Age of Sail II
Age of Sail II is a 2001 computer wargame developed by Akella. It is the sequel to Age of Sail. It has similar historically accurate game play, and is enhanced with 3D graphics and a free-floating camera.
Also recorded as Age of Sail 2
Age of Sail II
- Date
- 2001
- Publisher
- TalonSoft
- Genre
- real-time tactics
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Documentary summary
Age of Sail II is a 2001 computer wargame developed by Akella. It is the sequel to Age of Sail. It has similar historically accurate game play, and is enhanced with 3D graphics and a free-floating camera.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q4691907 · wikipedia · Age of Sail II
In this article
The object
The object
Unlike the original Age of Sail, the sequel's maps are embellished with strategic landmasses. II portrays the fighting ships used from 1775 to 1820, and has a realistic combat engine. The game features a campaign which includes a full career ladder, or play one of the 100+ historical scenarios. The game also includes a map editor allowing players to create custom scenarios. A stand-alone expansion, titled Age of Sail II: Privateer's Bounty, was released in 2002.
Key facts
Key facts
• Title — Age of Sail II • Developer — Akella • Publisher — TalonSoft Global Star Software (P.B.) • Producer — Chris Lacey • Released — Privateer's Bounty • Genre — Computer wargame • Modes — Single-player, multiplayer • Platforms — Microsoft Windows
Gameplay
Gameplay
The gameplay of Age of Sail II features a minimap, helm, and lists of vessels in play. The player controls one or more vessels each with a specified number of cannons, health, and sails. There are also controls for speed of the gameplay. To achieve victory, the player must either cause the enemy ships to surrender, or simply sink them. Damage inflicted on a vessel is determined by the type of shots fired (round, chain, grape, canister), and the target (hull/sail). Each fire also inflicts damage on the ship's crew. Canister shots are made specifically to inflict damage on crew members. The fewer men aboard a ship, the higher chance for the ship to surrender. Speed of activities such as manoeuvring the sails, repairing damage, and cannon reload speed are also affected. The game was accused by reviewers of the time of having an overcomplicated and sometimes downright broken interface, with unnecessary complication when directing crews to perform the various actions to keep a vessel in operation. The 3-D game engine also came in for criticism, occasionally running as slowly as four frames per second in large fleet actions.
Privateer's Bounty
Privateer's Bounty
Privateer's Bounty received average reviews, slightly more favorable than the original Age of Sail II, according to Metacritic.
History of the object
Dated record
History of the object
The full dated record · 2 entries
2001
Age of Sail II published.
2001
Age of Sail II is recorded as published in 2001.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Russia
Named but not plotted · 1
Age of Sail II is associated with Russia.
Country
Reception
The game received "mixed" reviews according to the review aggregation website Metacritic. John Lee of NextGen, however, said, "Young and old salts will find their timbers shivered mightily in this seagoing extravaganza, but landlubbers may founder."
Primary material
Documents and archives
authority record
- Wikidata, structured authority record Q4691907: Age of Sail II
General reference · Wikidata
reference work
- “Age of Sail II”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
Citations
References
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authority record
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
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