Alphabet
Alphabet (stylized as A͈L͈P͈H͈A͈B͈E͈T͈) is a 2013 experimental video game that was developed by Keita Takahashi and Adam Saltsman. Saltsman has additionally described the game as a "massively single-player offline game", with it being sometimes presented as an installation piece.
Also recorded as A͈L͈P͈H͈A͈B͈E͈T͈
Alphabet
- Date
- 2013
- Publisher
- LA Game Space
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Documentary summary
Alphabet (stylized as A͈L͈P͈H͈A͈B͈E͈T͈) is a 2013 experimental video game that was developed by Keita Takahashi and Adam Saltsman. Saltsman has additionally described the game as a "massively single-player offline game", with it being sometimes presented as an installation piece.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q105654900
In this article
Key facts
Key facts
• Title — Alphabet • Designer — * Keita Takahashi • Adam Saltsman • Publisher — LA Game Space • Platforms — Windows, OS X, Linux • Released — September 7, 2013 • Modes — Single-player, multiplayer
Gameplay
Gameplay
The objective of the game is to guide increasing numbers of letters to the finish line – with one keyboard key corresponding to each letter. The player can tap a key to make the letter jump, or hold it to make it run. This task quickly becomes chaotic due to the large number of letters that need to be managed. In the 2016 arcade-style version, this reaches a maximum of ten letters, while the 2013 version features the full alphabet.
History of the object
Dated record
History of the object
The full dated record · 2 entries
2013
Alphabet published.
2013
Alphabet is recorded as published in 2013.
Reception
Wired called the game's premise "deceptively straightforward", stating that the Fantastic Arcade version's gameplay became "frantic" as the amount of characters they had to control increased and describing the game as "overwhelming insanity". They also recounted that even the 10-letter version was "simply beyond [their] capacity to handle." Paste, who found it "endearing", called it the third-best game from Fantastic Arcade 2016. While they described it as a "frantic typing mess" and remarked that they became "annoyed in harder levels," they concluded: "Alphabet has a great deal of style and charm, and is unique enough that it's hard to dissuade anyone from trying it at least once."
Releases
Announced in 2012, the game was originally developed and released as part of Experimental Game Pack 01, a collection of games released to Kickstarter backers of LA Game Space in 2013. The game was first made playable to the public at an event hosted by Juegos Rancheros on April 5, 2013, while the downloadable game pack released that September. In December 2013, Japanese magazine Dengeki offered skins for the PlayStation Vita themed around Alphabet and Tenya Wanya – another of Takahashi's games. The game was later re-released in an arcade format for the 2016 Fantastic Arcade, and when LA/GS ceased operation in 2018 the Windows version of the title was made freely available via The Internet Archive. From January 23 to July 14, 2019, Telfair Museums ran an exhibition at the Jepson Center entitled "Keita Takahashi: Zooming Out", featuring various elements of Takahashi's work including Alphabet. The game was presented at the installation with a custom controller table with large circular buttons for each letter.
Primary material
Context
The circumstances in which Alphabet stands. Developed by Keita Takahashi. Issued for Microsoft Windows. Published by LA Game Space. Developed by Adam Saltsman. Recorded as video game. Issued for macOS. The identifiers under which Alphabet may be traced in institutional catalogues.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Tach, Dave. Keita Takahashi's Tenya Wanya Teens and a new game called Alphabet playable at Juegos Rancheros. Polygon. April 1, 2013.
- 2.LA Game Space. Experimental Game Pack 01.
- 3.Muncy, Julie. Katamari Damacy Creator's New Game Is Overwhelming Insanity. Wired. October 1, 2016.
- 4.Tach, Dave. Katamari Damacy creator's next game available for $5 through L.A. Game Space Kickstarter. Polygon. November 21, 2012.
- 5.Renovitch, James. Keita Takahashi Games Set to Debut Locally. The Austin Chronicle. April 1, 2013.
- 6.Schramm, Mike. 'Alphabet' made by Takahashi and Saltsman for LA Game Space backers. Joystiq. April 1, 2013.
- 7.Lien, Tracey. Japanese magazine offers Alphabet and Tenya Wanya Teens PS Vita skins. Polygon. December 15, 2013.
- 8.LA Game Space: Experimental Game Pack 01 - Windows.
- 9.Telfair Museums. Keita Takahashi: Zooming Out.
- 10.Delorme, Harry. Tracing the work of Keita Takahashi, from Sculpture to Games. Telfair Museums. February 13, 2019.
- 11.Van Allen, Eric. The 10 Best Games from Fantastic Arcade 2016. Paste. October 4, 2016.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
authority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 20 August 2026.
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