Air Cavalry
Air Cavalry is a flight simulation video game developed by Synergistic Software. It was released by Cybersoft and GameTek for the Super NES in 1995.
Air Cavalry
- Date
- 1995.
- Publisher
- Cybersoft.
- Genre
- shoot 'em up.
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Documentary summary
Air Cavalry is a flight simulation video game developed by Synergistic Software. It was released by Cybersoft and GameTek for the Super NES in 1995.
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Documentary evidence
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Authority files
wikidata · Q3607174 · wikipedia · Air Cavalry
In this article
Key facts
Key facts
• Title — Air Cavalry • Developer — Synergistic Software • Composer — Christopher Barker Craig Utterback • Programmer — Alan Clarke Steve Coleman Christopher Phillips • Released — June 1995 • Genre — Flight simulation Shoot 'em up • Modes — Single-player, multiplayer • Platforms — Super NES
Gameplay
Gameplay
• Illustration — Gameplay screenshot. In the game, players control an advanced helicopter gunship. Flying above multiple types of terrain, players have to complete a number of objectives using different types of helicopters with different uses for each. Players can select from three theatres of operations with six or more objectives that increase in difficulty. Players can also practice in the training mission.
History of the object
Dated record
History of the object
The full dated record · 1 entries
1995
Air Cavalry published.
Places
Named by the record
Places
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United States.
Country
Air Cavalry is associated with United States.
Country
Reception
Air Cavalry received generally mixed reviews. The four reviewers of Electronic Gaming Monthly commented that the low supply of ammunition and the unfailing accuracy of enemy fire make the game unpleasantly difficult, and that the Mode 7 sequences look poor. They nonetheless assessed the game as "decent", and said that enthusiasts of military games would find it very appealing. GamePro, in contrast, praised the Mode 7 sequences and remarked that "Easy targeting and non-moving enemies makes this a better game for rookies than veterans." While they criticized the slow-moving helicopter and simplistic gameplay compared to the Strike series, they concluded that "if you're looking for a solid shooter, Air Cavalry comes to the rescue." Next Generation reviewed the game, and stated that "Success is as much of luck as skill, which makes it frustrating as well as overly repetitive."
Context
Primary material
Context
The circumstances in which Air Cavalry stands. Issued for Super Nintendo Entertainment System. Developed by Synergistic Software. Published by Cybersoft. Recorded as video game.
Documents and archives
Primary material
Documents and archives
authority record
- Wikidata, structured authority record Q3607174: Air Cavalry
General reference · Wikidata
reference work
- “Air Cavalry”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Automatic, Rad. CVG Review: Air Cavalry. Computer and Video Games. EMAP. 163. 58. June 1995.
- 2.Semrad, Ed. Review Crew: Air Cavalry. Electronic Gaming Monthly. Sendai Publishing. 71. 35. June 1995.
- 3.Lundrigan, Jeff. Review: Air Cavalry. Game Players. Signal Research. 73. 64. July 1995.
- 4.Imagine Media. Finals - Air Cavalry. Next Generation. 5. 100. May 1995.
- 5.Editora Azul. SNES - Air Cavalry (Cybersoft). Ação Games. 87. 34. July 1995.
- 6.Squideo, Captain. ProReview: Air Cavalry. GamePro. IDG. 82. 65. July 1995.
References
Citations
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Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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