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King's Bounty

King's Bounty is a turn-based fantasy video game designed by Jon Van Caneghem and published by New World Computing in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. Notably considered the forerunner of the Heroes of Might and Magic series of games.

King's Bounty

Taken on October 4, 2012 Nikon D5100

Sergey Galyonkin · CC BY-SA 2.0

Model
King's Bounty
Date
1991
Publisher
New World Computing · Electronic Arts
Genre
role-playing video game · turn-based strategy video game

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King's Bounty is a turn-based fantasy video game designed by Jon Van Caneghem and published by New World Computing in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. Notably considered the forerunner of the Heroes of Might and Magic series of games.

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wikidata · Q1742178 · wikipedia · King's Bounty

In this article

  1. 01Making and history
  2. 02Reception, influence and legacy
  3. 03Provenance and holdings
  4. 04Bibliography and scholarly literature
  5. 05Notes, references and evidence

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