Baku Baku Animal
Baku Baku, released in Japan as is a 1995 puzzle video game developed and published by Sega for Japanese arcades. It was later ported to the Sega Saturn, Game Gear, and Microsoft Windows, with the latter version being Sega's first network-compatible PC game. A Sega NetLink-compatible version of the game was also announced, but never released.
Baku Baku Animal
- Date
- 1996
- Genre
- puzzle video game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Baku Baku, released in Japan as is a 1995 puzzle video game developed and published by Sega for Japanese arcades. It was later ported to the Sega Saturn, Game Gear, and Microsoft Windows, with the latter version being Sega's first network-compatible PC game. A Sega NetLink-compatible version of the game was also announced, but never released.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Baku Baku Animal. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q2880343 · wikipedia · Baku Baku Animal
In this article
The object
The object
The Japanese onomatopoeia "Baku Baku" roughly translates to "Chomp chomp".
Key facts
Key facts
• Title — Baku Baku Animal • Developer — Sega • Publisher — Sega • Released — ArcadeApril 1995 Saturn Game Gear Windows Master System MobileFebruary 13, 2002 • Platforms — Arcade, Sega Saturn, Game Gear, Windows, Master System, mobile phone • Genre — Puzzle • Modes — Single-player, multiplayer • Arcade System — Sega Titan Video (ST-V)
Plot
Plot
The King is hosting a competition to hire a royal zoo keeper for his daughter's numerous pets. The main character, Polly, must fight her way through other applicants to earn the position. Each opponent has an intro dialogue with different responses based on if the player wins or loses.
Gameplay
Gameplay
• Illustration — Arcade screenshot Baku Baku Animal is a falling block puzzle game in which the player lines up falling animal and food tiles. When an animal is adjacently aligned to a tile of its favored food (e.g. monkey and banana), the animal eats the food. The number of connected food tiles eaten in one bite from an animal tile determines the point amount; more connected tiles means more points for the player. When animals eat food tiles, they also make random blocks fall in the opponent's area, right after the opponent's currently falling blocks. The object of the game is to make one's opponent unable to place more blocks.
Other media
Other media
• Illustration — Baku Baku Animals predecessor Tetris (1989) on Game Boy A white label 12-inch EP consisting entirely of dance tracks using sound effects from Baku Baku Animal, recorded by The Dream Team and Timebase for the Suburban Base label, was circulated to disc jockeys in 1996. Additional evidence for the popularity of Baku Baku Animal is its use as an example of a falling-block puzzle game (a sub-genre of the tile-matching video game). A 1997 The Psychologist article about video game violence used it to describe puzzle games along with Tetris. In a 2007 article titled Swap Adjacent Gems to Make Sets of Three: A History of Matching Tile Games (Figure 3), its legacy is noted within the history of tile-matching video games. Author Jesper Juul states Baku Baku Animal's gameplay rule ("special objects to match") distinguishes it from previous titles. Super Puzzle Fighter II Turbo was compared to Baku Baku Animal in Sega Saturn Magazine: "The bottom line is that Super Puzzle Fighter II X is a brain-rending game of skill and cunning, which is effectively a remake of Baku Baku Animal, albeit one with some of the best presentation ever seen in the hotly contested field of Sega Saturn puzzle games."
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Baku Baku Animal is associated with Japan.
Country
Reception
In Japan, Game Machine listed Baku Baku Animal as the eleventh most successful arcade game of May 1995. The Saturn version was met with critical acclaim upon release, with Maximum calling it "the best 'next generation' puzzle game we've seen to date". Sega Saturn Magazine said the game had "some of the most addictive puzzle play since Tetris", and GameSpot called it "a must own" for "Saturn owners who have even a remote interest in puzzle games." GamePro called it "undeniably the best puzzle game in the world so far." Critics lauded the addictive gameplay, especially in two-player competitive mode, but the cute graphics and sounds were met with general approval as well. Reviewing the Game Gear version, the four reviewers of Electronic Gaming Monthly commented that the gameplay concept of Baku Baku Animal is simple and accessible, yet has enough strategic possibilities to engage even veteran players. Andrew Baran summarized it as "non-threatening fun anyone can enjoy". Baku Baku won Computer Gaming Worlds 1996 "Classic/Puzzle Game of the Year" award. The editors wrote, "The beauty of this game [...] lies in its ability to suck you in and keep you coming back for more and more. If you haven't already tried it, beware: Baku Baku will eat up your time." It was a finalist for the Computer Game Developers Conference's 1996 "Best Trivia or Puzzle Game" Spotlight Award, but lost the prize to You Don't Know Jack XL. Electronic Gaming Monthly named the Game Gear version a runner-up for "Hand-Held Game of the Year" and the Saturn version a runner-up for "Puzzle Game of the Year" (beaten in both cases by Tetris Attack). Baku Baku Animal was named the 72nd best computer game ever by PC Gamer in 1997.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Akagi, Masumi. アーケードTVゲームリスト国内•海外編 (1971–2005). Amusement News Agency. 134. 2006. 978-4990251215.
