24.Perry, Douglass C. Bio Freaks [sic] (PS). IGN. Ziff Davis. May 21, 1998.
- 25.Price, James. Bio Freaks [sic] (Import). N64 Magazine. Future Publishing. 18. 84–87. August 1998.
- 26.Ashton, James. Bio Freaks [sic]. N64 Magazine. Future Publishing. 20. 60. October 1998.
- 27.Nintendo of America. Bio Freaks [sic]. Nintendo Power. 109. 95. June 1998.
- 28.Ziff Davis. Bio F.R.E.A.K.S. Official U.S. PlayStation Magazine. 1. 10. July 1998.
- 29.Williamson, Colin. Bio Freaks [sic]. PC Gamer. Imagine Media. 5. 10. 209a. October 1998.
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
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