Action Force
International Heroes is a video game released by Virgin Games in 1987 for the ZX Spectrum and Commodore 64, and in 1988 for the Amstrad CPC. The game is set in the world of the Action Force (G.I. Joe) toys by Hasbro. The ZX Spectrum version of the game differs notably from the Commodore and Amstrad versions.
Action Force
- Date
- 1987
- Publisher
- Virgin Interactive
- Genre
- puzzle video game · shoot 'em up
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
International Heroes is a video game released by Virgin Games in 1987 for the ZX Spectrum and Commodore 64, and in 1988 for the Amstrad CPC. The game is set in the world of the Action Force (G.I. Joe) toys by Hasbro. The ZX Spectrum version of the game differs notably from the Commodore and Amstrad versions.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Action Force. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Documentary basis
Authority files
wikidata · Q4677096
In this article
Key facts
Key facts
• Title — Action Force • Developer — The Gang of Five • Publisher — Virgin Games • Designer — Martin Wheeler Link Tomlin • Released — 1987 • Genre — Puzzle, shoot 'em up • Modes — Single-player • Platforms — ZX Spectrum, Commodore 64, Amstrad CPC
Gameplay
Gameplay
Cobra have launched a surprise attack on the island of Botsneda. In the panic of the evacuation, classified information has been left behind in the eastern sector. An Action Force team must cross to the eastern side of the island in a modified A.W.E. Striker to retrieve the data. Their path must be safely cleared of enemies and obstacles. The player controls a helicopter which must clear the path for the Striker and its occupants across a dangerous landscape. Rivers may be crossed by picking up pontoon sections and moving them to create pontoon bridges.
ZX Spectrum
ZX Spectrum
The Striker contains Flint, Lady Jaye and Quick Kick, while the player controls Snake Eyes, who is equipped with a helipack and an automatic rifle. The Striker will automatically stop when it meets an obstacle, and will begin moving again when the path is cleared. There are no enemy aircraft but missiles and aerial mines must be avoided or destroyed.
Commodore 64/Amstrad CPC
Commodore 64/Amstrad CPC
The Striker contains Lady Jaye and Crankcase, while the player controls Wild Bill and Flint in an XH-1 helicopter. The XH-1 is equipped with missiles and bombs. The Striker will not stop when it meets an obstacle and will crash if the path is not cleared. The player must fight off hostile Cobra aircraft.
Key facts
Key facts
• Title — Action Force II • Developer — The Gang of Five • Publisher — Virgin Games • Designer — Martin Wheeler Andy Green • Released — 1988 • Genre — Puzzle, shoot 'em up • Modes — Single-player • Platforms — ZX Spectrum A sequel, Action Force II: International Heroes, was released by Virgin Games in 1988 for the ZX Spectrum home computer.
Gameplay
Gameplay
Cobra has taken a number of innocent citizens hostage and it is up to Action Force to rescue them. They are being held in separate groups atop various urban buildings. Each block must be scaled by Quick Kick while Airtight covers him from the helicopter. As with Action Force, the player must shepherd a character across a dangerous environment, however the game is otherwise completely different. The player controls the crosshairs of Airtight's weapon, and must shoot enemies that appear before they injure Quick Kick as he ascends the side of the building. Quick Kick also loses energy as the level progresses; it can be replenished by shooting the U.S. flags on the walls of some screens. When Quick Kick reaches the roof the hostages are released and make their way to the rescue helicopter. At the end of each level Airtight may switch weapons; he can choose between a machine-gun, bazooka or bio-gun, each of which has different advantages and drawbacks. Every two levels the player must defeat a tank by shooting it a certain number of times within a time-limit.
Background
Background
Martin Wheeler, one of the developers said: I think Action Force 2 was the game I was happiest with. We wrote it with instant arcade appeal in mind, deliberately playing on the tastes of the games reviewers who slated DD2. They gave it the 'Smash' we thought Dan Dare 2 had deserved.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United Kingdom
Named but not plotted · 1
Action Force is associated with United Kingdom.
Country
Reception
• Sinclair User on Action Force: The programming was done by the same people who did Rebel for Virgin, and it shows. Rebel looked big, bold and sharp, and so does Action Force. It's one hell of a good game. • Sinclair User on Action Force II: Hey! This game is brilliant... After a bad patch Virgin seems to have regained its former glory. Dan Dare was brill, Dan Dare 2 was exceptional and Action Force 2, well it's transcended!" • Your Sinclair on Action Force II: Action Force 2 is full of wonderful little touches: bullet-holes appear in the brickwork, torches on the walls burn, your gunsight judders as you hold down the trigger. Quick-Kick expires convincingly if the enemy manages to shoot him or drop weights on his head. If you remember to shoot the dustbins, keep blasting the flags to restore energy, and keep your cool against the tank, the early levels are fairly straightforward. But as it gets harder and harder, Action Force 2 just gets better and better.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Spectrum version instruction leaflet.
- 2.Commodore 64 version instruction leaflet.
- 3.Philip Bee, Interview with Martin Wheeler, December 1997. 2002-05-05.
- 4.Action Force Review. Sinclair User. November 1987.
- 5.Action Force II Review. Sinclair User. May 1988.
- 6.Action Force II Review. Your Sinclair. June 1988.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Action 52Work
- Action BikerWork
- Action FighterWork
- action figureTerminology
- Action in The North AtlanticWork
- Action ManTerminology
- Action MaxTerminology
- Action origamiTerminology
Best supported in this field
For owners
Own a copy of Action Force?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.