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Airheart

Airheart is an action game designed and programmed by Dan Gorlin for the Apple II and published by Broderbund in 1986. It requires a 128K Apple IIe (or later) to run, as it uses the 16-color double hi-res graphics mode. After three years of development, the game was technically advanced at its time of release, using scaled sprites for 3D effects, but did not include all of the planned features.

Airheart

Date
1986.
Publisher
Airheart was published by Broderbund.
Genre
strategy video game and action game.

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Airheart is an action game designed and programmed by Dan Gorlin for the Apple II and published by Broderbund in 1986. It requires a 128K Apple IIe (or later) to run, as it uses the 16-color double hi-res graphics mode. After three years of development, the game was technically advanced at its time of release, using scaled sprites for 3D effects, but did not include all of the planned features.

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In this article

  1. 01Making and history
  2. 02Reception, influence and legacy
  3. 03Notes, references and evidence

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