Ariel the Little Mermaid
Disney's Ariel the Little Mermaid, usually shorted to simply Ariel the Little Mermaid, is a 1992 action-adventure video game developed by BlueSky Software and published by Sega for the Sega Genesis, Game Gear, and Master System. It is based on the 1989 Disney film The Little Mermaid. Critically, Ariel the Little Mermaid was poorly received for its low difficulty and completion time, and was negatively compared to Ecco the Dolphin.
Ariel the Little Mermaid
- Date
- 1992
- Genre
- platformer
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Disney's Ariel the Little Mermaid, usually shorted to simply Ariel the Little Mermaid, is a 1992 action-adventure video game developed by BlueSky Software and published by Sega for the Sega Genesis, Game Gear, and Master System. It is based on the 1989 Disney film The Little Mermaid. Critically, Ariel the Little Mermaid was poorly received for its low difficulty and completion time, and was negatively compared to Ecco the Dolphin.
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wikidata · Q7886525 · wikipedia · Ariel the Little Mermaid
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A Master System version was released exclusively in Brazil by Tec Toy.
Key facts
Key facts
• Title — Ariel the Little Mermaid • Developer — BlueSky Software • Programmer — Barbara Michalec Ronald Thompson Karl Robillard • Composer — D'Cuckoo • Platforms — Sega Genesis, Game Gear, Master System • Released — Genesis December 1992Game Gear Master System • Genre — Action, Adventure • Modes — Single-player • Series — The Little Mermaid
Gameplay
Gameplay
In Ariel the Little Mermaid, the player controls either Ariel or King Triton in a similar way to Ecco the Dolphin (1992). In the game, their mission is to rid Ursula's spell on the Atlantica kingdom, which has turned the mermaid population into polyps. Depending on which character is chosen, Ariel will also have to save Triton from Ursula, or Triton vice versa. There are four stages, each requiring the player to collect polyps before fighting a boss. The first level is a reef maze with sharks, clams and eels as foes. The second is a sunken ship with sharks, ghosts and skeleton pirates inside and around it. The third is the remains of Atlantis where sentient statues shoot arrows and frisbees, and the last is a series of volcanic caves. Ariel kills enemies and ends the polyp spells by singing, whereas Triton shoots lightning balls to do so. Ariel the Little Mermaid has three difficulty modes: Easy, Normal, and Challenging. The higher the level, the less money the player starts with, and the more time and effort it takes to get to the stage boss. On Easy, the level automatically transitions to the boss once all the friends are rescued. On Normal, the player can use a map but will have to find the boss area themselves, and on Challenging the map is absent. The player can be helped by three other characters. Sebastian scares away foes, Flounder moves rocks that otherwise make necessary areas inaccessible, and an original character named The Digger Fish looks for buried treasure. Throughout the stages are keys that open treasure chests containing money, extra lives, or health. Money is used to purchase power-ups and one of the tree fish characters Ariel is aided by at Scuttle's shop.
Definition
Definition
The following is established of the heading itself. Institutional cataloguing adds that ariel the Little Mermaid is associated with United States.
