Gregory Weir
Gregory Avery-Weir is an American game designer and writer, best known for the 2009 browser game The Majesty of Colors. Avery-Weir lives in Charlotte, North Carolina, United States.
Gregory Weir

Gregory Avery-Weir · CC BY-SA 4.0
- Name
- Gregory Avery-Weir
- Known for
- Developer of Flash Games / writer for GameSetWatch
- Occupation
- Game developer, writer
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Gregory Avery-Weir is an American game designer and writer, best known for the 2009 browser game The Majesty of Colors. Avery-Weir lives in Charlotte, North Carolina, United States.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Gregory Weir. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q5607211
In this article
Key facts
Key facts
• Name — Gregory Avery-Weir • Known for — Developer of Flash Games / writer for GameSetWatch • Occupation — Game developer, writer
Early life and education
Early life and education
Avery-Weir received little formal art training, other than occasional art and cartooning classes while growing up. At college they produced a weekly comic in their college newspaper called “The Absolute Sum of All Evil”.
Career
Career
Up until 2008, Avery-Weir worked as a web developer for RealEstate.com. During 2008 and 2009, Avery-Weir undertook paid work writing for game website GameSetWatch. Prior to their fully released games, Avery-Weir developed hobby game projects in Logowriter, HyperCard, DOS batch scripts, Megazeux, and Inform 6 and 7. Avery-Weir maintains a blog called Ludus Novus. Avery-Weir wrote most of their games in the language ActionScript 3 for the Flash platform. Some of Avery-Weir's games have been funded through a bid-based model, whereby companies including Kongregate and Armor Games would bid to sponsor the games following development.
Games
Games
• Necropolis (2008) • The Majesty of Colors (2008) • Bars of Black and White (2009) • Exploit (2009) • Sugarcore (2009) • The Bryant Collection (2009) • How to Raise a Dragon (2009) • Silent Conversation (2009) • Paladin 0 (2009) • The Mold Fairy (2009) • Backup (2009) • Procrastination (2009) • Babies Dream of Dead Worlds (2010) • Waves (2010) • Looming (2010) • Narthex (2010) • The Day (2010) • A Ride Home (2011) • Beneath the Waves (2011) • Passing the Ball (2011) • The Whispering Thing (2013) • Rats Under My Skin (2014) • Promenade (2014) • Concision (2015) • Ossuary (2015) • Cultivating Insurgency (2019)
Influences
Avery-Weir has stated that Shadow of the Colossus, Planescape: Torment, Knytt, and H. P. Lovecraft have influenced their work.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.The 004 Show: Show -001: "Episode: IV The Revival". YouTube. 22 May 2012.
- 2.Hall, Taylor. Q. & A. Gregory Weir. Dudgy.com - Pixel Culture on the Internet. August 2026.
- 3.Bernardi, Joe. Gregory Weir. Whose Fault Is That: Interviews With Wonderful People. August 2026.
- 4.Citro, Angelantonio. Intervista a Gregory Weir. Indie Vault. July 6, 2009.
- 5.Necropolis - Ludus Novus. October 17, 2008.
- 6.Bars of Black and White Released - Ludus Novus. January 28, 2009.
- 7.Sugarcore Released - Ludus Novus. March 30, 2009.
- 8.The Bryant Collection - Ludus Novus.
- 9.Paladin 0 Released - Ludus Novus. October 2, 2009.
- 10.The Mold Fairy Released - Ludus Novus. October 2, 2009.
- 11.Backup Released - Ludus Novus. December 4, 2009.
- 12.Procrastination Released - Ludus Novus. December 31, 2009.
- 13.Babies Dream of Dead Worlds Released - Ludus Novus. February 3, 2010.
- 14.Waves: A Ludum Dare 17 Postmortem - Ludus Novus. April 26, 2010.
- 15.Looming Released - Ludus Novus. July 5, 2010.
- 16.“Narthex” Released - Ludus Novus. July 14, 2010.
- 17.“The Day” Released - Ludus Novus. September 27, 2010.
- 18.“A Ride Home” Released - Ludus Novus. February 10, 2011.
- 19.Beneath the Waves Released - Ludus Novus. March 25, 2011.
- 20.Passing the Ball Released - Ludus Novus. October 10, 2011.
- 21.Rats Under My Skin - Future Proof Games.
- 22.Promenade - Future Proof Games.
- 23.Ossuary - Future Proof Games.
- 24.Cultivating Insurgency 1.0.0 Released! - Cultivating Insurgency by Future Proof Games. October 9, 2019.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
Elsewhere in Modern design
3,254 published records in this field, each with its sources named.
- Greg JohnsonDesigner
- Greg LaurenDesigner
- Greg LynnDesigner
- Greg RobertsDesigner
- Greta Magnusson-GrossmanDesigner
- Greta SkogsterDesigner
- Greta von NessenDesigner
- Greta Zimmer FriedmanDesigner
Best supported in this field
For owners
Own a work by Gregory Weir?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.