Atomic Punk
Atomic Punk, released in Japan as Bomber Boy and in Europe as Dynablaster, is a video game released for the Game Boy in 1990 by Hudson Soft, as part of the Bomberman series. It was the first game of the series to be released on the Game Boy. There are four modes of gameplay in Atomic Punk, including two single player modes and two multiplayer game modes.
Atomic Punk
- Date
- 1990
- Publisher
- Hudson Soft
- Genre
- puzzle video game
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Documentary summary
Atomic Punk, released in Japan as Bomber Boy and in Europe as Dynablaster, is a video game released for the Game Boy in 1990 by Hudson Soft, as part of the Bomberman series. It was the first game of the series to be released on the Game Boy. There are four modes of gameplay in Atomic Punk, including two single player modes and two multiplayer game modes.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q3304395 · wikipedia · Atomic Punk
In this article
The object
The object
Irem released the first Bomberman arcade game and its sequel Bomber Man World under the Atomic Punk name.
Key facts
Key facts
• Title — Atomic Punk • Developer — Hudson Soft • Publisher — NA/JP: Hudson Soft EU: Nintendo • Composer — Jun Chikuma Noriyuki Nakagami Hirohiko Fukuda • Series — Bomberman • Released — August 31, 1990 • Genre — Puzzle, action • Modes — Single-player, multiplayer • Platforms — Game Boy
Gameplay
Gameplay
Gameplay in the first mode, "Game A" (known as "Bomber Boy" in the Japanese version) is similar to other games in the series, with a few differences. Power-ups, known as panels, which are usually gained in each level and carried over from one to the next, can also be bought from a store by using GP, which is collected depending on how much time it takes to complete a level and how many blocks are destroyed. At the beginning of each round, the player decides which panels to use to complete it. Another difference is that the linear gameplay of the original, with the player advancing levels after completing each one, was changed to implement a world map with nine locations. The second game mode, "Game B" (known as "Bomber Man" in the Japanese version) is the same as that in the original Bomberman, but the stage area is squared rather than rectangular and the screen is always centered on Bomberman rather than scrolling when he touches the border. There are two games in Vs. Mode: • Panel Mode, in which players begin with only one bomb to place at a time and a bomb blast length of one unit, and Bomb Up and Fire Up panels appear. • Powerful Mode, in which players have four bombs to place at a time and a bomb blast length of four units, and no panels appear.
History of the object
Dated record
History of the object
The full dated record · 1 entries
1990
Atomic Punk published.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Atomic Punk is associated with Japan.
Country
Reception
Mean Machines gave Atomic Punk a score of 81, praising the game as a "highly addictive" port of Bomberman, and added that the password system was a welcome addition.
Context
Primary material
Context
The circumstances in which Atomic Punk stands. Composed by Yasuhiko Fukuda. Published by Hudson Soft. Developed by Hudson Soft. Composed by Jun Chikuma. Recorded as video game. Issued for Game Boy.
Documents and archives
Primary material
Documents and archives
authority record
- Wikidata, structured authority record Q3304395: Atomic Punk
General reference · Wikidata
reference work
- “Atomic Punk”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
authority record
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
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