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Battle Arena Toshinden

Battle Arena Toshinden, released as Toh Shin Den in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara for the PlayStation. The first game of its respective series, it was one of the first fighting games, after Virtua Fighter on arcade and console, to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D." Toy giant Takara produced the game during a six-month period in 1994 as their first original video game, together with new developer Tamsoft, both of whom had worked on porting Samurai Showdown and other SNK fighters to consoles. Initially made to be a PlayStation exclusive, the game was released in Japan a few weeks after the console's debut, and released internationally by Sony Computer Entertainment as a launch title.

Also recorded as Toh Shin Den

Battle Arena Toshinden

Model
Battle Arena Toshinden
Date
1995
Publisher
Takara · Sony Group
Genre
3D fighting game · crossover fiction

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Documentary summary

Battle Arena Toshinden, released as Toh Shin Den in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara for the PlayStation. The first game of its respective series, it was one of the first fighting games, after Virtua Fighter on arcade and console, to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D." Toy giant Takara produced the game during a six-month period in 1994 as their first original video game, together with new developer Tamsoft, both of whom had worked on porting Samurai Showdown and other SNK fighters to consoles. Initially made to be a PlayStation exclusive, the game was released in Japan a few weeks after the console's debut, and released internationally by Sony Computer Entertainment as a launch title.

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In this article

  1. 01Making and history
  2. 02Notes, references and evidence

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