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- United States
Reception
In her review of the Mega Drive version for Sega Pro, Les Ellis called Ariel the Little Mermaid the worst Disney video game and one of the worst video games ever made. Generally, critics unfavorably compared Ariel the Little Mermaid to Ecco the Dolphin, arguing that while the graphics were decent, the game was too easy, lacked gameplay variety, and could be completed in a very short amount of time. Play Time (magazine) called the enemies' artificial intelligence "half dumb", and Megas Paul Mellerick wrote that even the hardest part of the game, the bosses, only involved using attacks and taking a few hits. Negative comments were also made about the controls, Paul of MegaTech dismissing them as "vague" and "irritating". Ellis and Mean Machines Sega journalists complained about the poor response time, critics from Consoles + found it not flexible enough to control the character, and Play Time condemned the playable characters' attacks as resulting in imprecise trajectories. Reviews from Mean Machines Sega and Aktueller Software Markt noted the jerky scrolling, and Consoles + journalist Alex considered the boss battles to be confusing. Play Times complained that levels were so large the map needed to be constantly viewed to figure out where the player character is. However, some critics suggested Ariel the Little Mermaid may be enjoyed by very young players. In fact, Sega Pros Jason Johnson and AllGame writer Christopher Michael Baker defended the game's low challenge level via its target demographic; Johnson suggested there were too many video game products in the market not suitable for young kids. Baker felt there were still hard moments, such as the bosses, getting chased by sharks, and dealing with a loss of control due to sea currents while enemies still pursue the player. However, Ellis thought young gamers would only like it for a short amount of time. The visuals were not without censure. Consoles + critic Axel found them weaker than other Mega Drive titles; while praising Ariel's animations and the beautiful look of the levels, he felt there could've been more diversity between the stages in terms of visuals. Jason Johnson of Sega Pro also perceived a lack of distinction between the look of the enemies, although praised the sprite animation. Reviews from Aktueller Software Markt and Computer and Video Games were bored by the perceived uninteresting backgrounds and poor sprite work, particularly the "annoying" blue outline of Ariel's sprite. Coverage of the Game Gear version from Consoles + noted glitches in the information display during gameplay. In terms of renditions of songs from the film, Aktueller Software Markt described them as "beautiful", MegaTech called them "spot-on" and "impressive", while Mean Machines Sega found them too "plinkety-plankety" and non-reminiscent of the source material. Johnson positively commented on the Game Gear's upbeat music but criticized it for being repetitive.
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Institutional holdings are recorded as follows.
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Primary material
Documents and archives
reference work
- “Ariel the Little Mermaid”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q7886525: Ariel the Little Mermaid
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.IDG. The Magical World of Disney. GamePro. 38. 28. September 1992.
- 2.Mega Drive Preview: Little Mermaid. Mean Machines Sega. 3. 148. December 1992.
- 3.Baker, Christopher Michael. Ariel: Disney's The Little Mermaid – Review. AllGame.
- 4.Ariel the Little Mermaid. Aktueller Software Markt. 131. April 1993.
- 5.Marc. Ariel: The Little Mermaid. Consoles +. 19. 123. April 1993.
- 6.Ariel the Little Mermaid. Consoles +. 17. 98–99. February 1993.
- 7.Anglin, Paul. The Little Mermaid. Computer and Video Games. 134. 86. January 1993.
- 8.Nagy, Vivienne. Ariel, The Little Mermaid. Sega Zone. 5. 59. March 1993.
- 9.Trazom. Ariel: The Little Mermaid. Joypad. 113. February 1993.
- 10.Ariel: The Little Mermaid. Joypad. 17. 106–107. February 1993.
- 11.Danabnormal. Test de Ariel : La Petite Sirène sur MD. Jeuxvideo.com. March 16, 2012.
- 12.The Little Mermaid. Mean Machines Sega. 6. 72–73. March 1993.
- 13.Ariel: Disney's The Little Mermaid. Player One. 26. 140. December 1992.
- 14.Ariel. Video Games. 87. March 1993.
- 15.Massa, Bio. Ariel: The little Mermaid. Game Power. 15. 80.
- 16.Mellerick, Paul. Ariel: The Little Mermaid. Mega. 6. 56. March 1993.
- 17.The Little Mermaid. MegaTech. 13. 38–39. January 1993.
- 18.John. Ariel: the Little Mermaid. Mega Drive Advanced Gaming. 7. 40. March 1993.
- 19.Arielle. March 1993.
- 20.The Little Mermaid. Sega Force. 13. 84–85. January 1993.
- 21.Levell, Karen. Ariel: The Little Mermaid. Sega Power. 43. 48–49. June 1993.
- 22.Ellis, Les. Ariel: The Little Mermaid. Sega Power. 40. 31. March 1993.
- 23.Johnson, Jason. Ariel: Disney's The Little Mermaid. Sega Pro. 18. 44. April 1993.
- 24.Boni, Doni. Ariel: Disney's The Little Mermaid. Sega Pro. 17. 64. March 1993.
- 25.Ultimate Future Games. Encyclopedia Of Videogames. 7–11. May 1995.
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This entry is compiled from 8 catalogued sources across 4 independent registers. The registers consulted are Crossref registry, Wikidata, Wikipedia and Internet Archive. Every statement above is held against the register that stated it; where the registers are silent, the entry is silent.
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
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