Auto Assault
Auto Assault was a massively multiplayer online game (or MMOG), developed by NetDevil and published by NCSOFT. It combined vehicular combat with role-playing elements, allowing the player to explore a post-apocalyptic future in customizable cars, motorcycles, semis, and tanks. It took inspiration, in part, from the Mad Max series of films. Players could choose to play as one of three fictional factions—Humans, Mutants, and Biomeks—as well as a class to determine the type of character they would have.
Auto Assault
- Date
- 2006
- Publisher
- NC
- Genre
- action game · massively multiplayer online game · vehicular combat game
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Documentary summary
Auto Assault was a massively multiplayer online game (or MMOG), developed by NetDevil and published by NCSOFT. It combined vehicular combat with role-playing elements, allowing the player to explore a post-apocalyptic future in customizable cars, motorcycles, semis, and tanks. It took inspiration, in part, from the Mad Max series of films. Players could choose to play as one of three fictional factions—Humans, Mutants, and Biomeks—as well as a class to determine the type of character they would have.
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wikidata · Q2379281 · wikipedia · Auto Assault
In this article
The object
The object
The registers place that work in action game, massively multiplayer online game and vehicular combat game. This article rests on 57 scholarly references drawn from named institutional registers. Every statement below returns to a source shown in the evidence panel; where the record is silent or divided, the article says so instead of resolving it.
Key facts
Key facts
• Title — Auto Assault • Developer — NetDevil • Publisher — NCSOFT • Released — April 13, 2006 • Genre — Vehicular combat, role playing • Modes — Multiplayer • Platforms — Windows
Synopsis
Synopsis
After years of widescale open war between three factions—Humans, mutants, and the human-created Biomeks—the issues among the groups are largely pacified on the worldwide scale. Conflict between the three remain with small scale battles involving armored cars, trucks, motorcycles, semis and tanks that have advanced weaponry. This is the fictional, futuristic world the player starts and plays the game in.
Gameplay
Gameplay
The game takes place in the 23rd century, after the sterilization attempt that left the Earth in ruins. Players play as either a new generation of Mutants, a BioMek or one of the newly emerging Humans. Players fight in their race's area of control against non-playable characters (NPCs) and eventually reach Ground Zero, or GZ. There, they can either fight against NPCs or Players in two different "layers" known as instances. One "layer" is the PvP layer, where the player can fight against players of opposing races. The other "layer" is controlled by the faction you belong to. It is the non-PvP layer where players usually complete their quests from GZ. The PvP elements of the game are not available in this layer, since only other members of your faction are there. All NPC enemies are in both layers. The game centers on third-person vehicular combat using state-of-the-art weapons to fight foes. Auto Assault takes place in two settings; towns and the outside world. The town is experienced by moving the player's customized character around, interacting with NPCs, other players, and environmental objects. Upgrades and vehicles can be bought here. When the player chooses to exit the city he/she is in, they are taken to the outside world, where they traverse the terrain in heavily armed vehicles. Combat is reminiscent of a third-person shooter game, with movement, aiming and firing being done in real time using the keyboard and mouse. There are also character skills, which activate special abilities. Auto Assault differs from other MMORPGs as it does not have a Death Penalty and the player can die without consequence.
Shutdown
Shutdown
Due to lack of subscribers, a decision was made to terminate support for the product. This was communicated by the company on the Public Forums one month prior to shutting down. On July 2, 2007, it was officially announced that Auto Assault's servers would be shut down August 31 and the subscribers' accounts would be 'reconciled'. Offers to continue to run servers by various parties were denied, but additional “Parting Gifts” were sent via e-mail with, "...opportunities to take a part in some of our other products, including Richard Garriott’s Tabula Rasa and City of Heroes..."
History of the object
Dated record
History of the object
The full dated record · 1 entries
2006
Auto Assault published.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Reception
At the time of release, the game received "average" reviews according to the review aggregation website Metacritic. The Academy of Interactive Arts & Sciences nominated Auto Assault for "Massively Multiplayer Game of the Year" at the 10th Annual Interactive Achievement Awards.
Primary material
Documents and archives
institutional register
- Internet Archive holdings naming Auto Assault
General reference · Internet Archive
reference work
- “Auto Assault”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q2379281: Auto Assault
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Contributor, GamesIndustry International. Release Date Confirmed As NCsoft's Auto Assault Revs Up. GamesIndustry.biz. 2006-03-22.
- 2.Latest News. Auto Assault.
- 3.Auto Assault to End. Blue's News. July 2, 2007.
- 4.Crecente, Brian. Rip: Auto Assault Goes Down in a Ball of Fire. Kotaku. Gawker Media. July 2, 2007.
- 5.Sigoya. Auto Assault: Thanks to Everyone in the Central Wastelands. WarCry Network. August 31, 2007.
- 6.CBS Interactive. Auto Assault for PC Reviews. Metacritic.
- 7.Sharkey, Scott. Auto Assault. Computer Gaming World. Ziff Davis. 265. 88–89. August 2006.
- 8.Edge staff. Auto Assault. Edge. Future plc. 163. 90. June 2006.
- 9.Superb, Egon. Auto Assault. Eurogamer. Gamer Network. April 19, 2006.
- 10.GameStop. Auto Assault. Game Informer. 158. 117. June 2006.
- 11.Tenacious Moses. Review: Auto Assault. GamePro. IDG Entertainment. May 31, 2006.
- 12.Ferris, Duke. Auto Assault Review. Game Revolution. CraveOnline. April 28, 2006.
- 13.Gerstmann, Jeff. Auto Assault Review. GameSpot. CBS Interactive. April 27, 2006.
- 14.Rausch, Allen. GameSpy: Auto Assault. GameSpy. Ziff Davis. April 28, 2006.
- 15.Lafferty, Michael. Auto Assault Review. GameZone. May 4, 2006.
- 16.Lafferty, Michael. Auto Assault Online Limited Edition - PC - Review. GameZone. May 4, 2006.
- 17.McNamara, Tom. Auto Assault. IGN. Ziff Davis. May 1, 2006.
- 18.Future US. Auto Assault. PC Gamer. 77. July 2006.
- 19.Academy of Interactive Arts & Sciences. 2007 Awards Category Details Massively Multiplayer Game of the Year. interactive.org.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
institutional register
Internet Archive holdings naming Auto AssaultInternet Archive
Secondary witnessreference work
Secondary witnessauthority record
General reference
Further particulars
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Further particulars
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Auto Assault is classed in the genre massively multiplayer online game. Classed in the genre vehicular combat game. Associated with United States. Issued for Microsoft Windows. Recorded as video game. Developed by NetDevil. Published by NC.
The circumstances in which Auto Assault stands
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
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