Anodyne
Anodyne is an action-adventure video game developed by Analgesic Productions. An Android version was released as part of a Humble Bundle on October 15, 2013. The PlayStation 4 version of the game was released on September 9, 2018, the Xbox One version was released on September 21, 2018, and the Nintendo Switch version was released on February 28, 2019.
Anodyne
- Creator
- Marina Kittaka.
- Date
- 2013.
- Publisher
- Analgesic Productions.
- Language
- English.
- Genre
- action-adventure game.
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Anodyne is an action-adventure video game developed by Analgesic Productions. An Android version was released as part of a Humble Bundle on October 15, 2013. The PlayStation 4 version of the game was released on September 9, 2018, the Xbox One version was released on September 21, 2018, and the Nintendo Switch version was released on February 28, 2019.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Anodyne. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Documentary basis
Authority files
wikidata · Q16267613
In this article
The object
The object
The Anodyne soundtrack was also made available for purchase at the game’s initial release, including all of the music in the game as well as a few bonus tracks. Heavily inspired by titles like The Legend of Zelda: Link’s Awakening and Yume Nikki. It features action-adventure gameplay revolving around using a broom to fight enemies and solve puzzles. Anodyne puts the player in the shoes of the protagonist Young, exploring a surreal dream world. Reviews of the game were mostly positive, generally praising the game's mix of action-adventure gameplay with an immersive, dream-like atmosphere created by the game's soundtrack and use of pixel art. Critiques tended to center on the story's lack of clarity, as well as some of the jumping mechanics. The game placed as an honorable mention in the 2013 Student Independent Games Festival. A sequel to the game, Anodyne 2: Return to Dust, was released on August 12, 2019.
Key facts
Key facts
• Title — Anodyne • Developer — Analgesic Productions • Publisher — Analgesic Productions • Designer — Melos Han-Tani Marina Kittaka • Programmer — Melos Han-Tani • Composer — Melos Han-Tani • Artist — Marina Kittaka • Engine — Flixel • Released — Windows, macOS, Linux February 4, 2013 iOS June 16, 2013 Android October 15, 2013 PlayStation 4 September 9, 2018 Xbox One September 21, 2018 Nintendo Switch February 28, 2019 • Genre — Action-adventure • Modes — Single-player • Platforms — Microsoft Windows, macOS, Linux, iOS, Android, PlayStation 4, Xbox One, Nintendo Switch
Gameplay
Gameplay
Anodyne is played by exploring a dream world of the game's protagonist, Young. The gameplay involves the use of two primary items, a broom and shoes for jumping. The game takes place in adjacent screen-sized rooms that make up the game's play areas. The player explores dungeons, which are sets of rooms with puzzles and enemies, as well as other areas that focus less on combat and puzzles, such as a red, swamp-like area, and a dimly-lit forest. The player is required to find a certain number of cards in order to progress to the end sections of the game.
Development
Development
Anodyne began as a solo project by Melos Han-Tani (formerly Sean Hogan) in March 2012. Through a mutual friend, in June 2012, Han-Tani met Marina Kittaka, who worked remotely on the game until its release in February 2013. Through development, the two worked together on story themes and level design. Kittaka wrote most of the dialogue and created all of the game's artwork, while Han-Tani programmed the game and wrote its soundtrack. Shortly after release, Anodyne was featured on the front page of The Pirate Bay which garnered the game enough votes to be accepted onto Steam through its Greenlight system. On April 4, 2020, Han-Tani released the source code of Anodyne under a custom permissive license. Although anybody is free to browse the game assets and code base, Analgesic noted that only paid owners of Anodyne may download and use game assets. The source code, however, has been opened up to everyone. A complete repository of Anodyne (2013), compiled by Melos Han-Tani on April 4th, 2020 is hosted on github.com. A complete, Basically-Open-Source* repository of Anodyne 2: Return to Dust (2019) is hosted on github.com.
