Apple Jack
Apple Jack is a puzzle-platform video game developed by British indie developer Tim Sycamore under the name My Owl Software. It was released on 29 May 2010 through Xbox Live for the Xbox 360.
Apple Jack
- Genre
- puzzle-platformer · puzzle video game
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wikidata · Q4781190
In this article
Key facts
Key facts
• Title — Apple Jack • Developer — My Owl Software • Publisher — My Owl Software • Composer — Josh Woodward • Platforms — Xbox 360 • Released — 29 May 2010 • Genre — Puzzle-platform • Modes — Single-player
Gameplay
Gameplay
The game's plot revolves around Apple Jack rescuing his dog from Mount Snowdon in Wales. There are 5 counties depicted in the game with each one having 20 levels in total.
Development and release
Development and release
Apple Jack was developed by Tim Sycamore under the name My Owl Software; the name was taken from the song "My Owl", by the band Ectogram. Sycamore had some experience programming for the Amiga. With the announcement of Xbox Live Indie Games, he wanted to create a "proper, sellable" video game. Apple Jack was developed part-time in around a year using C#. Super Mario Bros. 2 (1988) was the game's main inspiration regarding mechanics. Sycamore tried to make the game "very British" in regards to tone and humour, similarly to ZX Spectrum games such as Manic Miner and Monty Mole. The levels were designed from first to last, with whatever idea he had being used in the next level. He felt balancing the game's difficulty was hard; while, in general, the levels get progressively harder, some difficulty spikes are present. The main character was inspired by The Son of Man, a painting by René Magritte. Sycamore also appreciated characters with big heads, and an apple head seemed to fit this description. When designing the enemies, Sycamore was inspired by "madness", with the enemies being unrelated to the environment or with each other, an aspect which added "surreal randomness" to the game, in his view. Programming these enemies was the hardest programming aspect of the development. Sycamore felt an acoustic guitar soundtrack would fit the rural setting of the game. After looking for free acoustic music on Google, he used the instrumental tracks provided by Josh Woodward. Apple Jack was released on 29 May 2010 as part of Xbox Live Indie Games.
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Places
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- United Kingdom
Named but not plotted · 1
Apple Jack is associated with United Kingdom.
Country
Reception
Apple Jack received positive reviews. Scott Nichols of Digital Spy said the game obtained a notable fan following due to its peculiar humor and appealing gameplay. In July 2010, Sycamore reported the game had sold 4,500 copies by then, higher than what he had expected. A sequel, Apple Jack 2, was released in 2012. Apple Jack 1&2, which compiles Apple Jack and its sequel, was released for PC in 2013.
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Apple Jack (video game), revision 1361875875 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
References
Citations
References
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reference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 19 August 2026.
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