- 2.Sega. Software List (Released by Sega). セガ 製品情報サイト.
- 3.EMAP. Checkpoint. Computer and Video Games. 175. 61. June 1996.
- 4.Baku Baku. sega-saturn.com.
- 5.Sega. Software List (Released by Sega). セガ 製品情報サイト.
- 6.Opportunity Publishing Ltd. The Release Schedule. Computer Trade Weekly. 596. 17. 15 July 1996.
- 7.ばくばくアニマル. Sega.
- 8.Press release: 1996-08-26: Sega Entertainment kicks off fall line-up with free PC games promotions. Sega Retro. August 26, 1996.
- 9.ゲーム. Sega.
- 10.Leadbetter, Rich. Rage Hard!. Sega Saturn Magazine. Emap International Limited. 17. 46–49. March 1997.
- 11.Buchanan, Levi. Baku Baku: Who would have thought being a fricking zoo keeper would be so addictive?. IGN. 2003-04-28.
- 12.Sega Entertainment Unveils its First Network-Compatible PC game. Sega. 1997-03-27.
- 13.Imagine Media. Sega and Sony Prepare for Nintendo 64. Next Generation. 20. 16–17. August 1996.
- 14.Sendai Publishing. Review Crew: Baku Baku Animal. Electronic Gaming Monthly. 83. 28. June 1996.
- 15.Gerstmann, Jeff. Baku Baku Review. GameSpot. December 1, 1996.
- 16.Emap International Limited. Maximum Reviews: Baku Baku Animal. Maximum: The Video Game Magazine. 4. 139. 1996.
- 17.Imagine Media. Every Sega Saturn Game Played, Reviewed, and Rated. Next Generation. 25. 63. January 1997.
- 18.Hickman, Sam. Review: Baku Baku Animal. Sega Saturn Magazine. Emap International Limited. 5. 74–75. March 1996.
- 19.Carter, Chip. Tetris fans find new twists, turns in updated version of game. Rome News Tribune. 15. 1996-11-26.
- 20.Amusement Press, Inc. Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software). Game Machine. 496. 25. 1 June 1995.
- 21.IDG. ProReview: Baku Baku Animal. GamePro. 93. 64. June 1996.
- 22.Staff. The Computer Gaming World 1997 Premier Awards. Computer Gaming World. 154. 68–70, 72, 74, 76, 78, 80. May 1997.
- 23.Staff. And the Nominees Are. Next Generation. April 15, 1997.
- 24.Game Developers Conference. Spotlight Awards Winners Announced for Best Computer Games of 1996. April 28, 1997.
- 25.Ziff Davis. The Best of '96. Electronic Gaming Monthly. 92. 86, 88. March 1997.
- 26.The PC Gamer Top 100. PC Gamer UK. 45. 51–83. July 1997.
- 27.Imagine Media. The Future Sound of Game Music. Next Generation. 24. 88. December 1996.
- 28.Juul, Jesper. Swap Adjacent Gems to Make Sets of Three: A History of Matching Tile Games. Artifact: Emerging Form. IT University of Copenhagen. 1. 4. 205-217. 2007-03-08. 1749-3463.
- 29.Emap. Super Puzzle Fighter II Turbo. Sega Saturn Magazine. 16. 21. February 1997. 1360-9424.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Baker Motor VehicleOrganisation
- BakeruWork
- baking powder submarineTerminology
- Bako MotorsOrganisation
- Bakumatsu RockWork
- Bakushō! Star Monomane ShitennōWork
- Bakushou!! Kinsey GekijouWork
- balabanTerminology
Best supported in this field
For owners
Own a copy of Baku Baku Animal?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.