RoboSport
RoboSport is a 1991 turn-based tactics video game created by Edward Kilham and developed and published by Maxis. • Illustration — Gameplay screenshot The player creates teams of robots and maneuvers them around a board to map out one "turn" of movement. The other players and AI do the same and then all movement is played out simultaneously. The robots are equipped with different weapons, including rifles, grenade launchers, and so on.
RoboSport
- Date
- 1991
- Publisher
- Maxis
- Genre
- turn-based tactics
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RoboSport is a 1991 turn-based tactics video game created by Edward Kilham and developed and published by Maxis. • Illustration — Gameplay screenshot The player creates teams of robots and maneuvers them around a board to map out one "turn" of movement. The other players and AI do the same and then all movement is played out simultaneously. The robots are equipped with different weapons, including rifles, grenade launchers, and so on.
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The game supports multiple modes such as capture the flag and a "hostage" game. Maxis developed RoboSport for Mac and Windows 3.0. In 1992, it was converted to the Amiga by The Dreamers Guild.
Key facts
Key facts
• Title — RoboSport • Developer — Maxis Presage Software (Windows) • Publisher — Maxis • Designer — Edward Kilham • Released — 1991 • Genre — Turn-based tactics • Modes — Multiplayer • Platforms — Windows 3.0, Mac, Amiga
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RoboSport is associated with United States.
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Reception
The game was reviewed in 1991 in Dragon #172 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars. Computer Gaming World praised the Windows version of RoboSport for its excellent user interface, ease of programming, and quick play. The magazine concluded that it was "at least three excellent games crammed into one nearly seamless sport". A later article reported that the game depicted small arms and combined arms tactics better "than many computer wargames dedicated to the subject". A 1994 survey in the magazine of strategic space games set in the year 2000 and later gave the game three-plus stars out of five. Alfred Giovetti, writing for Compute!, praised the game for the flexibility of programming computer robots that would then fight providing an interesting outcome. Macworld highly recommended the game for strategy game enthusiasts.
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 19 August 2026.
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