Beamrider
Beamrider is a fixed shooter video game written for the Intellivision by David Rolfe and published by Activision in 1983. The game was ported to the Atari 2600 (with a slightly reduced feature set), Atari 5200, Atari 8-bit computers, ColecoVision, Commodore 64, ZX Spectrum, and MSX.
Beamrider
- Date
- 1983
- Genre
- shoot 'em up
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Documentary summary
Beamrider is a fixed shooter video game written for the Intellivision by David Rolfe and published by Activision in 1983. The game was ported to the Atari 2600 (with a slightly reduced feature set), Atari 5200, Atari 8-bit computers, ColecoVision, Commodore 64, ZX Spectrum, and MSX.
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wikidata · Q4876224
In this article
Key facts
Key facts
• Title — Beamrider • Developer — Action Graphics • Publisher — Activision • Designer — David Rolfe • Platforms — Intellivision, ColecoVision, Commodore 64, Atari 2600, Atari 8-bit, Atari 5200, ZX Spectrum, MSX • Released — IntellivisionSeptember 1983 ColecoVisionMarch 1984C64June 1984 2600July 1984 Atari 8-bit, 5200August 1984 ZX Spectrum • Genre — Fixed shooter • Modes — Single-player
Gameplay
Gameplay
• Illustration — Gameplay screenshot (Atari 8-bit) Beamrider takes place above Earth's atmosphere, where a large alien shield called the Restrictor Shield surrounds the Earth. The player's objective is to clear the Shield's 99 sectors of alien craft while piloting the Beamrider ship. The Beamrider is equipped with a short-range laser lariat and a limited supply of torpedoes. The player is given three at the start of each sector. To clear a sector, fifteen enemy ships must be destroyed. A "Sentinel ship" will then appear, which can be destroyed using a torpedo (if any remain) for bonus points. Some enemy ships can only be destroyed with torpedoes, and some must simply be dodged. Occasionally during a sector, "Yellow Rejuvenators" (extra lives) appear. They can be picked up for an extra ship, but if they are shot they will transform into ship-damaging debris. Activision offered a Beamrider patch to players who could get to Sector 14 with 40,000 points and sent in a screenshot of their accomplishment.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1983
Beamrider published.
1983
Beamrider is recorded as published in 1983.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Named but not plotted · 1
Beamrider is associated with United States.
Country
Reception
The Deseret News in 1984 gave the ColecoVision version of Beamrider three stars, describing it as "basically a slide-and-shoot space game." A reviewer for Your Commodore described the Commodore 64 version of the game as "a really good, wholesome arcade zapping game."
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Activision. Beamrider Atari 2600 manual. archive.org. 1983.
- 2.Hague, James. The Giant List of Classic Game Programmers.
- 3.Availability Update. The Video Game Update. 2. 7. 16. October 1983.
- 4.Availability Update. Computer Entertainer. 3. 1. 16. April 1984.
- 5.Availability Update. Computer Entertainer. 3. 16. June 1984.
- 6.Atari VCS game release dates. Atari Archive. 2020.
- 7.Holyoak, Craig. Here are ColecoVision's jewels. Deseret News. 4 WV. 1984-05-30.
- 8.Your Commodore Magazine Issue 02. November 1984.
References
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General reference
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