All Walls Must Fall
All Walls Must Fall is a turn-based tactics video game developed by Inbetweengames, who published it in 2018 for Windows, macOS, and Linux. Ultimate Games published it on Switch in 2021. It received mixed reviews.
Also recorded as All Walls Must Fall - A Tech-Noir Tactics Game
All Walls Must Fall
- Date
- 2018
- Language
- English · German
- Genre
- role-playing video game
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All Walls Must Fall is a turn-based tactics video game developed by Inbetweengames, who published it in 2018 for Windows, macOS, and Linux. Ultimate Games published it on Switch in 2021. It received mixed reviews.
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wikidata · Q61983506 · wikipedia · All Walls Must Fall
In this article
Key facts
Key facts
• Title — All Walls Must Fall • Developer — Inbetweengames • Publisher — * Inbetweengames • Ultimate Games (Switch) • Engine — Unreal Engine • Platforms — * Linux • macOS • Windows • Nintendo Switch • Released — * WIN, MAC, LIN February 23, 2018 • Switch January 20, 2021 • Genre — Turn-based tactics • Modes — Single-player
Gameplay
Gameplay
In 2089, time-traveling agents attempt to stop a nuclear attack in a version of Berlin where the Cold War never ended. In each mission, players must infiltrate a gay dance club. Players can bluff, hack, or fight their way in. If they anger someone by choosing incorrect dialogue choices or are discovered, they can go back in time and try again. Players may also stay in place as time reverses around them, which gives the impression to outsiders that they are teleporting. Players can thus repeatedly guess responses to talk their way into the club, disregarding wrong responses. Then they can trigger alarms and fight battles to get into well-guarded areas. Once there, they can reverse time around themselves so that the alarm never rang and battle never took place, though they remain in the restricted area. Combat is turn-based. After the battle, players can see a real-time re-enactment of the combat aligned with the beats of the music in the club. If the player's agent is fatally wounded, they can reverse time to try again. In combat, this can also cause bullets to reverse their trajectory, saving the player's life, or have ejected bullets re-enter the gun, making a reload unnecessary. Between missions, players can purchase advanced time-travel abilities and new weapons.
Development
Development
Inbetweengames was founded by three developers who formerly worked for Yager Development. When their publisher abruptly moved Dead Island 2 to another developer, they decided to develop games independently. The maps combine handmade pieces using procedural generation. The music-related elements were inspired by Rez, Crypt of the NecroDancer, and John Wick. Inbetweengames was inspired to make a turn-based tactics game using an isometric point of view by X-COM: UFO Defense, Syndicate, and Fallout. Time-travel was initially implemented so players could undo actions, and it was expanded into a core mechanic as development continued. All Walls Must Fall was crowdfunded via Kickstarter in March 2017 and entered early access in August. It was released on Linux, macOS, and Windows on February 23, 2018. Ultimate Games published a Nintendo Switch port on January 20, 2021. The Windows version became freeware in July 2024.
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- Germany
Named but not plotted · 1
All Walls Must Fall is associated with Germany.
Country
Reception
All Walls Must Fall received mixed reviews on Metacritic. Rock Paper Shotgun called it "a bloody good time-troubling tactical shooter". They felt the game's narrow focus gave it a better cyberpunk atmosphere than other contemporary works but said it also limited the game's replay value. They also found some bugs but recommended the game regardless. In recommending the game, Eurogamer wrote, "Witty and wonderfully scrappy, turn-based combat has never looked quite like this before." Though they praised the atmosphere and theme, PC Gamer called it "a terrific elevator pitch with a wonky execution".
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Horvath, Lee. Revving the Engine: All Walls Must Fall. Unreal Engine. 2017-07-06.
- 2.Mahoney, Mary Ann. Interview with inbetweengames, Creators of All Walls Must Fall. PreviousMagazine.com. 2017-04-03.
- 3.Smith, Adam. Wot I Think: All Walls Must Fall. Rock Paper Shotgun. 2018-03-06.
- 4.Donlan, Christian. All Walls Must Fall review - the tactics genre gets a quirky new treat. Eurogamer. 2018-04-12.
- 5.Wong, Alistair. All Walls Must Fall Developers Talk Time Traveling Tactical Battles In Cold War Nightclubs. Siliconera. 2017-04-13.
- 6.Smith, Adam. Techno-noir tactics: All Walls Must Fall hits Kickstarter. Rock Paper Shotgun. 2017-03-22.
- 7.Yin-Poole, Wesley. All Walls Must Fall hits Steam Early Access today. Eurogamer. 2017-08-08.
- 8.Fuller, Alex. All Walls Must Fall Launches This Week. RPGamer. 2018-02-20.
- 9.All Walls Must Fall (Switch eShop) 2021. Nintendo Life.
- 10.Reuben, Nic. Moody cyberpunk "Tech-Noir Tactics" All Walls Must Fall is now free to keep on Steam. Rock Paper Shotgun. 2024-07-08.
- 11.All Walls Must Fall (PC). Metacritic.
- 12.Hatfield, Tom. All Walls Must Fall review. PC Gamer. 2018-02-23.
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