Music
Music
Anodynes soundtrack was composed by Melos Han-Tani. At the time of Anodynes release, the soundtrack was made available as a download-only on Han-Tani's online Bandcamp store, with the 40 tracks used in the game, as well as 14 bonus tracks, consisting of outtakes, and songs from Anodynes trailers The total runtime is 85 minutes and 32 seconds. Anodyne track list On August 27, 2013, a remix compilation album was released on Han Tani's Bandcamp page, featuring arrangements of Anodynes music from a variety of composers. ANODYNE REMIX ALBUM track list
History of the object
Dated record
History of the object
The full dated record · 2 entries
2013
Anodyne published.
2013
Anodyne is recorded as published in 2013.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
United States.
Country
Anodyne is associated with United States.
Country
Reception
Anodyne was met with mixed – though overall positive – reviews, in general comparing Anodynes gameplay to that of Zelda games such as Link's Awakening and A Link to the Past, and praising the game's pixel art and music style. Critics often praised the game's unsettling and surreal nature. Polygon's Danielle Riendeau stated that, regarding Anodynes world: "Fantasy and reality exist adjacent to one another, highlighting the central theme of disconnection nicely." Criticism of the game often centered around frustrating platforming sections, and the reception to Anodynes narrative was very mixed. Regarding the story, Tom Sykes of PC Gamer stated "I doubt I’ll ever get to the root of its narrative mysteries." Josh Mattingly of Indie Statik stated "it concerns musings on the state of humanity and other existential considerations" whereas Vito of Destructoid stated "it becomes clear the developers have no interest in defining their world properly; whatever theories you might devise about the game’s hidden meaning given no real justification."
Primary material
Context
The circumstances in which Anodyne stands. Developed by Analgesic Productions. Published by Analgesic Productions. Issued for Microsoft Windows. Attributed to Marina Kittaka. Recorded as video game. Issued for macOS. The identifiers under which Anodyne may be traced in institutional catalogues.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Ames, Adam. Finish Your Game: Anodyne. February 12, 2013.
- 2.Melos Han-Tani's website. www.hantani.com.
- 3.enigmax. Pirated Indie Game Devs Get Full Pirate Bay Support To Crack Steam. February 15, 2013.
- 4.Han-Tani, Melos. I just open-sourced our surreal Zelda-like, Anodyne!! The code, art, and music are now free to be used for mods, fan games, sprite webcomics, AMVs, etc! I also included the level editor. Check it out here and make something cool!!. 1246441140062023686. 4 April 2020.
- 5.Kerr, Chris. Analgesic has open-sourced its 'Zelda-like' adventure game Anodyne. Gamasutra. UBM Technology Group. 6 April 2020.
- 6.Anodyne-1-Repo. github.com. 22 October 2025.
- 7.Anodyne-2-Open-Source. github.com. 23 November 2025.
- 8.Han Tani, Sean. Anodyne. Bandcamp. February 4, 2013.
- 9.Han Tani, Sean. ANODYNE REMIX ALBUM. Bandcamp. August 27, 2013.
- 10.Anodyne for PC Reviews. Metacritic.
- 11.Anodyne Mobile for iPhone/iPad Reviews. Metacritic.
- 12.Anodyne for Xbox One Reviews. Metacritic.
- 13.Edge. Anodyne Edge review. February 13, 2013.
- 14.Sykes, Tom. Anodyne review. PC Gamer. March 13, 2013.
- 15.Johnson, Leif. Anodyne Review. GameSpot. February 13, 2013.
- 16.Riendeau, Danielle. ANODYNE REVIEW: PIXEL LOGIC. Polygon. March 18, 2013.
- 17.deMelo, Jeffrey. 'Anodyne Mobile' Review – Surreal Action-Adventure with Control Pains. TouchArcade. June 26, 2013.
- 18.Mattingly, Josh. The Greenlight: Anodyne. March 3, 2013.
- 19.Gesualdi, Vito. Review: Anodyne. May 3, 2013.
- 20.Tarason, Dominic. Surreal Zelda-like Anodyne is getting a low-fi 3D sequel. June 21, 2018.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
authority record
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Anno 1701Work
- Anno 1800Work
- Anno 2070Work
- Anno OnlineWork
- Anomaly KoreaWork
- AnorthoscopeTerminology
- Another Century's EpisodeWork
- Another Century's Episode PortableWork
Best supported in this field
For owners
Own a copy of Anodyne?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.